The Uprising (level 2)
name=The Uprising, Level 2 Template:Survival copy
Four part mission
The Uprising - The Disappearance (1/4)
Completed by Skugge in a passive shield tank Arbitrator.
Faction: Mordu
Mission type: Encounter
Space type: Deadspace, single pocket
Damage dealt: Kinetic, Thermal
Extras: None
Recommended damage dealing: Kinetic, Thermal (or EM on shield and Explosive on armor)
Recommended ships: Arbitrator
Single pocket
3 groups, aggro from group 1 at warpin. No Respawns.
Example of spawn:
Group 1, 10-25km:
9x Frigates (Mordus Gladius/Katana/Sabre)
2x Mordu's Missile Battery
Group 2, 45km:
3x Frigates (Mordus Gladius)
1x Cruiser (Mordus Bobcat)
Group 3, 65km:
3x Frigates (Mordus Gladius)
1x Cruiser (Mordus Bobcat)
The Uprising - Strike Them Where It Hurts (2/4)
Faction: Mordu
Mission type: Encounter
Space type: Deadspace, single pocket
Damage dealt: Kinetic, Thermal
Extras: None
Web/scramble: Mordus Bounty Hunter
Recommended damage dealing: Kinetic, Thermal (or EM on shield and Explosive on armor)
Recommended ships: Arbitrator
Single Pocket
This mission has a total of 5 waves of respawns at close distance to warpin. First wave might already have spawned when you arrive. All waves automatically aggro on you. Waves are triggered by time, not kills.
Example of spawn:
Wave 1:
2x Frigates (Mordus Cheetah/Katana)
Wave 2:
10x Frigates (Mordus Gladius/Sabre)
Wave 3:
6x Frigates (Mordus Katana/Sabre)
Wave 4:
8x Frigates (Mordus Rapier)
Wave 5:
1x Elite Frigate (Mordus Bounty Hunter) (Webber, Scrambler)
1x Frigate (Mordus Katana)
The Uprising - The Assault (3/4)
Faction: Mordu (+Militia)
Mission type: Encounter
Space type: Deadspace, 3 pockets
Damage dealt: All. Mordu = Kinetic, Thermal. Militia = EM, Explosive, Kinetic
Extras: None
Web/scramble: Mordus Bounty Hunter
Recommended damage dealing: Kinetic, Thermal (or EM on shield and Explosive on armor)
Recommended ships: Arbitrator
In the first pocket there will be 3 groups, with 1 of them aggro at warpin. Groups are close to each other, so have that in mind if you can't handle overaggro. Second pocket is nothing special, plain and easy. Full aggro at warpin. Third pocket has fairly high dps. Full aggro at warpin.
Example of spawn:
===Pocket 1:===
Group 1, 6-12km:
1x Cruiser (Mordus Bobcat)
6x Frigates (Mordus Gladius/Katana/Rapier)
Group 2, 20km:
1x Cruiser (Mordus Bobcat)
6x Frigates (Mordus Gladius/Katana)
Group 3, 28km:
7x Frigates (Mordus Gladius)
===Pocket 2:===
Single group, 20km:
4x Elite Frigate (Militia Guardian) (Webber, Scrambler)
2x Mordu's Light Missile Battery
===Pocket 3:===
Single group, 2-10km:
7x Elite Frigates (Militia Guardian/Leader) (Webber, Scrambler)
The Uprising - Last Stand (4/4)
Faction: Mordu (+Militia)
Mission type: Encounter
Space type: Deadspace, 3 pockets
Damage dealt: All. Mordu = Kinetic, Thermal. Militia = EM, Explosive, Kinetic
Extras: None
Web/scramble: Mordus Bounty Hunter
Recommended damage dealing: Kinetic, Thermal (or EM on shield and Explosive on armor)
Recommended ships: Arbitrator
You warp directly into wave 1, immediate aggro. Wave 2 are triggered by a kill, though time delayed respawn.
Wave 1, 7-16km:
4x Elite Frigates (Militia Guardian/Leader) (Webber, Scrambler)
3x Mordu Sentry Gun
Wave 2:
6x Frigates (Mordus Katana)