User:Evon R'al/Sandbox template/doc
From EVE University Wiki
- Description
- This template is used to create a content row in an NPCTable.
- Dependencies
-
- Requires
- {{NPCTableCSS}} once on the page one or more NPCTables are used on.
- {{NPCTableHead}}
- Syntax
- {{NPCTableRow|<type>|<count>|<name>|<ewar= ewar>|<ewar2= ewar>|<ewar3= ewar>|<cargo= cargo>|<drop= drop>|<trigger= trigger>|<note= notes>}}
- Parameters
-
- type
- sets the type and size of the NPC ship or structure. Is displayed as the ships bracket icon and class. A prefix can be added to control the brackets color. See the tables for valid options.
Code | Icon |
---|---|
Acceleration Gate | ![]() |
Agent | ![]() |
Asteroid | ![]() |
Asteroid Field | ![]() |
Beacon | ![]() |
Billboard | ![]() |
Container | ![]() |
Red Container | ![]() |
Force Field | ![]() |
Gas Cloud | ![]() |
Hackable | ![]() |
Hangar Array | ![]() |
Station | ![]() |
Stargate | ![]() |
Structure | ![]() |
Tower | ![]() |
Wormhole | ![]() |
- count
- The number of that class/type of NPC. Often this is variable, so feel free to use number ranges (e.g.
10-12
) if necessary. - name
- The name(s) of the NPCs. It's recommended to consolidate ships of the same class into a single line (e.g.
Coreli Patroller/Watchman
). If there are a large number of different ship types, list the most common three or four types followed by an ellipsis (e.g.Corelum Chief Defender/Guard/Protector/...
). - point
- If the NPC has a warp disruptor or warp scrambler, set the
point= yes
parameter (otherwise omit it). If the NPC uses warp scrambler (shuts off MWD and stops MJD) you can specifypoint= scram
. - ewar
- ewar2
- ewar3
- Type of electronic warfare used by the NPC. Displayed as icon
Type | Code | Icon |
---|---|---|
ECM/Jamming | ECM | ![]() |
Tracking disruption | TD | ![]() |
Guidance disruption | GD | ![]() |
Sensor dampening | Damp | ![]() |
Target painting | TP | ![]() |
Stasis webifier | Web | ![]() |
Energy neutralization ("neut") | Neut | ![]() |
- drop
- cargo
- If the NPC drops notable loot (e.g. faction modules, tech 2 salvage), note it here. drop gives a non shiny icon
and cargo gives a shiny icon
- trigger
- If destroying the NPC causes something to happen (unlock acceleration gate, trigger a new wave of enemies, etc), then use this parameter.
- note
- Use this parameter to add a footnote, which you can use to describe important information about the NPC (for instance, for very high dps NPCs, or high self-repair...).
- Sample
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Barge| |}}
|}
- gives...
Initial defenders
WD | EWAR | L
| ||
---|---|---|---|---|
![]() |
Barge |
- See also