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Medical boosters: Difference between revisions

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Illegality and transporting: clarifying that boosters are only illegal in Empire space; some cleanup
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=== Illegality and transporting ===
=== Illegality and transporting ===
Boosters are considered illegal by all Empire custom officials. NPC customs agents at gates may scan your cargo; if you are carrying boosters, you will lose 0.1 standing with the faction that caught you, and face confiscation and a fine of 200% market value of the boosters. You can choose not to pay the fine, in which case you keep the booster but the customs official, who flies a battleship, will try to kill you.
Standard, Improved and Strong boosters are considered illegal in all of [[Empire]] space (Synth boosters are perfectly legal). NPC customs agents at stargates in Empire systems may scan your cargo hold; if you are carrying boosters, you will lose 0.1 standing with the faction that caught you, and are given a choice:
* Your boosters are confiscated and you are fined 200% of their market value; or
* You keep the boosters (and don't pay the fine), but the customs official (who flies a battleship) will attack and try to destroy your ship.  


Note that it is only illegal to transport boosters. It is perfectly legal to fly while under the influence of them.
Note that it is only illegal to transport boosters; it is perfectly legal to fly while under the influence of them. Also, even ships with "unscannable" cargo holds (such as [[Blockade Runner]]s) are vulnerable to scans from NPC customs agents.


== Manufacturing ==
== Manufacturing ==