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notes=Swap hardener(s) and ammunition according to mission</li><li>Autocannons have fallof of ~50km and are ideal against Angel Cartel as they tend to have tight orbit.</li><li>You can swap the cap booster for additional Adaptive Invulnerability Field II</li><li>Used deadspace modules are "cheap", you can use deadspace Invul if you don't mind your ship being shinier</li><li>Semiconductor Memory Cell rigs give you more time before you need to use the cap booster}} | notes=Swap hardener(s) and ammunition according to mission</li><li>Autocannons have fallof of ~50km and are ideal against Angel Cartel as they tend to have tight orbit.</li><li>You can swap the cap booster for additional Adaptive Invulnerability Field II</li><li>Used deadspace modules are "cheap", you can use deadspace Invul if you don't mind your ship being shinier</li><li>Semiconductor Memory Cell rigs give you more time before you need to use the cap booster}} | ||
{{ShipFitting | |||
| ship=Machariel | |||
| shipTypeID=17738 | |||
| fitName=Vanguard Incursion | |||
| fitID=Vanguard-Incursion | |||
| low1name=Damage Control II | |||
| low1typeID=2048 | |||
| low2name=Gyrostabilizer II | |||
| low2typeID=519 | |||
| low3name=Gyrostabilizer II | |||
| low3typeID=519 | |||
| low4name=Gyrostabilizer II | |||
| low4typeID=519 | |||
| low5name=Gyrostabilizer II | |||
| low5typeID=519 | |||
| low6name=Tracking Enhancer II | |||
| low6typeID=1999 | |||
| low7name=Tracking Enhancer II | |||
| low7typeID=1999 | |||
| mid1name=Adaptive Invulnerability Field II | |||
| mid1typeID=2281 | |||
| mid2name=Adaptive Invulnerability Field II | |||
| mid2typeID=2281 | |||
| mid3name=Tracking Computer II, Optimal Range Script | |||
| mid3typeID=1978 | |||
| charge1name=Optimal Range Script x1 | |||
| charge1typeID=28999 | |||
| mid4name=Tracking Computer II, Tracking Speed Script | |||
| mid4typeID=1978 | |||
| charge2name=Tracking Speed Script x1 | |||
| charge2typeID=29001 | |||
| mid5name=Federation Navy Stasis Webifier | |||
| mid5typeID=17559 | |||
| high1name=800mm Repeating Cannon II, Republic Fleet EMP L | |||
| high1typeID=2929 | |||
| charge3name=Republic Fleet EMP L x1 | |||
| charge3typeID=21894 | |||
| high2name=800mm Repeating Cannon II, Republic Fleet EMP L | |||
| high2typeID=2929 | |||
| high3name=800mm Repeating Cannon II, Republic Fleet EMP L | |||
| high3typeID=2929 | |||
| high4name=800mm Repeating Cannon II, Republic Fleet EMP L | |||
| high4typeID=2929 | |||
| high5name=800mm Repeating Cannon II, Republic Fleet EMP L | |||
| high5typeID=2929 | |||
| high6name=800mm Repeating Cannon II, Republic Fleet EMP L | |||
| high6typeID=2929 | |||
| high7name=800mm Repeating Cannon II, Republic Fleet EMP L | |||
| high7typeID=2929 | |||
| high8name=Large S95a Remote Shield Booster | |||
| high8typeID=8641 | |||
| rig1name=Large Anti-EM Screen Reinforcer II | |||
| rig1typeID=26436 | |||
| rig2name=Large Projectile Burst Aerator I | |||
| rig2typeID=26046 | |||
| rig3name=Large Anti-Thermal Screen Reinforcer I | |||
| rig3typeID=26082 | |||
| drone1name=Acolyte II x5 | |||
| drone1typeID=2205 | |||
| drone2name=Heavy Shield Maintenance Bot I x4 | |||
| drone2typeID=22765 | |||
| charge4name=open | |||
| charge5name=open | |||
| skills= | |||
| showSKILLS=N | |||
| notes= | |||
| showNOTES=N | |||
| difficulty=2 | |||
| warsop=A | |||
| warsopReason= | |||
| version=CARNYX 1.0 | |||
| showTOC=Y | |||
| shipDNA=17738:2048;1:519;4:1999;2:2281;2:1978;2:28999;1:29001;1:17559;1:2929;7:21894;1:8641;1:26436;1:26046;1:26082;1:2205;5:22765;4:: | |||
| fleetup= | |||
}} | |||
==Tactics== | ==Tactics== | ||