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Filling up the spare rig slots is a matter of figuring out what rig benefits you the most, based on the type of fleet compositions you run, what kind of ship you fly and if a rig can in some way help you free up a low- or midslot. If you need more range use a '''Locus Coordinator II''' rig (150 points), if you need more shield hit points use a '''Core Defense Field Extender II''' rig (75 points) and if you need more cap use either a '''Capacitor Control Circuit II''' rig (150 points) or a '''Discharge Elutriation II''' rig (150 points). | Filling up the spare rig slots is a matter of figuring out what rig benefits you the most, based on the type of fleet compositions you run, what kind of ship you fly and if a rig can in some way help you free up a low- or midslot. If you need more range use a '''Locus Coordinator II''' rig (150 points), if you need more shield hit points use a '''Core Defense Field Extender II''' rig (75 points) and if you need more cap use either a '''Capacitor Control Circuit II''' rig (150 points) or a '''Discharge Elutriation II''' rig (150 points). | ||
Just remember that any offensive rig you fit on your ship '''needs''' to be tech two, otherwise it'll end up at the end of stacking penalties and that will render it completely useless. | |||
=== Thermal rig === | === Thermal rig === | ||
The thermal rig setup is primarily a more defensive setup, used for even resists with the ability to really push the resists up. The downside of this setup is that you're forced to use two midslots and cannot drop down to one midslot for vanguards. Depending on what other rigs you use, you'll have enough calibration points to upgrade to a tech two anti-thermal rig further increasing your tank. | The thermal rig setup is primarily a more defensive setup, used for even resists with the ability to really push the resists up. The downside of this setup is that you're forced to use two midslots and cannot drop down to one midslot for vanguards. Depending on what other rigs you use, you'll have enough calibration points to upgrade to a tech two anti-thermal rig further increasing your tank. | ||