User:Erwin Madelung/Sandbox2
There are a number of good security mission corps in Solitude - Federation Customs, Federal Intelligence Office, Federation Navy, Poteque pharmaceuticals. While there are a number of other stations, agents, and offices (as found at Agent Range Finder); listed below are the corporations with level 4 security agents which are the easiest to grind up while in Solitude. From time to time E-Uni members will even organize Spider and/or Locust fleets throughout Solitude to further help grind up standings for those that are new to the area. Other than the few level 4 agents notated**, only the high security space agents are listed.
Federation Customs
- L1-0.7- Octanneve V - Moon 1 - Federation Customs Assembly Plant == 2 Security Agents
- L2-0.7- Octanneve III - Federation Customs Assembly Plant == 1 Security Agent (4 jump missions into lowsec have been seen)
- L3-0.7- Octanneve IV - Federation Customs Assembly Plant == 2 Security Agents (Manufacturing/Refining Facility)
- L4-0.7- Octanneve III - Moon 1 - Federation Customs Logistic Support ==1 Security Agent
Federal Intelligence Office
- L1-0.8 Yvaeroure X - Moon 14 - Federal Intelligence Office Assembly Plant (1 jump from Octanneve) == 1 Security, 1 Distribution Agent
- L1-0.8 Vecodie II - Federal Intelligence Office Testing Facilities (2 jumps from Octanneve) ==1 Security Agent (No Level 2 Agents nearby)
- L3-0.8- Arasare V - Moon 7 - Federal Intelligence Office Assembly Plant (3 jumps from Octanneve) == 2 Security agents
- L3-0.8 Vecodie II - Federal Intelligence Office Testing Facilities (2 jumps from Octanneve) == 1 Security Agent
- L4-0.5 Boystin V - Moon 6 - Federal Intelligence Office Assembly Plant (3 jumps from Octanneve) == 1 Security Agent (Regional Trade Hub)
- L4-0.4 Pertnineere VI - Federal Intelligence Office Logistic Support (Low Security!) (4 jumps from Octanneve) == 1 Security Agent
- L1-0.6 - Niballe V - Moon 1 - Federation Navy Testing Facilities == 1 Security Agents
- L2-0.7 - Gererique VI - Moon 3 - Federation Navy Testing Facilities == 2 Security Agents
- L2-0.3 - Aeter VI - Moon 23 - Federation Navy Testing Facilities == 1 Security Agent
- L3-0.7 - Gererique VI - Moon 3 - Federation Navy Testing Facilities == 1 Security Agent
- L4-0.4 - Sarline VIII - Moon 7 - Federation Navy Assembly Plant == 1 Security Agent
Material Acquisition
- L1-0.8- Yvaeroure XII - Moon 11 - Material Acquisition Refinery == 1 Security Agent
- L2-0.7- Stoure VI - Moon 4 - Material Acquisition Mining Outpost == 1 Security Agent
- L3-0.8- Yvaeroure XII - Moon 9 - Material Acquisition Refinery == 1 Security Agent
- L3-0.8- Yvaeroure XII - Moon 11 - Material Acquisition Refinery == 1 Security Agent
- L4-0.2 - Babirmoult VI - Moon 15 - Material Acquisition Mineral Reserve (10 jumps from Octanneve in deep Low sec) == 2 Security Agents
Ducia Foundry (Amarr)
- L4-0.6- Larryn V - Moon 1 - Ducia Foundry Mineral Reserve == 1 Security Agent
Poteque Pharmaceuticals
- L4-0.7- Stoure IX - Moon 1 - Poteque Pharmaceuticals Biotech Research Center == 1 Security Agent
Impetus
- L2-0.7- Maire V - Moon 2 - Impetus Development Studio == 1 Security Agent
Obviously this isn't a level 4 agent. But a good possibility to gain standings for the Gallente epic arc.
Mission fleet fits
Any player is encouraged to create events. To make it easier for new players to start mission fleets some mission fleet concepts.
