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==Overview== | ==Overview== | ||
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- POS structures are going to get moved to a another page [[POS Structures]] | - POS structures are going to get moved to a another page [[POS Structures]] | ||
==Location, Location, Location== | |||
==Standings and Sovereignty Restrictions== | ==Standings and Sovereignty Restrictions== | ||
In order to anchor a POS tower in any system that is 0.4 up through 0.7, the corporation that is putting up the POS tower must have high standings with the empire faction in control of the system. These racial standing requirements are based on the security level of the system (0.0 to 1.0) and not the "true-sec" rating of the system. Even if the true-sec of a 0.5 system is 0.48, your corporation will still need 5.00+ standings in order to anchor the POS tower. | |||
Once the POS tower has been anchored, no further checks are done for the anchoring of modules or for putting the tower online. | |||
Standings are re-calculated daily at downtime and is a straight average of the unmodified racial standings of everyone who has been in the corporation for at least seven downtimes. If a pilot does not have any standings at all with the racial faction, then they are not counted towards the standings. If a pilot has been in the corporation for fewer then seven days / downtimes, then they are not counted towards the standings. | |||
To see which pilots are affecting the standings, go into the Corporate UI, the "Standings" tab and look at the "Liked By" tab. Right-click on a faction where the corporation has postive standings and choose "Show Composition". You will be given a list of all of the pilots who are currently affecting your standings with that faction. | |||
This is why corporations who are doing hi-sec POS towers will sometimes have to remove alts and members from the corporation who are dragging down their standings before putting up additional POS towers. It is also possible to buy existing corporations with high standings and anchor POS towers before the standings drop at the next downtime (or after seven days in some situations). | |||
===0.8 to 1.0 Security Systems=== | |||
* No POS towers may be anchored in 0.8, 0.9 or 1.0 systems | |||
===0.5 to | ===0.5 to 0.7 Security Systems=== | ||
* | Requires standings with the faction that owns the region. If you are unsure as to which faction controls the system, you can look at the Sovereignty in the upper left corner of the screen. Or you can use 3rd party tools like [http://evemaps.dotlan.net/ DotLan maps] which have a sovereignty overlay. | ||
* | * 0.5 system requires 5.00+ | ||
* 0.6 system requires 6.00+ | |||
* 0.7 system requires 7.00+ | |||
===0.1 to 0.4 Security Systems=== | ===0.1 to 0.4 Security Systems=== | ||
* No standings required. | * No standings required. | ||
* No Starbase Charters required. | * No Starbase Charters required. | ||
* Modules related to moon mining and reactions restricted to 0.3 or lower | |||
===0.0 or Null-Sec Systems=== | ===0.0 or Null-Sec Systems=== | ||
* No Starbase Charters required. | * No Starbase Charters required. | ||
* Sovereignty not required, but anchoring a tower in another alliance's system will send a notification to all members of that group with appropriate roles. Don't expect it to survive long unless you've first gotten permission to deploy your tower. | * Sovereignty not required, but anchoring a tower in another alliance's system will send a notification to all members of that group with appropriate roles. Don't expect it to survive long unless you've first gotten permission to deploy your tower. | ||
* If deployed in a system where your alliance holds Sovereignty, a 25% fuel consumption | * If deployed in a system where your alliance holds Sovereignty, a 25% fuel consumption bonus will be applied to all Alliance control towers in the system | ||
===Additional Reading=== | |||
For more information, some of the following links may be useful:<br> | |||
[http://forum.eveuniversity.org/viewtopic.php?f=48&t=44157 Corporate Standing for POS] | |||
==Choosing a Tower== | ==Choosing a Tower== | ||
- standard towers vs faction towers | - standard towers vs faction towers | ||
'''Note that faction tower BPCs are currently not in the loot tables ingame due to CCP removing them over concerns about how common they were, particularly in hisec where they are unlikely to die. So, what's ingame now faction-towers wise is what's going to be in-game indefinitely, thus prices will likely continue to climb (DG larges are already around 2bil each)''' | |||
- matching fuel type to location or why not to | - matching fuel type to location or why not to | ||
==Fuels== | ==Fuels== | ||
- enter estimates of fuel costs per 30 days | |||
