Template:NPCTableHead/doc
This template is used to create NPC table for the pages describing combat complexes.
Dependencies
- Uses {{NPCTableCSS}} to acquire proper CSS. This template is transcluded through {{CMBSiteInfo}} so pages that use that template do not need to include anything else.
- Uses {{NPCTableHead}} to generate the header for NPC table.
- Uses {{NPCTableRow}} to generate rows.
- Uses {{NPCTableSeparator}} for separating parts of table with title.
Syntax
{{CMBSiteInfo}} OR {{NPCTableCSS}} (either one once somewhere in the article)
{{NPCTableHead|<Table header>}}
{{NPCTableRow|<Ship size>|<Ship count>|<Ship names>|<ewar=Ewar>|<cargo=Loot>|<drop=drop>|<trigger=Trigger>|<note=Notes>}}
{{NPCTableSeparator|<Separator title>}}
{{NPCTableRow|<Ship size>|<Ship count>|<Ship names>|<ewar=Ewar>|<cargo=Loot>|<drop=drop>|<trigger=Trigger>|<note=Notes>}}
|}
NPCTableHead parameters
{{NPCTableHead|<Table header>}}
- Table header
- This is the title of the NPC group, e.g.
Wave 1
,Initial defenders
,Commander wave
, etc.
NPCTableRow parameters
Ships
{{NPCTableRow|<Ship size>|<Ship count>|<Ship names>|<ewar=Ewar>|<cargo=Loot>|<drop=drop>|<trigger=Trigger>|<note=Notes>}}
- Ship size
- This sets the type and size of the NPC ship. Please use one of the following values:
- Barge
- Industrial
- Freighter
- Drone
- Fighter
- Frigate
- Commander Frigate
- Elite Frigate
- Overseer Frigate
- Destroyer
- Commander Destroyer
- Cruiser
- Elite Cruiser
- Commander Cruiser
- Storyline Mission Cruiser
- Overseer Cruiser
- Battlecruiser
- Elite Battlecruiser
- Overseer Battlecruiser
- Commander Battlecruiser
- Battleship
- Elite Battleship
- Commander Battleship
- Overseer Battleship
- Carrier
- Superarrier
- Dreadnought
- Titan
- Sentry
Neutral ships can also be added:
- Neutral Barge
- Neutral Industrial
- Neutral Freighter
- Neutral Drone
- Neutral Fighter
- Neutral Frigate
- Neutral Commander Frigate
- Neutral Elite Frigate
- Neutral Overseer Frigate
- Neutral Destroyer
- Neutral Commander Destroyer
- Neutral Cruiser
- Neutral Elite Cruiser
- Neutral Commander Cruiser
- Neutral Storyline Mission Cruiser
- Neutral Overseer Cruiser
- Neutral Battlecruiser
- Neutral Elite Battlecruiser
- Neutral Overseer Battlecruiser
- Neutral Commander Battlecruiser
- Neutral Battleship
- Neutral Elite Battleship
- Neutral Commander Battleship
- Neutral Overseer Battleship
- Neutral Carrier
- Neutral Superarrier
- Neutral Dreadnought
- Neutral Titan
- Neutral Sentry
Friendly ships can also be added:
- Friendly Barge
- Friendly Industrial
- Friendly Freighter
- Friendly Drone
- Friendly Fighter
- Friendly Frigate
- Friendly Commander Frigate
- Friendly Elite Frigate
- Friendly Overseer Frigate
- Friendly Destroyer
- Friendly Commander Destroyer
- Friendly Cruiser
- Friendly Elite Cruiser
- Friendly Commander Cruiser
- Friendly Storyline Mission Cruiser
- Friendly Overseer Cruiser
- Friendly Battlecruiser
- Friendly Elite Battlecruiser
- Friendly Overseer Battlecruiser
- Friendly Commander Battlecruiser
- Friendly Battleship
- Friendly Elite Battleship
- Friendly Commander Battleship
- Friendly Overseer Battleship
- Friendly Carrier
- Friendly Superarrier
- Friendly Dreadnought
- Friendly Titan
- Friendly Sentry
- Ship count
- The number of that class of NPC ship. Often this is variable, so feel free to use number ranges (e.g.
10-12
) if necessary.
- Ship names
- The name(s) of the NPCs. It's recommended to consolidate ships of the same class into a single line (e.g.
Coreli Patroller/Watchman
). If there are a large number of different ship types, list the most common three or four types (e.g.Corelum Chief Defender/Guard/Protector/...
).
- point
- If the NPC has a warp disruptor or warp scrambler, set the
point=yes
parameter (otherwise omit it). If the NPC uses warp scrambler (shuts off MWD and stops MJD) you can specifypoint=scram
.
- ewar
- If the NPC uses electronic warfare, describe it here.
For rats that use multiple types of EWAR use ewar= |ewar2= |ewar3= |
Examples:
- ECM:
ewar = ECM
- Tracking disruption:
ewar = TD
- Guidance disruption:
ewar = GD
- Sensor dampening:
ewar = Damp
- Target painting:
ewar = TP
- Stasis webifier:
ewar = Web
- Energy neutralization ("neut"):
ewar = Neut
- ECM:
- cargo and drop
- If something noteworthy drops it should be marked as cargo (shiny) or drop (not shiny).
- note
- If there is something else noteworthy about this ship then it can be added in this note.
- cargo
- If the NPC drops notable loot (e.g. faction modules, tech 2 salvage), note it here.
- trigger
- If destroying the NPC causes something to happen (unlock acceleration gate, trigger a new wave of enemies, etc), then use this parameter.
- note
- Use this parameter to add a footnote, which you can use to describe important information about the NPC (for instance, for very high dps NPCs, or high self-repair...).
Structures
Notable structures can also be added to the table. The following values can be used:
In addition to the ship parameters noted above, structure entries can also use all the same parameters as ships.
NPCTableSeparator parameters
{{NPCTableSeparator|<Separator title>}}
- Separator title
- This is the title which describes next NPC group when you don't want to create additional table e.g.
After 50% armor
,On Commander aggression
,Group near gate
etc.
Sample output
{{NPCTableCSS}}
{{NPCTableHead|Wave #34}}
{{NPCTableRow|Frigate|100|Coreli Agent|point=yes|ewar=Damp|ewar2=Web|cargo=Drops Gist X-Type 100MN Microwarpdrive}}
{{NPCTableSeparator|After 25% on target structure}}
{{NPCTableRow|Battleship|100|Centum Loyal Fiend|ewar=Neut||trigger = Escalation trigger}}
|}
- gives...
WD | EWAR | L
| ||
---|---|---|---|---|
100 x Frigate Coreli Agent | ||||
After 25% on target structure | ||||
100 x Battleship Centum Loyal Fiend |
{{NPCTableCSS}}
{{NPCTableHead|Structures}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|trigger = 5 km proximity trigger for the gate wave|note = Locked until all ships are destroyed}}
{{NPCTableRow|Station|1|Serpentis Stronghold|cargo=Drops Shadow Serpentis modules}}
{{NPCTableRow|Container|3|Supply Cache|drop=T1 ammo}}
{{NPCTableRow|Red Container|1|Sealed Container|cargo=24th Overseer Special Effect and sometimes a Nestor BPC}}
|}
- gives...
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate | ||||
1 x Serpentis Stronghold | ||||
3 x Supply Cache | ||||
1 x Sealed Container |