Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.
The Drake is the most commonly flown ship in all of EVE, effective in both PvE and PvP combat.
PvE load-outs sport an insane passive regeneration shield tank while in PvP the Drake is fitted with a huge buffer tank (sometimes achieving a number of effective hit points equal to Battleships).
While its DPS is not as effective as those of other races Battlecruisers its awesome tank means that it will often be the last ship standing on a battlefield. Enemy commanders are unlikely to call a Drake primary. This fact coupled with its tanking abilities as well as the possibility to fit a Warfare Link make it a very good command ship for fleet commanders (FC, WC and SC). It also makes for a great if very obvious bait ship, sucking up enemy fire until the main fleet arrives.
SHIP BONUSES
Battlecruiser Skill Bonus: 5% bonus to Shield resistance per skill level 5% bonus to kinetic damage of heavy missiles and heavy assault missiles per skill level
Required Skills
Amarr Frigate V11d 20h 26m
Spaceship Command I8m
Covert Ops I33m
Spaceship Command III4h 26m
Electronics Upgrades V11d 20h 26m
Training Timewhat's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.