Difference between revisions of "Template:ShipArticle"

From EVE University Wiki
Jump to: navigation, search
(swapped the attributes order : fittings with structure)
(new updates : added time to warp attribute, changed ecm priority styling & description box, added links for ecm priority box, changed awards to highligts)
Line 323: Line 323:
 
.ship-article .main .box-info .ecm-info .ecm-priority
 
.ship-article .main .box-info .ecm-info .ecm-priority
 
{
 
{
background-color: black;
+
background-color: #222222;
 
border: 1px solid #323931;
 
border: 1px solid #323931;
 +
padding: 2px;
 
position: relative;
 
position: relative;
width: 70px;
+
width: 66px;
 
}
 
}
 
.ship-article .main .box-info .ecm-info .ecm-priority:hover .ecm-desc,
 
.ship-article .main .box-info .ecm-info .ecm-priority:hover .ecm-desc,
Line 338: Line 339:
 
border: 2px dashed #582806;
 
border: 2px dashed #582806;
 
display: none;
 
display: none;
font-size: 80%;
+
font-size: 11px;
 
left: 75px;
 
left: 75px;
 
padding: 5px;
 
padding: 5px;
Line 349: Line 350:
 
{
 
{
 
font-family: arial;
 
font-family: arial;
line-height: 110%;
+
line-height: 120%;
 
margin: 0;
 
margin: 0;
 
padding: 0;
 
padding: 0;
text-align: left;
+
text-align: justify;
 +
}
 +
.ship-article .main .box-info .ecm-info .ecm-priority .ecm-desc .innervalue
 +
{
 +
font-weight: bold;
 
}
 
}
 
.ship-article .main .box-info .ecm-info .ecm-priority .label
 
.ship-article .main .box-info .ecm-info .ecm-priority .label
 
{
 
{
background-color: #582806;
+
background-color: #161616;
 
font-family: trebuchet MS;
 
font-family: trebuchet MS;
 
font-size: 80%;
 
font-size: 80%;
Line 363: Line 368:
 
.ship-article .main .box-info .ecm-info .ecm-priority .value
 
.ship-article .main .box-info .ecm-info .ecm-priority .value
 
{
 
{
font-size: 32px;
+
font-family: trebuchet MS;
line-height: 30px;
+
font-size: 14px;
 +
font-weight: bold;
 +
line-height: 20px;
 +
margin: 3px 0;
 
padding: 3px 0;
 
padding: 3px 0;
 
text-align: center;
 
text-align: center;
 +
}
 +
.ship-article .main .box-info .ecm-info .ecm-priority .snip
 +
{
 +
color: #656565;
 +
font-size: 70%;
 +
line-height: 100%;
 +
text-align: right;
 
}
 
}
 
.ship-article .main .box-info .ecm-info .ecm-priority .none { color:gray; }
 
.ship-article .main .box-info .ecm-info .ecm-priority .none { color:gray; }
Line 406: Line 421:
 
margin-bottom: 2px;
 
margin-bottom: 2px;
 
padding: 2px 5px;
 
padding: 2px 5px;
 +
position: relative;
 
}
 
}
 
.ship-article .main .box-awards .award .award-img
 
.ship-article .main .box-awards .award .award-img
 
{
 
{
 
display: inline-block;
 
display: inline-block;
 +
}
 +
.ship-article .main .box-awards .award .award-img a
 +
{
 +
display: block;
 +
height: 19px;
 +
line-height: 19px;
 +
}
 +
.ship-article .main .box-awards .award .award-img img
 +
{
 +
line-height: 19px;
 +
margin-top: -2px;
 
}
 
}
 
.ship-article .main .box-awards .award .award-label
 
.ship-article .main .box-awards .award .award-label
Line 416: Line 443:
 
display: inline-block;
 
display: inline-block;
 
font-family: trebuchet MS;
 
font-family: trebuchet MS;
font-size: 90%;
+
font-size: 100%;
 
font-variant: small-caps;
 
font-variant: small-caps;
height: 20px;
+
height: 19px;
line-height: 20px;
+
left: 25px;
 +
line-height: 19px;
 +
position: absolute;
 +
top: 2px;
 +
z-index: 20;
 
