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Main article: Homefront operation
Metaliminal Meteoroid: Caldari Mining

The objective of Metaliminal Meteoroid sites is to mine out the large central asteroid while being attacked by hostiles. The hostiles do not need to be killed to complete the site.

The asteroid contains 3,500 units (14,000 m³) of one of five mutanite ore types. This ore can be sold to NPC buyers in the region for an additional 17.5 million ISK. Residue (such as on Miner IIs) will help complete the site quicker at the cost of some lost ore.

The composition of the enemy forces varies from site to site, see Hostiles below. No new enemy ships will spawn unless any are destroyed, in which case they will eventually be replaced by reinforcements.

Some enemy ships will aggressively target drones. Mining drones are fragile!

Fleet size & composition

  • Optimal fleet size: 5 ships
  • Fleet composition: as many miners as possible with any necessary logistics and off-grid hauler support

Type of ships allowed

This homefront operation takes place in a deadspace pocket with an acceleration gate that has ship restrictions.

Complete allowed ship list
  • Astero
  • Atron
  • Bantam
  • Breacher
  • Burst
  • Condor
  • Crucifier
  • Cruor
  • Damavik
  • Daredevil
  • Dramiel
  • Executioner
  • Garmur
  • Griffin
  • Heron
  • Imicus
  • Incursus
  • Inquisitor
  • Kestrel
  • Magnate
  • Maulus
  • Merlin
  • Metamorphosis
  • Navitas
  • Probe
  • Punisher
  • Rifter
  • Skybreaker
  • Slasher
  • Succubus
  • Tormentor
  • Tristan
  • Vigil
  • Worm
  • Navy Frigate
  • Caldari Navy Hookbill
  • Crucifier Navy Issue
  • Federation Navy Comet
  • Griffin Navy Issue
  • Heron Navy Issue
  • Imicus Navy Issue
  • Imperial Navy Slicer
  • Magnate Navy Issue
  • Maulus Navy Issue
  • Probe Fleet Issue
  • Republic Fleet Firetail
  • Vigil Fleet Issue
  • Destroyer
  • Algos
  • Catalyst
  • Coercer
  • Corax
  • Cormorant
  • Dragoon
  • Kikimora
  • Mamba
  • Mekubal
  • Sunesis
  • Talwar
  • Tholos
  • Thrasher
  • Navy Destroyer
  • Catalyst Navy Issue
  • Coercer Navy Issue
  • Cormorant Navy Issue
  • Thrasher Fleet Issue
  • Cruiser
  • Arbitrator
  • Augoror
  • Bellicose
  • Blackbird
  • Caracal
  • Celestis
  • Exequror
  • Maller
  • Moa
  • Omen
  • Osprey
  • Rupture
  • Scythe
  • Stabber
  • Thorax
  • Vexor
  • Mining Frigate
  • Venture
  • Hauler
  • Badger
  • Bestower
  • Epithal
  • Hoarder
  • Iteron Mark V
  • Kryos
  • Mammoth
  • Miasmos
  • Nereus
  • Sigil
  • Squall
  • Tayra
  • Wreathe
  • ORE Hauler
  • Noctis
  • Faction Mining Destroyer
  • Perseverance
  • Pioneer Consortium Issue
  • Faction Mining Frigate
  • Venture Consortium Issue
  • Mining Destroyer
  • Pioneer

Note: You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.

Mission parameters

  • Time-limit: 20 minutes
  • Mutanite Ore Depletion

Metaliminal Meteoroid in different empires

There are regional differences in the site’s description, hostile damage types or EWAR.

WARNING: Ship fittings are region-specific. Each faction has unique resistances and damage types. An improper fit can cost you your ship.
Region Site Damage types EWAR Weakness Enemy Faction
Amarr space Amarr Metaliminal Meteoroid: Amarr Mining Thermal damage ThExplosive damage Ex ECM Electromagnetic damage EM Disciples of Purity
Caldari space Caldari Metaliminal Meteoroid: Caldari Mining Kinetic damage KinThermal damage Th ECM Electromagnetic damage EM Guristas
Gallente space Gallente Metaliminal Meteoroid: Gallente Mining Electromagnetic damage EMThermal damage Th Webs Explosive damage Ex Rogue Drones
Minmatar space Minmatar Metaliminal Meteoroid: Minmatar Mining Thermal damage ThElectromagnetic damage EM ECM Explosive damage Ex Ashes of Turnur

Hostiles

A fleet of about 15 NPC's consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the Atgeir, Smuggler, Corrupted, or Wraithful prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.

Amarr spaceMetaliminal Meteoroid: Amarr Mining
Prefix Info Weakness
Shrouding ECM Electromagnetic damage EM
Wraithful Drone aggo Electromagnetic damage EM
Righteous DPS Electromagnetic damage EM
Preaching Logi Electromagnetic damage EM
Grand DPS Electromagnetic damage EM
Caldari spaceMetaliminal Meteoroid: Caldari Mining
Prefix Info Weakness
Blindsider ECM Electromagnetic damage EM
Brutal DPS Electromagnetic damage EM
Sawbones Logi Electromagnetic damage EM
Grim DPS Electromagnetic damage EM
Smuggler Drone aggro Electromagnetic damage EM
Gallente spaceMetaliminal Meteoroid: Gallente Mining
Prefix Info Weakness
Alienator Webs Explosive damage Ex
Corrupted Drone aggro Explosive damage Ex
Machinist Logi Explosive damage Ex
Proliferator DPS Explosive damage Ex
Vitiator DPS Explosive damage Ex
Minmatar spaceMetaliminal Meteoroid: Minmatar Mining
Prefix Info Weakness
Blight ECM Explosive damage Ex
Vandal DPS Explosive damage Ex
Atgeir Drone aggro Explosive damage Ex
Skald Logi Explosive damage Ex

Interaction & standings

Destroying any hostile ships encountered in Metaliminal Meteoroid Homefront operations does not result in any standing gains or losses.

However, when flying these Homefronts in 0.8 and lower hi-sec security systems, additional belt rat spawns can be triggered. These NPCs will split their damage across your fleet, and destroying them will result in a loss of faction standing.

Finding sites

Homefront operations are Cosmic Anomalies located in empire owned High Security systems, mostly focused around trade hubs or career agent systems.

  • Opportunities window > Homefront Operations tab: will render a list of the available homefronts within a limited range.
  • Agency window > Homefront Operations tab: will give you a more detailed filtering ability that allows you to search any region.
  • Probe Scanner > Displays all available anomalies in the system, including their distance in AU, with options to warp or align to them.

Rewards

Rewards for Metaliminal Meteoroid sites come in two forms: (1) ISK payout upon site completion, and (2) one of five site-specific Mutanite ores that can be sold to NPC buy orders. Every site contains 17,500,000 ISK worth of Mutanite ores, not counting sales tax and residue.

Payout amount follows the standard 5-pilot Homefront Operation payout structure, giving the maximum payout per pilot of 15,486,410 ISK with a fleet of 5.

Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players
Homefront Operation: 5 pilot mission ISK payout

Gallery