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| ==Fitting== | | ==Fitting== |
− | | + | {{:Machariel/Fittings/Incursion/Shield}} |
− | {{Fittings | |
− | |name= Machariel, Shield Incursion
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− | |high=800mm Repeating Artillery II<br>
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− | 800mm Repeating Artillery II<br>
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− | 800mm Repeating Artillery II<br>
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− | 800mm Repeating Artillery II<br>
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− | 800mm Repeating Artillery II<br>
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− | 800mm Repeating Artillery II<br>
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− | 800mm Repeating Artillery II<br>
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− | Large Energy Transfer Array II
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− | |mid=Invulnerability Field II<br>
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− | Invulnerability Field II<br>
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− | Photon Scattering Field II<br>
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− | Sensor Booster II<br>
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− | Federation Navy Stasis Webifier
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− | |low=Damage Control II<br>
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− | Gyrostabilizer II<br>
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− | Gyrostabilizer II<br>
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− | Gyrostabilizer II<br>
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− | Tracking Enhancer II<br>
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− | Tracking Enhancer II<br>
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− | Tracking Enhancer II
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− | |charges=EMP L<br>
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− | Scan Resolution
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− | |drones=Hobgoblin I
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− | |rigs=Large Core Defence Field Extender I<br>
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− | Large Core Defence Field Extender I<br>
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− | Large Anti-Thermal Screen Reinforcer II
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− | |recommended1=Minmatar Battleship IV<br>
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− | Gallente Battleship IV
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− | |recommended2=
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− | |recommended3=
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− | |notes=
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− | *This is the standard Incursion Machariel fit, swap out Meta 4 mods where you have to or Faction mods where you can.
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− | *The Lare Energy Transfer Array may be replaced with a Large 'Regard' Power Projector to help out in a cap exchange with a Basi pilot, or a great back up in case one of the Logis disconnects or gets blown up.
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− | }} | |
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| ==Tactics== | | ==Tactics== |
High Amount of High Slots
HIGHLIGHTS
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.
Special Ability: 25% bonus to Large Projectile Turret rate of fire
SHIP BONUSES
Minmatar Battleship Skill Bonus: 5% bonus to Large Projectile Turret damage per level Gallente Battleship Skill Bonus: 10% bonus to Large Projectile Turret falloff per level
Required Skills
- Minmatar Battleship I1h 6m
- Spaceship Command IV1d 1h 8m
- Minmatar Cruiser IV5d 5h 42m
- Gallente Battleship I1h 6m
- Spaceship Command IV1d 1h 8m
- Gallente Cruiser IV5d 5h 42m
Training Time what's this?12d 15h 55m
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 7
Rig
3
large
Calibration 350
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Navigation |
Base Time to Warp 11.03 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 100 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 8,260 HP
Frigate Escape Bay 1 Frigate
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Armor |
Armor Hitpoints 9,298 HP
Armor Resistances
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Shields |
Shield Capacity 9,317 HP
Shield Resistances
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Summary
The Machariel is best known as the fastest battleship available, making it a not uncommon sight in pvp despite the price tag. One of the most common pirate battleships in Eve, it is also used for high level mission running and incursions.
Skills
Further information about additional or recommended skills to pilot Machariel for a specific or it's common role(s) can be written here.
Fitting
Machariel/Fittings/Incursion/Shield
Tactics
No sub-article about Machariel roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Machariel here.
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