The Uprising (level 2)

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The Uprising is a Level 2 mission consisting of 4 sub-missions. It involves combat with Mordu's Legion and local militia.


Part 1 (The Disappearance)

Level 2
Type Encounter
Faction Mordu's Legion
Best damage to deal Kinetic damage KinElectromagnetic damage EM
Damage to resist Kinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Ship suggestion Cruiser


Video: Vexor

Single Pocket

Group 1, 10-25km (auto-aggro)
WD EWAR L


Sentry 2 x Sentry Mordus Missile Battery
Frigate 9 x Frigate Mordus Gladius/Katana/Sabre


Group 2, 45km
WD EWAR L


Frigate 3 x Frigate Mordus Gladius
Cruiser 1 x Cruiser Mordus Bobcat


Group 3, 65km
WD EWAR L


Frigate 3 x Frigate Mordus Gladius
Cruiser 1 x Cruiser Mordus Bobcat



Part 2 (Strike Them Where It Hurts)

Level 2
Type Encounter
Faction Mordu's Legion
Best damage to deal Kinetic damage KinElectromagnetic damage EM
Damage to resist Kinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Warp disruption Mordus Bounty Hunter (Web, Scram)
Ship suggestion Cruiser


Video: Vexor

Single Pocket

  • Groups are timed spawns.
  • First Group may or may not have spawned on warp-in.


Group 1 (auto-aggro)
WD EWAR L


Frigate 2 x Frigate Mordus Cheetah/Katana


Group 2 (auto-aggro)
WD EWAR L


Frigate 10 x Frigate Mordus Gladius/Sabre


Group 3 (auto-aggro)
WD EWAR L


Frigate 6 x Frigate Mordus Katana/Sabre


Group 4 (auto-aggro)
WD EWAR L


Frigate 8 x Frigate Mordus Rapier


Group 5 (auto-aggro)
WD EWAR L


Frigate 1 x Frigate Mordus Katana
Frigate 1 x Frigate Mordus Bounty Hunter Warp Scrambler Stasis Webifier



Part 3 (The Assault)

Level 2
Type Encounter
Faction Mordu's Legion
Best damage to deal Kinetic damage KinElectromagnetic damage EM
Damage to resist Kinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Warp disruption Militia Guardian/Leader (Web, Scram)
Ship suggestion Cruiser
Extra Militia weak to Electromagnetic damage EM on shield and Thermal damage Th on armor


Video: Vexor

Pocket 1

Group 1, 6-12km (auto-aggro)
WD EWAR L


Frigate 6 x Frigate Mordus Gladius/Katana/Rapier
Cruiser 1 x Cruiser Mordus Bobcat


Group 2, 20km
WD EWAR L


Frigate 6 x Frigate Mordus Gladius/Katana
Cruiser 1 x Cruiser Mordus Bobcat


Group 3, 28km
WD EWAR L


Frigate 7 x Frigate Mordus Gladius

Pocket 2

Initial Group, 20km (auto-aggro)
WD EWAR L


Sentry 2 x Sentry Mordus Light Missile Battery
Elite Frigate 4 x Elite Frigate Militia Guardian Warp Scrambler Stasis Webifier


Pocket 3

Initial Group, 2-10km (auto-aggro)
WD EWAR L


Frigate 1 x Frigate Leader Warp Scrambler Stasis Webifier
Cruiser 6 x Cruiser Militia Guardian



Part 4 (Last Stand)

Video: Vexor


Level 2
Type Encounter
Faction Mordu's Legion
Best damage to deal Kinetic damage KinElectromagnetic damage EM
Damage to resist Kinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Warp disruption Militia Guardian/Leader (Web, Scram)
Ship suggestion Cruiser
Extra Militia weak to Electromagnetic damage EM on shield and Thermal damage Th on armor


Single Pocket

Group 1, 7-16km (auto-aggro)
WD EWAR L


Sentry 3 x Sentry Mordus Sentry Gun
Frigate 1 x Frigate Militia Guardian/Leader Warp Scrambler Stasis Webifier
Cruiser 6 x Cruiser Militia Guardian

Even though Militia Leader drops in cargo after he is killed, you must wait for and kill the entire second wave to finish the mission, even though the mission text does not clearly state this.


Group 2
WD EWAR L


Frigate 6 x Frigate Mordus Katana