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Revision as of 12:48, 19 March 2026 by Boniface Vachon (talk | contribs) (Finding sites: Removed section. It's contents were identical across all site pages, the process of finding sites is the same for all sites, and the same section and information is presented on the main Homefront Operation page.)
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Main article: Homefront operation
Raid: Deserters Hideout

The Raid site features a central structure, a friendly NPC Freighter, and a defending hostile fleet tasked with protecting the area. During the encounter, hostile haulers will periodically spawn in close proximity to the structure and immediately attempt to align and warp out to safety.

The primary objective is to tackle and destroy at least 4 of these haulers before they can escape, then recover their cargo (each with a volume of 3500 m3) and successfully deliver it to the freighter located on the field. All of this must be accomplished within the strict 20-minute time limit, adding pressure to act quickly and efficiently.

Be advised that some enemy ships (see Hostiles below) will aggressively target any launched drones.

Fleet size & composition

  • Optimal fleet size: 5 ships
  • Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi), T1 Hauler

Type of ships allowed

This homefront operation takes place in a deadspace pocket with an acceleration gate that has ship restrictions.

Complete allowed ship list
  • Astero
  • Atron
  • Bantam
  • Breacher
  • Burst
  • Condor
  • Crucifier
  • Cruor
  • Damavik
  • Daredevil
  • Dramiel
  • Executioner
  • Garmur
  • Griffin
  • Heron
  • Imicus
  • Incursus
  • Inquisitor
  • Kestrel
  • Magnate
  • Maulus
  • Merlin
  • Metamorphosis
  • Navitas
  • Probe
  • Punisher
  • Rifter
  • Skybreaker
  • Slasher
  • Succubus
  • Tormentor
  • Tristan
  • Vigil
  • Worm
  • Navy Frigate
  • Caldari Navy Hookbill
  • Crucifier Navy Issue
  • Federation Navy Comet
  • Griffin Navy Issue
  • Heron Navy Issue
  • Imicus Navy Issue
  • Imperial Navy Slicer
  • Magnate Navy Issue
  • Maulus Navy Issue
  • Probe Fleet Issue
  • Republic Fleet Firetail
  • Vigil Fleet Issue
  • Destroyer
  • Algos
  • Catalyst
  • Coercer
  • Corax
  • Cormorant
  • Dragoon
  • Kikimora
  • Mamba
  • Mekubal
  • Sunesis
  • Talwar
  • Tholos
  • Thrasher
  • Navy Destroyer
  • Catalyst Navy Issue
  • Coercer Navy Issue
  • Cormorant Navy Issue
  • Thrasher Fleet Issue
  • Cruiser
  • Arbitrator
  • Augoror
  • Bellicose
  • Blackbird
  • Caracal
  • Celestis
  • Exequror
  • Maller
  • Moa
  • Omen
  • Osprey
  • Rupture
  • Scythe
  • Stabber
  • Thorax
  • Vexor
  • Mining Frigate
  • Venture
  • Hauler
  • Badger
  • Bestower
  • Epithal
  • Hoarder
  • Iteron Mark V
  • Kryos
  • Mammoth
  • Miasmos
  • Nereus
  • Sigil
  • Squall
  • Tayra
  • Wreathe
  • ORE Hauler
  • Noctis
  • Faction Mining Destroyer
  • Perseverance
  • Pioneer Consortium Issue
  • Faction Mining Frigate
  • Venture Consortium Issue
  • Mining Destroyer
  • Pioneer

Note: You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.

Mission parameters

  • Time-limit: 20 minutes
  • Freighter cargo status: 0/4 pieces of loot delivered

Raids in different empires

There are regional differences in the site’s description, hostile damage types or EWAR and friendlies.

WARNING: Ship fittings are region-specific. Each faction has unique resistances and damage types. An improper fit can cost you your ship.
Region Site Damage types EWAR Weakness Friendlies Enemy Faction
Amarr space Amarr Raid: Hall of Sacrifice Electromagnetic damage EMThermal damage Th Neuts /

Weapon disruption

Explosive damage Ex Holder Providence Blood Raiders
Caldari space Caldari Raid: Black Market Kinetic damage KinThermal damage Th ECM Electromagnetic damage EM Charon Requisition Guristas
Gallente space Gallente Raid: Narcotics Lab Thermal damage ThKinetic damage Kin Damps Electromagnetic damage EM Obelisk Impound Serpentis
Minmatar space Minmatar Raid: Deserters Hideout Thermal damage ThElectromagnetic damage EM ECM Explosive damage Ex Fenrir Quartermaster Ashes of Turnur

Hostiles

A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the Atgeir, Blood, Smuggler or Guard prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.

Amarr spaceRaid: Hall of Sacrifice Temple
Prefix Info Targets
Offertory Hauler None
Blood Drone Aggro Drones, then room target
Damning Weapon disruption Room target
Sanguinary Neuts Room target
Venerated DPS Room target
Shepherd Logi None
Caldari spaceRaid: Black Market
Prefix Info Targets
Badger Hauler None
Smuggler Drone Aggro Drones, then room target
Blindsider ECM Room target
Brutal DPS Room target
Grim DPS Room target
Sawbones Logi None
Gallente spaceRaid: Narcotics Lab
Prefix Info Targets
Nereus Hauler None
Guard Drone Aggro Drones, then room target
Stalker Damps Room target
Sentinel DPS Room target
Tycoon DPS Room target
Bulwark Logi None
Minmatar spaceRaid: Deserters Hideout
Prefix Info Targets
Plunder Hauler None
Atgeir Drone Aggro Drones, then room target
Blight ECM Room target
Ulfhednar DPS Room target
Vandal DPS Room target
Skald Logi None

Interaction & standings

Standing is lost when killing the pirate haulers in Raid operations in Amarr (Blood Raiders), Caldari (Guristas), and Gallente (Serpentis) space. However, in Minmatar space, engaging the Ashes of Turnur, a criminal Minmatar faction, does not result in any standing gains or losses.

Rewards

Rewards for Raid sites consists of raw ISK payout upon completion, following the standard 5-pilot fleet payout curve with in a maximum payout of 15,000,000 ISK payout per pilot with a fleet of 5.

To be eligible for payout, pilots need to contribute to the site in one of three ways:

  • Deal 1000 damage
  • Remote shield or armor repair 1000 damage
  • Deliver cargo to the NPC freighter

Any pilots in the site who did not contribute will not get paid and will not count in the calculation for the rest of the fleet.

Gallery