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Expansions: Difference between revisions

From EVE University Wiki
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The original release of Eve Online, it was at the time significantly differnt to most [[MMO]]'s of the age. Looking back at it, while many things have changed, the core of what Eve is is still visible. Read on to see how things evolved.
The original release of Eve Online, it was at the time significantly differnt to most [[MMO]]'s of the age. Looking back at it, while many things have changed, the core of what Eve is is still visible. Read on to see how things evolved.


A few notable differences are:
* Eve launched with 100 different ships, 250 types of NPC, 150 skills, 5,000 systems and 5,000 stations.
* Initally what are now Level 1 missions were the only missions available, However Level 2 and 3 missions appeared quite rapidly.
* There were 'Mines' which could be dropped and would explode on proximity, which along with missiles did 'splash damage' to multiple targets, similar to the [[Bomb]]s available currently.
* An early patch added 'Highway stargates' allowing rapid travel between empire home systems and [[CONCORD]] space, meaning that Yulai (CONCORD HQ) rapidly became the galaxy's prime market hub with the Empire homes being secondary hubs. This was removed in [[Castor]] as it was putting severe stress on [[Tranquility]].


=== Castor ===
=== Castor ===