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Revision as of 11:46, 14 September 2023 by Arin Mara (talk | contribs) (Alternative code format)
Armor mutaplasmids
Armor plate mutaplasmid
  • Armor HP bonus
  • Mass
  • CPU usage
  • PG usage
Armor repairer mutaplasmid
  • Activation cost
  • Activation duration
  • Armor hitpoints repaired
  • CPU usage
  • PG usage
Ancillary armor repairer mutaplasmid
  • Activation cost
  • Activation duration
  • Armor hitpoints repaired
  • Reload time
  • CPU usage
  • PG usage
Shield mutaplasmids
Shield extender mutaplasmid
  • Shield hitpoint bonus
  • Signature radius modifier
  • CPU usage
  • PG usage
Shield booster mutaplasmid
  • Activation cost
  • Activation duration
  • Shield hitpoints repaired
  • CPU usage
  • PG usage
Ancillary shield booster mutaplasmid
  • Activation cost
  • Activation duration
  • Shield hitpoints repaired
  • Reload time
  • CPU usage
  • PG usage
Hull mutaplasmids
Damage control mutaplasmid
  • Structure EM resist
  • Structure thermal resist
  • Structure kinetic resist
  • Structure explosive resist
  • CPU usage
Assault Damage control mutaplasmid
  • Cycle duration
  • Structure EM resist
  • Structure thermal resist
  • Structure kinetic resist
  • Structure explosive resist
  • CPU usage
Astronautics mutaplasmids
Afterburner mutaplasmid
  • Activation cost
  • Velocity bonus
  • PG usage
  • CPU usage
Microwarpdrive mutaplasmid
  • Activation cost
  • Velocity bonus
  • Signature radius modifier
  • PG usage
  • CPU usage
Capacitor mutaplasmids
Capacitor battery mutaplasmid
  • Capacitor bonus
  • Capacitor warfare resistance bonus
  • PG usage
  • CPU usage

Note: Mutaplasmids can not be used with a 'Micro' Cap Battery

Energy neutralizer mutaplasmid
  • Activation cost
  • Neutralization amount
  • Optimal range
  • PG usage
  • CPU usage
Special module mutaplasmids
Siege Module mutaplasmid
  • Turret Damage bonus
  • Armor Repairer / Shield Booster Duration bonus
  • Armor Repairer / Shield Booster Amount bonus
  • Missile Damage bonus
  • PG usage
Tackling mutaplasmids
Stasis webifier mutaplasmid
  • Activation cost
  • Maximum velocity penalty
  • Optimal range
  • PG usage
  • CPU usage
Warp disruptor mutaplasmid
  • Optimal range
  • PG usage
  • CPU usage
Warp scrambler mutaplasmid
  • Optimal range
  • PG usage
  • CPU usage
Weapon upgrade mutaplasmids
Ballistic control system mutaplasmid
  • Missile damage bonus
  • Missile launcher rate of fire bonus
  • CPU usage
Gyrostabilizer mutaplasmid
  • Projectile turret damage modifier
  • Projectile turret rate of fire bonus
  • CPU usage
Heatsink mutaplasmid
  • Energy turret damage modifier
  • Energy turret rate of fire bonus
  • CPU usage
Magnetic field stabilizer mutaplasmid
  • Hybrid turret damage modifier
  • Hybrid turret rate of fire bonus
  • CPU usage
Entropic radiation sink mutaplasmid
  • Entropic Disintegrator damage modifier
  • Entropic Disintegrator rate of fire bonus
  • CPU usage
Drone mutaplasmids
Drone damage amplifier mutaplasmid
  • Drone damage bonus
  • CPU usage
Fighter support unit mutaplasmid
  • CPU usage
  • Fighter ROF Bonus
  • Fighter Shield Bonus
  • Fighter Shield Recharge Bonus
  • Fighter Velocity Bonus
  • Powergrid Usage













Edited Version










Armor Modules Mutaplasmids
Armor Plate
Attribute Changes
Decayed Gravid Unstable

Armor HP bonus
Mass
CPU usage
PG usage

-10% - +20%
-10% - +20%
-10% - +20%
-10% - +20%

-10% - +20%
-10% - +20%
-10% - +20%
-10% - +20%

-10% - +20%
-10% - +20%
-10% - +20%
-10% - +20%



Coding option by Evon R'al (talk)

Armor Modules Mutaplasmids
Armor Plate
Attribute Changes
Decayed Gravid Unstable
  • Armor HP bonus
  • Mass
  • CPU usage
  • PG usage
  • -10% - +20%
  • -10% - +20%
  • -10% - +20%
  • -10% - +20%
  • -10% - +20%
  • -10% - +20%
  • -10% - +20%
  • -10% - +20%
  • -10% - +20%
  • -10% - +20%
  • -10% - +20%
  • -10% - +20%

Alternative formatting. No horizontal or vertical cell merging. Each cell has a single data point. Arin Mara (talk) 11:24, 14 September 2023 (UTC)

Armour Plate Mutaplasmids
Attribute Changes Decayed Gravid Unstable
Armor HP bonus -10% - +20% -10% - +20% -10% - +20%
Mass -10% - +20% -10% - +20% -10% - +20%
CPU usage -10% - +20% -10% - +20% -10% - +20%
PG usage -10% - +20% -10% - +20% -10% - +20%