Surfacing
Minmatar epic arc - Wildfire
Chapter 2 - Songs of the Past
Previous mission: Dead End Intercept
Next mission: Who Art in Heaven
Type | Encounter |
Objective | Retrieve 1x Encrypted Transmission (0.1 m3) |
Faction | Mercenaries |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Warp disruption | Mercenary wingmen |
EWAR | Web |
Mission briefing |
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We've had analysts from the Krusual and Thukker tribes going over the documents you recovered from our agent's private compound. They've made one more promising discovery so far which we want you to follow up.
They found a recent communication from our source inside the Ammatar Consulate. It seems she sent a package of information on the Wildfire Khumaak to the system of Jark for pickup not long ago. Our guess is that due to the sensitivity of the information and the amount of attention it's attracting, our asset in the Consulate could only get it to the border, not across. This could play in our favor though. Due to its location in the San Matar constellation – the heartlands of Ammatar space - there's a good chance our agent didn't make it out there yet. We have to be careful where our operatives are seen sometimes. The drop-off location inside Jark is a complex known as Tili's Red Light Palace. Initial intelligence is that it's just another merc RRdive, nothing special. Once you have arrived to the area we'll forward the exact location of the cargo. Speaking of which, I trust I needn't remind you how important those documents could be, or indeed, how sensitive. Proceed with caution, do not take any risks. |
Single ungated pocket. The enemies spawn as you approach Tili's brothel
Tips
- The initial spawn is right on top of you. You may want to trigger it with shuttle/corvette and then warp in at range with your combat ship.
- Mercenary cruisers deal EM/TH while the battleships deal KIN/TH.
- Mercenary ships spawn at 20km range after 1x Encrypted Transmission (0.1 m3) is removed from Tili's Brothel.
- Recommend short range heavy weapons for Battleships, long range light weapons or Drones for Cruisers and Frigates.
- Mercenary wingmen have very low chance to use wapr disruptors but they always web.
Blitz: Mission completes after last Battleship is killed. Blitzing will require you burn through all the BS's. Kill frigates if necessary to warp out.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Mercenary Wingman | ||||
4 x Cruiser Mercenary Commander | ||||
5 x Battleship Mercenary Overlord |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Mercenary Wingman | ||||
5 x Cruiser Mercenary Commander | ||||
4 x Battleship Mercenary Overlord |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Drone Spider Drone I | ||||
5 x Frigate Mercenary Elite Fighter | ||||
2 x Frigate Mercenary Wingman | ||||
4 x Battleship Mercenary Overlord |