===Starbase Charters=== | ===Starbase Charters=== | ||
All POSs located in hi-sec space (0.5 to | All POSs located in hi-sec space (0.5 to 0.7) require starbase charters in order to operate. These charters are race-specific based on the region where you are placing the POS and are bought with [[Loyalty Points]] from NPC corporations. | ||
All size towers require 1 charter per hour. | All size towers require 1 charter per hour. | ||
=== | ===Isotopes=== | ||
One of the components needed to fuel a POS tower is isotopes. There are four types of isotopes and each racial tower uses one of these four isotopes. These isotopes can be refined out of the type of ice found in each race's regions. Here is the list of isotopes and which tower types they are used with. | |||
* Amarr | * Helium Isotopes - Amarr / Blood Raiders / True Sansha | ||
* Caldari | * Hydrogen Isotopes - Minmatar / Domination | ||
* | * Nitrogen Isotopes - Caldari / Dread Guristas | ||
* Oxygen Isotopes - Gallente / Shadow | |||
The quantities required for the regular towers are: | |||
* | * Small: 113/hr | ||
* Medium: 225/hr | |||
* Large: 450/hr | |||
* | |||
* | |||
There are two competing theories on tower selection vs fuel availability. Some POS owners will choose a tower based on the region in order to reduce the distance that isotopes will have to be hauled. Other POS owners will choose a tower based on attributes and are willing to haul isotopes from other regions. If you do not have access to an orca or freighter, you may wish to choose your tower type based on isotope availability within the region or neighboring regions. | There are two competing theories on tower selection vs fuel availability. Some POS owners will choose a tower based on the region in order to reduce the distance that isotopes will have to be hauled. Other POS owners will choose a tower based on attributes and are willing to haul isotopes from other regions. If you do not have access to an orca or freighter, you may wish to choose your tower type based on isotope availability within the region or neighboring regions. | ||
===Liquid Ozone and Heavy Water=== | |||
In addition to the isotopes that come from ice, POS towers also make use of the Liquid Ozone and Heavy Water components from ice. Heavy Water consumption is controlled by the amount of CPU in use by the tower and is generally very inexpensive. Liquid Ozone is consumed based on how much PG is in use. Due to competing demands for Liquid Ozone (lighting [[Cynosural Fields]], for instance) and the limited amount that comes from refining ice, prices tend to be 3x to 4x higher then Heavy Water. | |||
===Strontium | ===Strontium Calthrates=== | ||
The fourth component that is refined from ice | The fourth component that is refined from ice is [[POS Warfare#Strontium Calthrates|Strontium Calthrates]]. Unlike the other fuels, Strontium Calthrates are only used when the POS is placed into [[POS Warfare#Reinforced Mode|reinforced mode]]. There is a separate fuel bay for Strontium Calthrates in the tower called the "stront bay". As explained on the [[POS Warfare]] page, you should always put at least 1 hours worth of Strontium Calthrates into the "stront bay". | ||
* Small: 100/hr, 4166 max units for 41.7 hours | * Small: 100/hr, 4166 max units for 41.7 hours | ||
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* Large: 400/hr, 16666 max units for 41.7 hours | * Large: 400/hr, 16666 max units for 41.7 hours | ||
As a general rule of thumb, if you put "N" units of Strontium | As a general rule of thumb, if you put "N" units of Strontium Calthrates in your tower, you should keep a spare stock of "N" units Strontium Calthrates in a nearby location. That way, if the attackers leave you alone after the initial attack, you can quickly replenish the "stront bay". | ||
===Planetary Interaction Fuels=== | |||
The rest of the fuels required for POS operation come from [[Planetary Interaction]]. Prior to the [[Eve Online Expansions#Tyrannis|Tyrannis]] expansion, these fuels were NPC supplied on the market but hi-sec sources were typically monopolized each day immediately after downtime. | |||
Per hour needs by tower size: | |||
* Enriched Uranium - 1 (S) 2 (M) 4 (L) | |||
* Oxygen - 7 (S) 13 (M) 25 (L) | |||
* Mechanical Parts - 2 (S) 3 (M) 5 (L) | |||
* Coolant - 2 (S) 4 (M) 8 (L) | |||
* Robotics - 1 (S) 1 (M) 1 (L) | |||
===Summary Fuel Table=== | ===Summary Fuel Table=== | ||
- need to create a table showing the fuels down the left size, tower sizes across the top, with units/hour | |||
Note: For Heavy Water and Liquid Ozone, the amount listed here is the maximum possible used per hour. This will only be true if the tower is maxed out on both CPU and PG usage. If less then the maximum is used, then fuel requirements for these two fuels will be lower per hour. To find out the current fuel demands of your POS tower, refer to the tower's management UI "Process" screen. | |||
