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{| | {{related class|Hauling 101}} | ||
'''''Stuck in station, unable to purchase the items you need?''''' <br> '''''Looking at hauling as a means to running trade routes?''''' | '''''Stuck in station, unable to purchase the items you need?''''' <br> '''''Looking at hauling as a means to running trade routes?''''' | ||
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Hauling can be a great way to earn ISK doing [[Using EVE-Central to haul profitably|profitable trade runs]]. By reading this guide, you will learn how to create the quickest, most efficient hauler. This guide can be considered a current, text version of the [[Eve University Class Library#Hauling|Alt Hauling 101]] audio class. | Hauling can be a great way to earn ISK doing [[Using EVE-Central to haul profitably|profitable trade runs]]. By reading this guide, you will learn how to create the quickest, most efficient hauler. This guide can be considered a current, text version of the [[Eve University Class Library#Hauling|Alt Hauling 101]] audio class. | ||
Our goal is to be able to haul the greatest volume of cargo (measured in m<sup>3</sup>) in the least amount of training time from a new character's perspective. This guide shows you some basic skill training plans that you can customize using a program such as [ | Our goal is to be able to haul the greatest volume of cargo (measured in m<sup>3</sup>) in the least amount of training time from a new character's perspective. This guide shows you some basic skill training plans that you can customize using a program such as [[EVEMon]]. | ||
''Note: You cannot train the skills for any of the Industrial ships on Trial accounts.'' | ''Note: You cannot train the skills for any of the Industrial ships on Trial accounts.'' | ||
== Hauler Table == | == Hauler Table == | ||
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Here is a table of suggested haulers for all types of cargo, showing their cargo capacity in m<sup>3</sup> and approximate training time. All low slots should be filled with Expanded Cargohold IIs, and then with both Cargohold Expander IIs and Medium Cargohold Optimization I rigs (these modules increase a ship's cargo capacity). Training time assumes a new character created after the Vanguard patch (new players given 400,000 starting skill points). A remap should be saved, as there is much less training to be completed than pre-Vanguard. Also note there is no longer any training necessary to fit Expanded Cargohold II, as Hull Upgrades II is provided to new characters. | Here is a table of suggested haulers for all types of cargo, showing their cargo capacity in m<sup>3</sup> and approximate training time. All low slots should be filled with Expanded Cargohold IIs, and then with both Cargohold Expander IIs and Medium Cargohold Optimization I rigs (these modules increase a ship's cargo capacity). Training time assumes a new character created after the Vanguard patch (new players given 400,000 starting skill points). A remap should be saved, as there is much less training to be completed than pre-Vanguard. Also note there is no longer any training necessary to fit Expanded Cargohold II, as Hull Upgrades II is provided to new characters. | ||