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Leadership skills are about providing bonuses to your squad/wing/fleet mates. The leadership skills are not needed to be in a role as SC/WC/FC (Squad/Wing/Fleet Commander), but if you don't have the skill to a large enough level to command the squad/wing/fleet size you are in charge of they will not get boosts from your level of leadership or any higher levels. As such leadership skills are something that you will not need to start out, but once you have the time to train them they can make you more useful in a fleet as having more Squad Commanders, Wing Commanders and Fleet Commanders who can pass on boosts is very useful. It is generally considered to be most to train the Leadership (for SC) to 5 and then WC to 3 first, as it is more important to be able to pass on bonuses than to grant them yourself, as only the best of the squad/wing/fleet booster is passed on, but training the boosting skills is still at least a little useful before you get Leadership 5. The skills for PvP are as follows: | Leadership skills are about providing bonuses to your squad/wing/fleet mates. The leadership skills are not needed to be in a role as SC/WC/FC (Squad/Wing/Fleet Commander), but if you don't have the skill to a large enough level to command the squad/wing/fleet size you are in charge of they will not get boosts from your level of leadership or any higher levels. As such leadership skills are something that you will not need to start out, but once you have the time to train them they can make you more useful in a fleet as having more Squad Commanders, Wing Commanders and Fleet Commanders who can pass on boosts is very useful. It is generally considered to be most to train the Leadership (for SC) to 5 and then WC to 3 first, as it is more important to be able to pass on bonuses than to grant them yourself, as only the best of the squad/wing/fleet booster is passed on, but training the boosting skills is still at least a little useful before you get Leadership 5. The skills for PvP are as follows: | ||
Leadership: Allows command of a squad of size up to 2 members per skill level, up to a maximum of 10 members. 2% bonus to fleet members' targeting speed per skill level. | *Leadership: Allows command of a squad of size up to 2 members per skill level, up to a maximum of 10 members. 2% bonus to fleet members' targeting speed per skill level. | ||
Wing Command: Allows command of a Wing up to operate 1 Squadron per skill level, up to a maximum of 5 Squadrons. | *Wing Command: Allows command of a Wing up to operate 1 Squadron per skill level, up to a maximum of 5 Squadrons. | ||
Fleet Command: Allows command of a fleet of up 1 Wing per skill level, up to a maximum of 5 Wings. | *Fleet Command: Allows command of a fleet of up 1 Wing per skill level, up to a maximum of 5 Wings. | ||
Armored Warfare: Grants a 2% bonus to fleet members' armor hit points per skill level. | *Armored Warfare: Grants a 2% bonus to fleet members' armor hit points per skill level. | ||
Information Warfare: Grants a 2% bonus to fleet members' targeting range per skill level. | *Information Warfare: Grants a 2% bonus to fleet members' targeting range per skill level. | ||
Siege Warfare: Grants a 2% bonus to fleet members' shield capacity per skill level. | *Siege Warfare: Grants a 2% bonus to fleet members' shield capacity per skill level. | ||
Skirmish Warfare: Grants a 2% bonus to fleet members' agility per skill level. | *Skirmish Warfare: Grants a 2% bonus to fleet members' agility per skill level. | ||
==Roles in PvP Fleets== | ==Roles in PvP Fleets== | ||