Low SP Vexor fleet
The following low SP fits are created in a way that player who just completed the BLAP skillplan can fly them. Vexors are chosen because of the high sustained DPS with chosable damage type.
DPS
The idea is to have fits that you can fly with only the BLAP. They have two drone damage amplifiers fitted which gives them significantly more DPS than the PvP BLAP Vexor. This is possible due to two hardeners. Those hardeners should be adjusted to the incoming damage and the drones to the best damage to deal. For those check the mission descriptions or NPC damage types. The fits below contain all needed hardener types and all drone loads.
Dual 150mm Prototype Gauss Gun, Antimatter Charge M
Dual 150mm Prototype Gauss Gun, Antimatter Charge M
Dual 150mm Prototype Gauss Gun, Antimatter Charge M
Dual 150mm Prototype Gauss Gun, Antimatter Charge M
10MN Monopropellant Enduring Afterburner
Denny Enduring Omnidirectional Tracking Link, Tracking Speed Script
X5 Enduring Stasis Webifier
Drone Navigation Computer I
Shadow Serpentis Armor Thermal Hardener
AE-K Compact Drone Damage Amplifier
800mm Rolled Tungsten Compact Plates
AE-K Compact Drone Damage Amplifier
Shadow Serpentis Armor Kinetic Hardener
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Caldari Navy Hornet x6
Caldari Navy Vespa x2
Caldari Navy Wasp x2
Imperial Navy Acolyte x6
Imperial Navy Infiltrator x2
Imperial Navy Praetor x2
Republic Fleet Warrior x6
Republic Fleet Valkyrie x2
Republic Fleet Berserker x2
Tracking Speed Script x1
Antimatter Charge M x5001
- BLAP skillplan for Vexors
- Do not fly without logi!
- Refit for incoming rat damage, change the drones to best damage to deal. Bring Shadow Serpentis Armor EM Hardener and Shadow Serpentis Armor Explosive Hardener too!
- Bring Parallel Enduring Target Painter too. Spread the target painter and the webs accross fleet. They are supposed to be used on frigates to increase application.
- Leave modules and drones which you don't need in station.
- You have two drone loadouts: one set of smalls and one mixes set (2 heavies, 2 mediums, 1 light). Default is the mixed set for maximum DPS. The webs and paints should help to apply to frigates too. If you have application trouble or targets are far away switch to lights.
- DPS with BLAP just finished is 261. With all skills at lvl 5 this goes up to 512!
Logi
Medium Solace Scoped Remote Armor Repairer
Medium Solace Scoped Remote Armor Repairer
Medium 'Regard' Remote Capacitor Transmitter
Medium 'Regard' Remote Capacitor Transmitter
Medium Solace Scoped Remote Armor Repairer
F-90 Compact Sensor Booster
10MN Monopropellant Enduring Afterburner
F-90 Compact Sensor Booster
Prototype Armor Explosive Hardener I
Prototype Armor Kinetic Hardener I
Damage Control I
800mm Crystalline Carbonide Restrained Plates
Prototype Armor Thermal Hardener I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Anti-EM Pump I
Nanite Repair Paste x40
ECCM Script x2
Targeting Range Script x2
Scan Resolution Script x2
Medium 'Regard' Remote Capacitor Transmitter
Medium Solace Scoped Remote Armor Repairer
Medium Solace Scoped Remote Armor Repairer
Medium 'Regard' Remote Capacitor Transmitter
Medium Solace Scoped Remote Armor Repairer
Sensor Booster II
Sensor Booster II
10MN Y-S8 Compact Afterburner
Armor Explosive Hardener II
Damage Control II
Armor Kinetic Hardener II
800mm Steel Plates II
Armor Thermal Hardener II
Medium Anti-EM Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Targeting Range Script x2
Nanite Repair Paste x40
ECCM Script x2
Scan Resolution Script x2