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The surrender option is streamlined (no more meeting in same station) and can involve formal concession of ISK. It also means these entities cannot war dec each other for the next 2 weeks. | The surrender option is streamlined (no more meeting in same station) and can involve formal concession of ISK. It also means these entities cannot war dec each other for the next 2 weeks. | ||
* In the case where a defender has made the war mutual, the original aggressor can retract the war and it will end after the 24 hour cool down. | |||
Whichever way a war ends, there will be a 24 hour cooldown period where ''fighting can still occur''. This prevents ending a war to avoid a particular engagement. After this cooldown, normal CONCORD services will resume. | Whichever way a war ends, there will be a 24 hour cooldown period where ''fighting can still occur''. This prevents ending a war to avoid a particular engagement. After this cooldown, normal CONCORD services will resume. | ||