More actions
O'b Haru Sen (talk | contribs) |
|||
| Line 356: | Line 356: | ||
*Further Info: | *Further Info: | ||
**The objective is in the office facility. | **Single pocket without acceleration gate. The objective is in the office facility, guarded by a single NPC battleship. | ||
** | **The following NPCs will spawn when the facility is closer tan ~125km: 9 Frigates, 4 Cruisers, and 6 Battleships. | ||
**Cruisers have very strong jams and range > 170km - expect to be nearly perma jammed. | **Cruisers have very strong jams and range > 170km - expect to be nearly perma jammed. | ||
**Frigates warp scramble (2 warp strength). | **Frigates warp scramble (2 warp strength). | ||
** | **With one meta 4 ECCM (96%) it is possible to avoid most - but not all - of the jams. | ||
**Because of the jams F.O.F. missiles might be effective. With good missile skills you can use FOF Cruise missiles from 200k+ which is well out of range from the NPCs. | |||
**Alternatively, equip a sensor booster to be able to target the jammers from outside their range. | **Alternatively, equip a sensor booster to be able to target the jammers from outside their range. | ||
**You can also bring a friend in a fast frigate to draw their scrams and jams while you take those out. If the frigate maintains at least 600 m/s then it should be able to self-repair the reduced missile damage, but there is some more-sophisticated AI in this mission so the NPCs may switch targets anyway. | **You can also bring a friend in a fast frigate to draw their scrams and jams while you take those out. If the frigate maintains at least 600 m/s then it should be able to self-repair the reduced missile damage, but there is some more-sophisticated AI in this mission so the NPCs may switch targets anyway. | ||