Lost That Bet

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Lost That Bet, Level 1

Lost That Bet (1 of 5)

Faction: None
Mission Type: Courier
Cargo: one unit of Dolls (specific item) (1.0 m3)

Lost That Bet (2 of 5)

Faction: Mercenaries
Mission Type: Cargo Retrieval
Space Type: Deadspace, no gate
Pickup: one unit of Dolls (repackaged) (1.0 m3)

Single Pocket:

no initial spawn.

Mercenary Rookie shows up and disappears - keep waiting Mercenary Rookie appears again, drops the dolls and disappears.

Lost That Bet (3 of 5)

Faction: None
Mission Type: Cargo Retrieval
Space Type: Deadspace, no gate
Pickup: four units of Dolls (repackaged) (4.0 m3)

Pocket 1:

no initial spawn.

One "Cargo Container - Dolls", about 30km away. Go figure.

Pocket 2:

Same.

Pocket 3:

Once more. Did I mention you want to bring an afterburner?

Pocket 4:

Yay, another "Cargo Container - Dolls". Mission completion trigger: distance to container.

Lost That Bet (4 of 5)

Faction: None
Mission Type: Mining
Space Type: Deadspace, no gate
Pickup: one unit of Dolls (repackaged) (1.0 m3)

"Don't you hear them? The dolls? They're all laughing at me."

Single Pocket:

25 Veldspar Asteroids (1 unit of Veldspar each). Removal of all asteroids triggers container spawn and mission completion.

Bring a ship with lots of max targets. LOTS.

Lost That Bet (5 of 5)

Faction: Mercenaries
Mission Type: Encounter
Space Type: Deadspace, no gate
Pickup: one unit of Corpse of Enlil Bel (1.0 m3)

Single Pocket:

1x Named Frigate (Mercenary Elite Fighter) -- you kill this.
It throws Flameburst [therm] light missiles, but slowly. Two semi-decent weapons will be enough.

Mineable Asteroid info:
16 Veldspar asteroids, - 895k Units total. 16 Scordite asteroids, - 990k Units total. Asteroids vary from 30.000 to 90.000 Units each.