|
Caldari State |
ECM PRIORITY
NORMAL
Gravimetric
what's this?
NORMAL Priority Target
Refer to your best judgement or the FC instructions on jamming targets with this priority level. The priority displayed here were meant only as a basic guideline for prioritizing targets on theoritical level, actual field priority may differ on certain circumstances.
|
Battlecruiser |
Drake Class |
Many High Slots
HIGHLIGHTS
High Thermal Resist on Shields
HIGHLIGHTS
|
The Drake is the most commonly flown ship in all of EVE, effective in both PvE and PvP combat.
PvE load-outs sport an insane passive regeneration shield tank while in PvP the Drake is fitted with a huge buffer tank (sometimes achieving a number of effective hit points equal to Battleships).
While its DPS is not as effective as those of other races Battlecruisers its awesome tank means that it will often be the last ship standing on a battlefield. Enemy commanders are unlikely to call a Drake primary. This fact coupled with its tanking abilities as well as the possibility to fit a Warfare Link make it a very good command ship for fleet commanders (FC, WC and SC). It also makes for a great if very obvious bait ship, sucking up enemy fire until the main fleet arrives.
SHIP BONUSES
Battlecruiser Skill Bonus: 5% bonus to Shield resistance per skill level 5% bonus to kinetic damage of heavy missiles and heavy assault missiles per skill level
Required Skills
- Amarr Frigate V2d 1h 40m
- Spaceship Command I2d 1h 40m
- Covert Ops I2d 1h 40m
- Spaceship Command III2d 1h 40m
- Electronic Upgrades V2d 1h 40m
Training Time what's this?2d 1h 40m
|
Grouping
▪ Typical Role(s) : Damage Dealer, Mission
▪ Variations : none
|
Ship Attributes
Fittings |
High 7
Launchers 2
Turrets 3
|
|
Navigation |
Base Time to Warp 12.523 s
|
|
Drones |
Drone Bandwith 25 Mbit/sec
|
|
Targeting |
Gravimetric Sensor 19 points
|
|
Structure |
Structure Hitpoints 3906 HP
|
|
Shields |
Shield Capacity 5469 HP
Shield Resistances
|
|
Armor |
Armor Hitpoints 5469 HP
Armor Resistances
|
|