==Corporate Roles== | ==Corporate Roles== | ||
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* A corporation that is not a member of an alliance can only anchor a single POS tower per day per system. However, a corporation could anchor multiple POS towers in multiple systems on the same day. | * A corporation that is not a member of an alliance can only anchor a single POS tower per day per system. However, a corporation could anchor multiple POS towers in multiple systems on the same day. | ||
* An alliance can anchor a maximum of (5) POS towers per day per system. Even if there are multiple corporations in the alliance. Just like with the corporate limit, the alliance may anchor more towers in other systems on that day. | * An alliance can anchor a maximum of (5) POS towers per day per system. Even if there are multiple corporations in the alliance. Just like with the corporate limit, the alliance may anchor more towers in other systems on that day. | ||
* This throttling | * This throttling may not apply in wormholes ([[W-space|w-space]])? | ||
* The anchor limit does not count the unanchoring of a tower. | * (needs verification) The anchor limit does not count the unanchoring of a tower. | ||
Before setting off to go anchor the tower, you should make a list of things to bring along. [[Orca]] ships make wonderful POS builders, but you can also use a T1 or T2 industrial ship to haul the tower, modules and fuel. Keeping in mind that T1 industrial ships are extremely fragile and a POS tower plus modules makes for an attractive gank target. The list of things that you should bring: | Before setting off to go anchor the tower, you should make a list of things to bring along. [[Orca]] ships make wonderful POS builders, but you can also use a T1 or T2 industrial ship to haul the tower, modules and fuel. Keeping in mind that T1 industrial ships are extremely fragile and a POS tower plus modules makes for an attractive gank target. The list of things that you should bring: | ||
* The [[POS_Structures#Control_Towers|POS tower]] | * The [[POS_Structures#Control_Towers|POS tower]] | ||
* 12-36 hours worth of "[[POS_Warfare# | * 12-36 hours worth of "[[POS_Warfare#Strontium_Calthrates|stront]]" | ||
* At least 2-3 days worth of POS fuel, or maybe a full | * At least 2-3 days worth of POS fuel, or maybe a full 19.5 days worth. | ||
* [[POS_Structures#Shield_Hardening_Arrays|Shield hardening modules]] | * [[POS_Structures#Shield_Hardening_Arrays|Shield hardening modules]] | ||
* Other [[POS_Structures#Defensive_Structures|defensive structures]] (ECM and sensor dampeners) | * Other [[POS_Structures#Defensive_Structures|defensive structures]] (ECM and sensor dampeners) | ||
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===Anchoring the Tower=== | ===Anchoring the Tower=== | ||
Once you have settled on a location and found an empty moon, you should haul your tower out to the location along with a bit of fuel and "[[POS_Warfare# | Once you have settled on a location and found an empty moon, you should haul your tower out to the location along with a bit of fuel and "[[POS_Warfare#Strontium_Calthrates|stront]]" to get the tower online. | ||
* Warp to the chosen moon at a random distance | * Warp to the chosen moon at a random distance | ||
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The tower will then be moved by the EVE server to the center of that grid location. This can be up to 200km away from your warp in point, so you may have to look around to find it. Anchoring time varies by tower size. Small towers take 450 seconds (7.5 minutes), medium towers take 900 seconds (15 minutes) and large towers take 1800 seconds (30 minutes). When you anchor a tower, make a note of the EVE time and the estimated time for it to finish (or use a watch / timer). | The tower will then be moved by the EVE server to the center of that grid location. This can be up to 200km away from your warp in point, so you may have to look around to find it. Anchoring time varies by tower size. Small towers take 450 seconds (7.5 minutes), medium towers take 900 seconds (15 minutes) and large towers take 1800 seconds (30 minutes). When you anchor a tower, make a note of the EVE time and the estimated time for it to finish (or use a watch / timer). | ||
Since you can do nothing else during the tower anchoring process, you may want to warp off to a safe-spot to wait out the timer. Preferably a "deep" safe-spot that is more then 15AU away from any celestial body and not inline between two celestial bodies. | Since you can do nothing else during the tower anchoring process, you may want to warp off to a safe-spot to wait out the timer. Preferably a "deep" safe-spot that is more then 15AU away from any celestial body and not inline between two celestial bodies. | ||
