Surfacing
Wildfire |
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Chapter 1: The Passage |
Chapter 2: Songs of the Past |
Chapter 3: Revelation |
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Mission briefing |
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We've had analysts from the Krusual and Thukker tribes going over the documents you recovered from our agent's private compound. They've made one more promising discovery so far which we want you to follow up.
They found a recent communication from our source inside the Ammatar Consulate. It seems she sent a package of information on the Wildfire Khumaak to the system of Jark for pickup not long ago. Our guess is that due to the sensitivity of the information and the amount of attention it's attracting, our asset in the Consulate could only get it to the border, not across. This could play in our favor though. Due to its location in the San Matar constellation – the heartlands of Ammatar space - there's a good chance our agent didn't make it out there yet. We have to be careful where our operatives are seen sometimes. The drop-off location inside Jark is a complex known as Tili's Red Light Palace. Initial intelligence is that it's just another merc RRdive, nothing special. Once you have arrived to the area we'll forward the exact location of the cargo. Speaking of which, I trust I needn't remind you how important those documents could be, or indeed, how sensitive. Proceed with caution, do not take any risks. |
Ungated semi-deadspace pocket 11 jumps away in Jark. All warps will land you at the same point, but you can warp around freely.
Blitz: loot the Encrypted Transmission from Tili's Brothel with a fast ship (or ping to it in your combat ship). Warp out and bring in a combat ship. Kill all Battleships.
Tips:
- Mercenary ships spawn at 25 km range several seconds after Encrypted Transmission is removed from Tili's Brothel
- Mercenary Cruisers deal EM/TH while the Battleships deal KIN/TH
- Mercenary Wingmen rarely use Warp Disruptors, but always Web
- You will be traveling another 11 jumps back to Aldrat to complete the mission, but the remaining missions there can be blitzed in a frigate (with a Data Analyzer), so you might want to leave your combat ship near Jark, since you'll be coming back through there next.
Warp-in
WD | EWAR | L
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1 x Tili's Brothel |
WD | EWAR | L
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2 x Frigate Mercenary Wingman | ||||
4 x Cruiser Mercenary Commander | ||||
5 x Battleship Mercenary Overlord |
WD | EWAR | L
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2 x Frigate Mercenary Wingman | ||||
5 x Cruiser Mercenary Commander | ||||
4 x Battleship Mercenary Overlord |
WD | EWAR | L
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3 x Drone Spider Drone I | ||||
5 x Frigate Mercenary Elite Fighter | ||||
2 x Frigate Mercenary Wingman | ||||
4 x Battleship Mercenary Overlord |