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=== ...run fleets in LoSec and NullSec === | === ...run fleets in LoSec and NullSec === | ||
Just because there are no war targets around doesn't mean there is nobody to fight. Take a fleet out to losec or nullsec, and see what you find. | Just because there are no war targets around doesn't mean there is nobody to fight. Take a fleet out to losec or nullsec, and see what you find<ref>This is a good way to practice, and there is usually someone to shoot and practice with, and you may run into wartargets.</ref>. | ||
=== ...run Wormhole Operations === | === ...run Wormhole Operations === | ||
You may run combat sites in wormholes during wartime. All the other rules are in effect however, so fleets must be PvP fitted and have at least three E-UNI members. A cloaked scout is required to stay at the exit to known-space. | You may run combat sites in wormholes during wartime<ref>Wormhole combat sites require its very close to normal PvP, and are a good way to practice command.</ref>. All the other rules are in effect however, so fleets must be PvP fitted and have at least three E-UNI members. A cloaked scout (either certified or picket) is required to stay at the exit to known-space<ref>This is simply to watch for any one entering the system, to give you advance warning.</ref>. | ||
If you have a significant sized fleet (eight or more members), salvage [[Destroyer]]s, [[BattleCruiser]]s or a [[Noctis]] ''may'' be used in wormhole fleets. These ships MUST fit a cloaking device and full tank, and sit cloaked at a safe spot until time to salvage and then be guarded while salvaging. This is the ONLY exception. | If you have a significant sized fleet (eight or more members), salvage [[Destroyer]]s, [[BattleCruiser]]s or a [[Noctis]] ''may'' be used in wormhole fleets<ref>With appropriate precautions and support, they can be kept relatively safe</ref>. These ships MUST fit a cloaking device and full tank, and sit cloaked at a safe spot until time to salvage and then be guarded while salvaging. This is the ONLY exception. | ||
=== ...station trade === | === ...station trade === | ||
Remember that moving cargo (items not for your current ship) is prohibited while using an E-UNI character, and the [[Daytrading]], [[Marketing]] and [[Procurement]] skills allow you to trade remotely. Shopping trips are still prohibited. | Remember that moving cargo (items not for your current ship) is prohibited while using an E-UNI character, and the [[Daytrading]], [[Marketing]] and [[Procurement]] skills allow you to trade remotely. 'Shopping trips' are still prohibited. | ||
=== ...use an out of corp character === | === ...use an out of corp character === | ||
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=== ...leave E-UNI until the war ends === | === ...leave E-UNI until the war ends === | ||
If you want to, [[So, You Want to Leave for the War?|you may leave the Uni until the war ends]] without any penalties. You will retain access to the vast majority of forum content, channels, classes, the Wiki and even Mumble, and will be fast-tracked when returning. | If you want to, [[So, You Want to Leave for the War?|you may leave the Uni until the war ends]] without any penalties. You will retain access to the vast majority of forum content, channels, classes, the Wiki and even Mumble, and will be fast-tracked when returning. | ||
= Relaxed SOP = | = Relaxed SOP = | ||