Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Revision as of 08:05, 2 January 2024 by Porsche Amarr (talk | contribs) (3rd pocket - Test Area)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Site Details
Digital Compound
Type Chemical Lab
Rating Unrated
Found in Null
Max ship size Unknown
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Sig. strength N/A

Digital Compound is a chemical lab found in Fountain region.

Walkthrough

Warpin
The local pirates have taken an interest in the recently discovered gas clouds and the possibilities they offer for the booster industry. They've set themselves up here, engaging in various activities. Resistance is bound to be heavy, but the rewards promise to be great. Especially for those skilled in hacking mainframes, for the pirates are storing all kinds of information and data here, particularly regarding the booster industry.

The site contains both combat and hacking. Using the acceleration gates to the site requires hacking IV to be trained.

1st pocket - Check Point


One group on each gate

WD EWAR L
Group 1
  3 x Elite Frigate Serpentis Security Guard  
  2 x Cruiser Serpentis Security Guard
  1 x Sentry Check Point Sentry Tower (laser)
  7 x Sentry Check Point Sentry Tower (missile)
Group 2
  3 x Elite Frigate Serpentis Security Guard  
  2 x Cruiser Serpentis Security Guard
  1 x Sentry Check Point Sentry Tower (laser)
  7 x Sentry Check Point Sentry Tower (missile)


WD EWAR L


  1 x Gate to Habitat (left)
  1 x Gate to Test Area (right)

2nd pocket - Habitat



WD EWAR L


  3-4 x Elite Frigate Serpentis Gate Guard  
  4 x Elite Cruiser Serpentis Inhabitant    
  3-4 x Destroyer Serpentis Inhabitant
  2-3 x Elite Cruiser Serpentis Inhabitant  
  2 x Battleship Serpentis Inhabitant
  3-4 x Battleship Serpentis Gate Guard


WD EWAR L


  6 x Info Matrix  
  1 x Gate to Test Area

3rd pocket - Test Area


Note: The Kinetic Test Area gas clouds deal AOE kinetic damage out to 30km every 20 seconds.


Initial defenders
WD EWAR L


  3-4 x Destroyer Serpentis Practice Shooter
  2-4 x Elite Cruiser Serpentis Gate Guard  
  3-4 x Battlecruiser Serpentis Practice Shooter
  1 x Battleship Serpentis Test Coordinator
  3 x Battleship Sansha Security Guard


WD EWAR L


  7 x Test Crates  
  1 x Gate to Think Tank

4th pocket - Think Tank


When you enter the room you are surrounded by 4 Serpentis Gate Sentries (Description : Siege Pulse Laser Sentry) and 2 Stasis Sentries. Gate Sentries deal heavy damage so you should have good overall resists (for EM/Thermal) and good buffer or active tank with repair capabilities. It is suggested to tank the incoming damage and destroy the webbing towers while moving away from the sentries which are hard to destroy. With sufficient distance (approx. 50km) sentries stop dealing damage so you can concentrate on pirate ships. Structure itself drop common loot and very hard to destroy so you can also skip destroying it and focus on hacking cans.


WD EWAR L


  3-4 x Elite Frigate Serpentis Security Guard    
  3 x Cruiser Serpentis Security
  3-4 x Elite Cruiser Serpentis Security Guard  
  3-4 x Battleship Serpentis Security Guard
  4 x Sentry Serpentis Gate Sentry
  2 x Sentry Serpentis Stasis Sentry  


Structures
WD EWAR L


  1 x Serpentis Stronghold  


WD EWAR L


  5 x think tanks