Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Skills:Corporation Management: Difference between revisions

From EVE University Wiki
Added list to overview
m Added sentence describing the list.
Line 6: Line 6:
Memory and Charisma are needed to become skilled in the subjects in this category.  
Memory and Charisma are needed to become skilled in the subjects in this category.  


The following are the skills in the Corporation Management section (in alphabetical order):
*[[Skills:Corporation Management#Anchoring|Anchoring]] - Base skill required to anchor objects in space.  
*[[Skills:Corporation Management#Anchoring|Anchoring]] - Base skill required to anchor objects in space.  
*[[Skills:Corporation Management#Corporation_Management|Corporation Management]] - Base skill required to create a player-run corporation.
*[[Skills:Corporation Management#Corporation_Management|Corporation Management]] - Base skill required to create a player-run corporation.

Revision as of 20:19, 10 April 2013

This article is a stub. You can help the UniWiki by expanding it.

Overview

This skill category is trained by people who want be involved with creating and managing player owned corporations. Running a well-oiled operation is a fine art, and these skills are your brushes.

Memory and Charisma are needed to become skilled in the subjects in this category.

The following are the skills in the Corporation Management section (in alphabetical order):



Anchoring

Skill at Anchoring Deployables. Can not be trained on Trial Accounts.
 Attributes:
 Multiplier: 3x
 Price: 75k ISK
 Alpha max level: I
 Prerequisites: None
 V required for: Starbase Defense Management; Outpost Construction
 Notes:



Corporation Management

Basic corporation operation. +10 corporation members allowed per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
 Attributes:
 Multiplier: 1x
 Price: 30k ISK
 Alpha max level: I
 Prerequisites: None
 II required for: Diplomatic Relations; Megacorp Management
 Notes:



Diplomatic Relations

Skill at negotiating ally fees with Concord. Reduces cost to hire allies in wars by 5% per level.
 Attributes:
 Multiplier: 2x
 Price: 50k ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Corporation Management II; Social III
 Notes: This skilled replaced Ethnic Relations with the release of Inferno. That skill allowed a CEO to have corp members not of his/her race. It is no longer necessary to have a special skill to do that.



Empire Control

Advanced corporation operation. +200 corporation members allowed per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
 Attributes:
 Multiplier: 5x
 Price: 10M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Megacorp Management V; Corporation Management V
 V required for: Sovereignty
 Notes:



Megacorp Management

Advanced corporation operation. +50 members per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
 Attributes:
 Multiplier: 3x
 Price: 400k ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Corporation Management V
 Notes:



Sovereignty

Advanced corporation operation. +1000 corporation members allowed per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
 Attributes:
 Multiplier: 8x
 Price: 500M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Empire Control V; Megacorp Management V; Corporation Management V
 Notes:



Starbase Defense Management

Skill at using starbase weapon systems. Allows control of one array per level. Arrays must be placed outside of the forcefield to be controlled. Can not be trained on Trial Accounts.
 Attributes:
 Multiplier: 7x
 Price: 1M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Anchoring V
 Notes: See also Starbase Defense Management on the official wiki.