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| mid3name=Medium Shield Extender I | | mid3name=Medium Shield Extender I | ||
| mid3typeID=3829 | | mid3typeID=3829 | ||
| high1name=Limited Light Electron Blaster I | | high1name=Limited Light Electron Blaster I | ||
| high1typeID=7489 | | high1typeID=7489 | ||
| charge1name=Antimatter Charge S x1801 | | charge1name=Antimatter Charge S x1801 | ||
| charge1typeID=222 | | charge1typeID=222 | ||
| high2name=Limited Light Electron Blaster I | | high2name=Limited Light Electron Blaster I | ||
| high2typeID=7489 | | high2typeID=7489 | ||
| high3name=Limited Light Electron Blaster I | | high3name=Limited Light Electron Blaster I | ||
| high3typeID=7489 | | high3typeID=7489 | ||
| rig1name=Small Anti-EM Screen Reinforcer I | | rig1name=Small Anti-EM Screen Reinforcer I | ||
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| skills=Can be flown by a Gallente pilot with starting skills. <li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li> | | skills=Can be flown by a Gallente pilot with starting skills. <li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li> | ||
| showSKILLS=Y | | showSKILLS=Y | ||
| notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN | | notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Microwarpdrive I, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor I, prevents your target from warping </li><li>ACTIVATE: Limited Light Electron Blaster I, deals damage to your target </li><li> PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules </li><li> PASSIVE: Medium Shield Extender I, increases the total hitpoints of your ship </li><li> PASSIVE: Nanofiber Internal Structure I, increases the velocity of your ship. </li> | ||
| showNOTES=Y | | showNOTES=Y | ||
| difficulty=0 | | difficulty=0 | ||