User:Lelira cirim/Ship Hunt
Basic concept of the "Ship Hunt" (Sara Seraph)
1) Basic clue, to start the contestants, being a simple clue. Go to location of such and such. The start time is set, but the contestant would need to solve the first clue, inorder to locate the target system... and in that system use D-Scan or probes to locate the next clue.
2) At the site would be the first containers with notes and clues to another system. These containers would have BM clues for the prize containers. Something simple... "Go to the system... ALD_ _ T". This example is way too simple, but that is the concept
3) These are the containers with the prizes. The contestant would need to use probes to locate these containers. They are GSC's password protected, using simple passwords... Inside these are lumps of coal, rigs, modules, and of course the ships. The player who opens it gets the prize. Those having the ship, would need to get haulers to move the prize. "Getting shot up with a prize ship in an industrial", is a problem.
4) One container would be the grand prize. It would be a note to see the contest officials. We could have a note that says see Azmodeus Valar, and have Azmo present the prize.