===Initial Fueling=== | ===Initial Fueling=== | ||
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* Right-click the tower, "Access Strontium Bay" | * Right-click the tower, "Access Strontium Bay" | ||
* Drag and drop the Strontium | * Drag and drop the Strontium Calthrates into that bay | ||
* Right-click the tower, "Access Fuel Bay" | * Right-click the tower, "Access Fuel Bay" | ||
* Drag and drop the fuel into that bay | * Drag and drop the fuel into that bay | ||
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After the tower has finished going online, and for as long as the fuel holds out, the tower will now have a protective force field bubble around it. At which point you should warp back to the POS tower and finish the initial configuration. Most importantly: '''you must set a password before the shields will keep unwanted visitors outside the bubble''' | After the tower has finished going online, and for as long as the fuel holds out, the tower will now have a protective force field bubble around it. At which point you should warp back to the POS tower and finish the initial configuration. Most importantly: '''you must set a password before the shields will keep unwanted visitors outside the bubble''' | ||
* Get on grid with the tower | * Get on grid with the tower (maximum distance?) | ||
* Right-click the tower, choose "Set Password" | * Right-click the tower, choose "Set Password" | ||
* Enter a good, random password (you can always change it later) | * Enter a good, random password (you can always change it later) | ||
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* Only one module can be in the process of "Anchoring" or "Onlining" at a time | * Only one module can be in the process of "Anchoring" or "Onlining" at a time | ||
* Batteries (weapons / electronic warfare) must be mounted at a minimum distance outside the POS bubble | * Batteries (weapons / electronic warfare) must be mounted at a minimum distance outside the POS bubble | ||
* Arrays | * Arrays must be located inside the POS bubble, at a minimum distance from the tower | ||
* Anchoring is a two-step process | * Anchoring is a two-step process | ||
* If your ship is moving, the anchoring box will also move | * If your ship is moving, the anchoring box will also move | ||
* You must be close to the POS tower | |||
To anchor a module: | To anchor a module: | ||
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===Mothball=== | ===Mothball=== | ||
Sometimes you'll want to save on fuel costs but not entirely abandon your location at the moon. This is done by unanchoring any expensive modules, then taking the tower offline. The POS shield will vanish and everything that was online will go offline. Note that since the tower is now defenseless, you should only mothball towers in hi-sec (or possibly player-controlled null-sec). | Sometimes you'll want to save on fuel costs but not entirely abandon your location at the moon. This is done by unanchoring any expensive modules, then taking the tower offline. The POS shield will vanish and everything that was online will go offline. Note that since the tower is now defenseless, you should only mothball towers in hi-sec (or possibly player-controlled null-sec). | ||
==Q&A== | |||
- Q&A section or random tidbits that don't fit elsewhere | |||
- secure containers cannot be anchored inside the POS bubble | |||
==Additional Reading== | ==Additional Reading== | ||
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* [[POS Structures]] - A list of all structures that can be anchored at the tower. | * [[POS Structures]] - A list of all structures that can be anchored at the tower. | ||
* [[POS Warfare]] - Covers the setup of offensive / defense modules and combat. | * [[POS Warfare]] - Covers the setup of offensive / defense modules and combat. | ||
You may wish to also reference these informative pages: | You may wish to also reference these informative pages: | ||
* [http://www.eve-ivy.com/forums//viewtopic.php?t=21196 POS'S AND YOU (forum thread)]<br> | * [http://www.eve-ivy.com/forums//viewtopic.php?t=21196 POS'S AND YOU (forum thread)]<br> | ||
==Tools and Links== | ==Tools and Links== | ||
Fueling calculators, POS fitting calculators, etc. | Fueling calculators, POS fitting calculators, etc. | ||
* [http://www.vexar.de/pos_fitter/ EVE Online POS Builder]<br> | * [http://www.vexar.de/pos_fitter/ EVE Online POS Builder]<br> | ||
* [http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1258028 MyPOS (calculate fits)]<br> | * [http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1258028 MyPOS (calculate fits)]<br> | ||