Trade hubs
Reason: Information is outdated most of article needs replacement. Numerous dead links, in addition to much information and sources being outdated. Some of these stations no long exist or are outposts. Does not account for creating of Pochven or TTT. Should include info on Pochven and W-Space. Should include information on how to verify most popular stations out of game.
Trade hubs are centers of trading in a region of space, usually found in a solar system with many gates that serve as a main pass-through center. Volumes of goods traded in trade hub systems far exceed goods traded in other systems in the region, marked by high availability of goods in one place. The volume of goods increase customers to the system, attracting more sellers, increasing volume, and stabilizing prices. In busy regions such as The Forge, a large fraction of trade takes place at the hub, such as Jita.
The convenience of "one-stop shopping" is such that buyers are usually willing to pay a slight premium just to get the items at the hub rather than elsewhere in the region (this can usually be seen by examining the sell orders of an item). However, in low-population regions where the hubs are not as developed, there may be no premiums charged on goods and often the range must be increased on buy orders in order to reach more sellers.
Trade hubs are created in certain locations for a number of reasons, including location (choke points, proximity to mission hubs or different regions) and available facilities (research facilities, manufacturing lines etc). These factors cause players to use particular stations and systems over others, and once a station is known as a trade hub then players are more likely to use it, cementing its status.
Major Trade Hubs
Jita - The Forge - Caldari Space
- Population: 33,501 [1]
- Total market offers value: 119.4 trillion ISK
- Location: Jita IV - Moon 4 - Caldari Navy Assembly Plant
Jita is the center of trade in New Eden and is by far the largest hub in game, often having over 1000 players in system with consistent traffic in and out. Trading in Jita is extremely competitive due to the high level of activity. This often results in fairly low profit margins, and is harder for players with low ISK to succeed in due to the richer able to shrug off the low margins by trading in volume. However, players new to trading will be able to turn over smaller orders more quickly, and therefore learn what to do/what not to do sooner. Be mindful of low volumes as well, since if you do find products with decent profit margins (say above 20%), these items flow a lot slower than those with narrower margins.
Amarr - Domain - Amarr Space
- Population: 7,856 [1]
- Total market offers value: 693.3 billion ISK
- Location: Amarr VIII (Oris) - Emperor Family Academy
Rens - Heimatar - Minmatar Space
- Population: 7,856 [1]
- Total market offers value: 137.9 billion ISK
- Location: Rens VI - Moon 8 - Brutor Tribe Treasury
Dodixie - Sinq Laison - Gallente Space
- Population: 5,865 [1]
- Total market offers value: 91.4 billion ISK
- Location: Dodixie IX - Moon 20 - Federation Navy Assembly Plant
Hek - Metropolis - Minmatar Space
Hek is a very active and reasonably cheap trade hub. Most items can be bought here and it is also a fairly good place to sell goods. Prices are fairly competitive and may, in some cases, be lower than Jita. Whilst scammers are less prevalent than in Jita, they are still present here, so care should be taken with all dealings.
In order to quickly find those trade hubs in-game, it might be helpful to paste the following cheat sheet into your notepad:
Cheat Sheet | |
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Secondary Trade Hubs
The following trade hubs are consistently in the top ten in market value for orders EVE-wide:
Oursulaert - Essence - Gallente Space
Tash-Murkon Prime - Tash-Murkon - Amarr Space
Agil - Khanid - Amarr Space
Empire Space
Major trade hubs in bold, other notables in italics.
Amarr Empire
Aridia
The Bleak Lands
- Tuomuta III - Ducia Foundry Mining Outpost (The Bleak Lands)
Devoid
Domain
Kador
Kor-Azor
- Ordion VII - Moon 16 - Amarr Navy Testing Facilities (Kor-Azor)
- Zinkon VII - Moon 1 - Caldari Business Tribunal Accounting (Kor-Azor)
Tash-Murkon
Ammatar Mandate
Derelik
Caldari State
Black Rise
- Ichoriya V - Caldari Navy Logistic Support (Black Rise)
The Citadel
- Motsu VII - Moon 6 - Caldari Navy Logistic Support (The Citadel)
The Forge
- Jita IV - Moon 4 - Caldari Navy Assembly Plant (The Forge)
Lonetrek
- Nourvukaiken V - State Protectorate Logistic Support (Lonetrek)
- Sobaseki VII - Caldari Navy Logistic Support (Lonetrek)
- Bordering Jita - The Forge
- Bordering EC-P8R - Pure Blind
Gallente Federation
Essence
- Oursulaert III - Federation Navy Testing Facilities (Essence)
- Arnon IX - Moon 3 - Sisters of EVE Bureau (Essence)
- Home of The Blood-Stained Stars (Sisters of EVE Epic Arc)
Everyshore
Placid
- Orvolle I - Federation Navy Assembly Plant (Placid)
- Stacmon V - Moon 9 - Federation Navy Assembly Plant (Placid)
Sinq Laison
- Dodixie IX - Moon 20 - Federation Navy Assembly Plant (Sinq Laison)
Solitude
- Boystin V - Moon 6 - Federal Intelligence Office Assembly Plant
- Sarline IX - Moon 10 - Bank of Luminaire Depository
Verge Vendor
- Clellinon VI - Moon 11 - Center for Advanced Studies School (Verge Vendor)
- Sortet V - Moon 1 - Federation Navy Assembly Plant (Verge Vendor)
Genesis
Khanid Kingdom
Khanid
Minmatar Republic
Heimatar
- Rens VI - Moon 8 - Brutor Tribe Treasury (Heimatar)
- Lustrevik VII - Moon 9 - Brutor Tribe Academy (Heimatar)
- Popular mission hub
Metropolis
- Hek VIII - Moon 12 - Boundless Creation Factory (Metropolis)
Molden Heath
- Teonusude III - Moon 1 - Republic Fleet Assembly Plant (Molden Heath)
NPC Nullsec
Curse
- XX9-WV VII - Moon 3 - Salvation Angels Trading Post (Curse)
- G-0Q86 VII - Moon 1 - Guardian Angels Assembly Plant (Curse)
Delve
- 1-SMEB V - 1 (Delve)
Geminate
- BWF-ZZ V - Welcome to camp (Geminate)
Great Wildlands
- E02-IK VIII - Moon 1 - Thukker Mix Factory (Great Wildlands)
Outer Ring
Stain
- 4GQ-XQ IX - Moon 1 - True Creations Shipyard (Stain)
- LGK-VP V - Moon 3 - True Power Assembly Plant (Stain)
- TG-Z23 III - Moon 8 - True Power Logistic Support (Stain)
Syndicate
- PC9-AY III - Intaki Commerce Trading Post (Syndicate)
- Headquarters of the Nullsec Campus
- VSIG-K VIII - Moon 1 - Intaki Syndicate Bureau (Syndicate)
- X-M2LR VI - Moon 8 - Intaki Commerce Warehouse (Syndicate)
Venal
Claimable Nullsec
There are huge trade hubs in Nullsec, but almost all stations are owned by alliances and are restricted to members of that alliance and their allies.
A notable exception have been the Scalding Pass region, which had several freeports [2] (everyone is allowed to dock; there are no docking fees; and all services may be used). One of the first freeports has been opened by the alliance Phoebe Freeport Republic (PFR) at 4-CM8I VI - 4-C0EL0M8 4 LYFE (Scalding Pass). But free docking endangers the sovereignty in sov warfare, that's why its uncommon to open a station to the public in claimable nullsec.