}
 
}
 
.ship-article .main .box-awards .award .award-bgr
 
.ship-article .main .box-awards .award .award-bgr
Line 427: Line 458:
 
font-family: trebuchet MS;
 
font-family: trebuchet MS;
 
font-size: 80%;
 
font-size: 80%;
 +
position: absolute;
 +
right: 2px;
 +
top: 2px;
 +
z-index: 10;
 
}
 
}
 
 
Line 474: Line 509:
 
<div class='ecm-priority'>
 
<div class='ecm-priority'>
 
<div class='label'>ECM PRIORITY</div>
 
<div class='label'>ECM PRIORITY</div>
<div class='value normal'>4</div>
+
<div class='value normal'>NORMAL</div>
 +
<div class='snip'>what's this?</div>
 
<div class='ecm-desc'>
 
<div class='ecm-desc'>
 
<p>
 
<p>
ECM Priority number stated on the left box meant to be a basic guideline for ECM pilots to prioritize the targeting of this type of ship. Higher numbers are considered to be a higher priority, with detailed color legend listed below :
+
<div class='innervalue'><span class='normal'>NORMAL</span> Priority Target</div>
 +
<hr>
 +
Refer to your best judgement or the Fleet Commander instructions on jamming targets with this priority level. This was meant only as a basic guideline for prioritizing targets on theoritical level, priority may differ on certain circumstances.
 +
<hr>
 
<ul>
 
<ul>
<li><span class='none'>0</span> : Don't bother jamming this ship</li>
+
<li>[[Alphabetical_Ship_List|List of Jamming Priorities by Alphabet]]</li>
<li><span class='low'>1-3</span> : Low priority, jam only if no higher priority in range or found</li>
+
<li>[http://forum.eveuniversity.org/search.php?keywords=ewar Forum Discussions for E-War]</li>
<li><span class='normal'>4-6</span> : Normal priority</li>
 
<li><span class='high'>7-9</span> : High priority target, unless instructed otherwise by FC</li>
 
<li><span class='veryhigh'>10</span> : Highest priority target, always jam first if found, unless instructed otherwise</li>
 
 
</ul>
 
</ul>
 
</p>
 
</p>
Line 500: Line 536:
 
<div class='box-line box-awards'>
 
<div class='box-line box-awards'>
 
<div class='award'>
 
<div class='award'>
<div class='award-img'>[[Image:UNIGradMedal.PNG|20x20px|middle|structure hitpoints]]</div>
+
<div class='award-img'>[[Image:Icon_highlights.png|15x15px|middle|structure hitpoints]]</div>
<div class='award-label'>#1 Highest Potential Tank in Eve</div>
+
<div class='award-label'>Many High Slots</div>
<div class='award-bgr'>AWARDS</div>
+
<div class='award-bgr'>HIGHLIGHTS</div>
 
</div>
 
</div>
 
<div class='award'>
 
<div class='award'>
<div class='award-img'>[[Image:UNIGradMedal.PNG|20x20px|middle|structure hitpoints]]</div>
+
<div class='award-img'>[[Image:Icon_highlights.png|15x15px|middle|structure hitpoints]]</div>
<div class='award-label'>#1 Highest Potential Tank in Caldari</div>
+
<div class='award-label'>High Thermal Resist on Shields</div>
<div class='award-bgr'>AWARDS</div>
+
<div class='award-bgr'>HIGHLIGHTS</div>
 
</div>
 
</div>
 
</div>
 
</div>
Line 572: Line 608:
 
<div class='att-item'>
 
<div class='att-item'>
 
<div class='item att-label'>Warp Speed</div><div class='item att-img'>[[Image:Icon_module_warp_core_stabilizer.jpg|20px|middle|inertia modifier (agility)]]</div><div class='item att-value'>6 AU/s</div>
 
