Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Ship Class Tactical Overview: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Uryence (talk | contribs)
Line 41: Line 41:


=== T1 Cruisers ===
=== T1 Cruisers ===
Can have many roles, from mining and logistics (Osprey, Auguror, Scythe, Exequror) and electronic warfare (blackbird, bellicose, arbitrator, celestis) to pure dps (the rest basically). [[Cruiser#T1_Cruisers|(More Details)]]
Can have many roles, from mining and logistics (Osprey, Auguror, Scythe, Exequror) and electronic warfare (Blackbird, Bellicose, Arbitrator, Celestis) to pure DPS (basically, the rest of them). [[Cruiser#T1_Cruisers|(More Details)]]


=== T2 Cruisers ===
=== T2 Cruisers ===
==== Recon Ships ====  
==== Recon Ships ====  
These come in 2 categories, combat recons and force recons. Force recons can fit a covert ops cloak and therefore warp cloaked, while the combat recon is generally better suited for the actual combat part, either trough stronger tank, higher dps or simply better range for their electronic warfare (EW) type.  
These come in two categories, combat recons and force recons. Force recons can fit a covert ops cloak and therefore warp cloaked, while the combat recon is generally better suited for the actual combat part, either through stronger tank, higher DPS or simply better range for their electronic warfare (EW) type.  
Their main purpose is EW, but what they use vary from race to race. [[Cruiser#Recons|(More Details)]]
Their main purpose is EW, but what they use varies from race to race. [[Cruiser#Recons|(More Details)]]


==== Heavy Assault Ships (HAC) ====  
==== Heavy Assault Ships (HAC) ====  
Extremely versatile and powerful ships. They combine high speed and agility with either high dps and decent tank when in a close range setup, or very long range where only sniper battleships will be able to fire back, while still offering good dps and decent buffer when in a LR setup. [[Cruiser#Heavy_Assault_Ships|(More Details)]]
Extremely versatile and powerful ships. They combine high speed and agility with either close range fits for high DPS and decent tanks, or very long range fits -- only outranged by sniper battleships -- which still offer good DPS and a decent [[Buffer|buffer]] tank. [[Cruiser#Heavy_Assault_Ships|(More Details)]]


==== Heavy Interdictors (HIC) ====  
==== Heavy Interdictors (HIC) ====  
With the exception of some T3 cruiser setups, these will have better tank then any other cruiser, and match that of most battleships. Their dps is extremely low, but their role is tackling.  
With the exception of some T3 cruiser setups, these will have better tank then any other cruiser, and match that of most battleships. Their DPS is extremely low, but their role is tackling.  


In 0.0 they can create a 12-20 km radius warp disruption field similar to what the light interdictor create, however, while the light interdictor can launch its bubble and then get out, and the bubble will stay there for 2 minutes anyway, the HIC has to stay where it want its bubble to be, and while the bubble is up (30 second cycle time), it can not recieve any type of remote support, and while its normal speed remain the same, afterburners and microwarpdrives will have reduced effect. In return, their mass gets heavily reduced, so they can get up to speed and change direction etc extremely fast. In high and low sec, the bubble can't be used, but a script allows it to work as a normal disruptor with infinite strength and 50% more range.[[Cruiser#Heavy_Interdictors|(More Details)]]
In 0.0 they can create a 12-20 km radius warp disruption field similar to what the light interdictors create, however, while the light interdictor can launch its bubble and then get out, and the bubble will stay there for 2 minutes anyway, the HIC has to stay where it want its bubble to be. While the bubble is up (30 second cycle time), it can not recieve any type of remote support. Its normal speed remains the same, afterburners and microwarpdrives will have reduced effect. In return, the HIC's mass gets reduced, so they can get up to speed and change direction etc extremely fast. In high and low sec, the bubble can't be used, but a script allows it to work as a normal disruptor with infinite strength and 50% more range.[[Cruiser#Heavy_Interdictors|(More Details)]]


==== Logistics ====  
==== Logistics ====  
Each race do it a bit differently here, but overall, these ships are supposed to increase the survivability of the fleet in 1 way or another.  
Each race does it a bit differently here, but overall, these ships are supposed to increase the survivability of the fleet in one way or another.  


Gallente and Amarr repair armor, Caldari and Minmatar repair shields.  [[Cruiser#Logistics|(More Details)]]
Gallente and Amarr repair armor, Caldari and Minmatar repair shields.  [[Cruiser#Logistics|(More Details)]]


=== T3 Cruisers: Strategic Cruisers ===  
=== T3 Cruisers: Strategic Cruisers ===  
You can't get more versatile then this. Depending on what subsystems you put on it, it can basically do anything except for bubbling. With the right sub system, you can even become immune to bubbles, which is a unique ability that no other ship has, but you can still be tackled by hics with the script in and normal disruptors/scrams. They can be fitted to use their racial warfare links with an even stronger bonus then fleet command ships (described below), but it can only fit 1 link by default. However, by fitting 2 command processors, that can be increased to 3. [[Strategic_Cruiser|(More Details)]]
You can't get more versatile then this. Depending on what subsystems you put on it, it can basically do anything except for bubbling. With the right sub system, you can even become immune to bubbles -- a unique ability that no other ship has -- although you can still be tackled by HICs with the script in and by normal disruptors/scrams. T3 cruisers can be fitted to use their racial warfare links with an even stronger bonus then fleet command ships (described below), but it can only fit one link by default. However, by fitting two command processors, that can be increased to three links. [[Strategic_Cruiser|(More Details)]]


== Battlecruiser Class Ships ==
== Battlecruiser Class Ships ==