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Revision as of 15:17, 27 January 2016
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Astero is the frigate of the Sisters of Eve faction, introduced in Rubicon 1.0. It has bonuses to drones and armor resists, the largest drone bay available in the frigate class, and the ability to fit a covert ops cloak.
The Astero is primarily designed as a cloaky exploration ship, with a particular emphasis on extended operation away from stations.
The Astero is the only T1 ship that can fit a covert ops cloak, meaning it could be an attractive cloaky scout for lower skilled players. However, besides being expensive for the job, the Astero has the major drawback that it does not have the CPU that other scanning frigates and covert ops ships have, meaning it must make many fitting trade-offs to fit an expanded probe launcher, which is normally a standard part of a cloaky scout's fit.
Skills
Cloaking IV: DO NOT UNDOCK the Astero until you can fit the Covert Ops Cloak.
Hull Upgrades V: Another vital skill, for fitting T2 Tank.
Amarr Frigate IV/V: The higher this skill the more you're likely to take the Astero through a High Sec Ghost Site intact.
Astrometrics IV: Not necessary for Ghost Sites, but if you're running exploration in null/w-space, some signatures can be a pain to scan down with low skills. It's also recommended to get at least Level 3 in the Astrometric Support skills: Acquisition, Pinpointing and Rangefinding.
Hacking III/IV: The more Virus Coherence you have to play with in breaking open cans, the better. In Ghost Sites it can make the difference between getting away with loot or getting AOE damage in the face.
Fitting
Covert Ops Cloaking Device II
Sisters Core Probe Launcher
1MN Monopropellant Enduring Afterburner
Data Analyzer I
Relic Analyzer I
Warp Scrambler I
Damage Control II
Energized Adaptive Nano Membrane II
Small Armor Repairer II
Drone Damage Amplifier II
Small Gravity Capacitor Upgrade I
Small Anti-Explosive Pump I
Small Trimark Armor Pump I
Hobgoblin II x5
Warrior II x5
Acolyte II x5
Sisters Core Scanner Probe x8
- Amarr Frigate 4+
- Gallente frigate 4+
- Cloaking 4
- Good light drone skills
- T2 armor tanking
- Basic exploration skills
- Basic exploration fit
- Can run most highsec combat sites with drones
- Warp Scrambler makes you able to kill other explores in low and nullsec. It can be replaced with Scan Rangefinding Array
- Should survive highsec ghost sites with adequate tanking skills & Amarr frigate skills
Core Probe Launcher II, Sisters Core Scanner Probe
Covert Ops Cloaking Device II
5MN Quad LiF Restrained Microwarpdrive
Stasis Webifier II
Warp Scrambler II
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
Small Armor Repairer II
Energized Adaptive Nano Membrane II
Damage Control II
Small Armor Repairer II
Small Nanobot Accelerator II
Small Auxiliary Nano Pump II
Small Anti-Explosive Pump I
Hobgoblin II x5
Warrior II x5
Hornet EC-300 x5
Navy Cap Booster 400 x9
Sisters Core Scanner Probe x1
Mobile Depot
- This ship is used to hunt explorers in Low, Null, or WH space. It can show up at exploration sites and take them down rapidly.
- You can meta most modules, as well as swap out reppers, or drones. However, due to the inherent nature of solo PvP and high risk from the hull value, this is not recommended.
- The repair rigs were chosen to minimise stacking penalty. T2 rigs were used due to the value of the faction hull.
- You can meta most modules, as well as swap out reppers, or drones. However, due to the inherent nature of solo PvP and high risk from the hull value, this is not recommended.
Tactics
No sub-article about Astero roles or piloting tactics. You can write them here.
Notes
With the loot scatter mechanic removed as of the Kronos expansion, the Cargo Scanner is not needed any more except for Ghost Sites.
In the Astero only highsec Ghost Sites are doable, and only with high Amarr Frigate skill and T2 tank modules.