<div class='item att-label'>Warp Speed</div><div class='item att-img'>[[Image:Icon_module_warp_core_stabilizer.jpg|20px|middle|inertia modifier (agility)]]</div><div class='item att-value'>6 AU/s</div>
 +
</div>
 +
<div class='att-item'>
 +
<div class='item att-label' style='margin-right:3px;'>Base Time to Warp</div><div class='item att-img'>[[Image:Icon_warp_time.png|20px|middle|base time to warp]]</div><div class='item att-value'>12.523 s</div>
 
</div>
 
</div>
 
</td>
 
</td>
Line 592: Line 631:
 
<td class='att-line'>
 
<td class='att-line'>
 
<div class='att-item'>
 
<div class='att-item'>
<div class='item att-label'>Max Targeting Range</div><div class='item att-img'>[[Image:icon_target_range.png|20px|middle|max. targeting range]]</div><div class='item att-value'>60 km</div>
+
<div class='item att-label'>Max Tgt. Range</div><div class='item att-img'>[[Image:icon_target_range.png|20px|middle|max. targeting range]]</div><div class='item att-value'>60 km</div>
 
</div>
 
</div>
 
<div class='att-item'>
 
<div class='att-item'>

Revision as of 18:40, 30 September 2011

Eve University Database
 
Ship Database
Drake
Drake
Caldari State
Caldari State
ECM PRIORITY
NORMAL
what's this?

NORMAL Priority Target

Refer to your best judgement or the Fleet Commander instructions on jamming targets with this priority level. This was meant only as a basic guideline for prioritizing targets on theoritical level, priority may differ on certain circumstances.


Battlecruiser
Gravimetric Sensor
structure hitpoints
Many High Slots
HIGHLIGHTS
structure hitpoints
High Thermal Resist on Shields
HIGHLIGHTS
EXTERNAL LINKS

The Drake is the most commonly flown ship in all of EVE, effective in both PvE and PvP combat. PvE load-outs sport an insane passive regeneration shield tank while in PvP the Drake is fitted with a huge buffer tank (sometimes achieving a number of effective hit points equal to Battleships). While its DPS is not as effective as those of other races Battlecruisers its awesome tank means that it will often be the last ship standing on a battlefield. Enemy commanders are unlikely to call a Drake primary. This fact coupled with its tanking abilities as well as the possibility to fit a Warfare Link make it a very good command ship for fleet commanders (FC, WC and SC). It also makes for a great if very obvious bait ship, sucking up enemy fire until the main fleet arrives.

SHIP BONUSES

Battlecruiser Skill Bonus:
5% bonus to Shield resistance per skill level
5% bonus to kinetic damage of heavy missiles and heavy assault missiles per skill level

▪ Typical Role(s) : Damage Dealer, Mission
▪ Known Variations / Similar Ships : none

Ship Attributes

Fittings
Powergrid
powergrid
850 MW
CPU
cpu output
525 tf
Capacitor
capacitor
2812.5 GJ
High
high slots
7
Launchers
launcher slots
2
Turrets
turret slots
3
Medium
middle slots
2
Low
low slots
5
Navigation
Max Velocity
max. velocity
300 m/s
Inertia Modifier
inertia modifier (agility)
0.628
Warp Speed
6 AU/s
Base Time to Warp
base time to warp
12.523 s
Drones
Drone Capacity
drone capacity
25 m3
Drone Bandwith
drone bandwith
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
60 km
Max Locked Targets
max. locked targets
8
Gravimetric Sensor
gravimetric sensor strength
19 points
Sig. Radius
ship signature radius
285 m
Scan Res.
scan resolution
195 mm
Structure
Structure Hitpoints
structure hitpoints
3906 HP
Mass
ship mass
14,010,000 kg
Volume
ship volume
252000 m3
Capacity
cargo capacity
345 m3
Shields
Shield Capacity
shields
5469 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
0
KIN
shield kinetic resistance
0
EXP
shield explosive resistance
0
Armor
Armor Hitpoints
armor
5469 HP
Armor Resistances
EM
shield electromagnetic resistance
0
THR
armor thermal resistance
0
KIN
armor kinetic resistance
0
EXP
armor explosive resistance
0