Development In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.
The Orthrus is at the core of the Legion’s new strike formations and provides the mercenary pilots with superior projection of high damage missiles while executing rapid attack maneuvers.
SHIP BONUSES
Gallente Cruiser bonuses (per skill level): 10% bonus to warp scrambler and warp disruptor maximum range Caldari Cruiser bonuses (per skill level): 20% bonus to missile damage Role Bonus: 200% bonus to missile velocity 50% penalty to missile flight time
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none
Ship Attributes
Fittings
Powergrid
900 MW
CPU
460 tf
Capacitor
1,550 GJ
High
6
Launchers
5
Turrets
0
Medium
5
Low
4
Rig
3
medium
Calibration
350
Navigation
Max Velocity
245 m/sec
Inertia Modifier
0.48
Warp Speed
3 AU/s
Base Time to Warp
6.23 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.