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Revision as of 23:50, 10 May 2010 by Scrapyard bob (talk | contribs) (finished basic details, still needs notes as to why you should train a particular skill)
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Overview

Subsystems skills have to do with the fitting and use of Tech III ships such as Strategic Cruisers.


  Amarr Defensive Systems

Skill in the operation of Amarr Defensive Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Mechanic V, Shield Operation III, Engineering I
  Notes:



  Amarr Electronic System

Skill in the operation of Amarr Electronic Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: Amarr Electronic System
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Amarr Electronic System ISK">Amarr Electronic System ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: Electronics V
  Notes:



  Amarr Engineering Systems

Skill in the operation of Amarr Engineering Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: Amarr Engineering Systems
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Amarr Engineering Systems ISK">Amarr Engineering Systems ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: Engineering V
  Notes:



  Amarr Offensive Systems

Skill in the operation of Amarr Offensive Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Gunnery V, Drones III
  Notes:



  Amarr Propulsion Systems

Skill in the operation of Amarr Propulsion Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Navigation V
  Notes:



  Caldari Defensive Systems

Skill in the operation of Caldari Defensive Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Mechanic III, Shield Operation V, Engineering I
  Notes:



  Caldari Electronic System

Skill in the operation of Caldari Electronic Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: Caldari Electronic System
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Caldari Electronic System ISK">Caldari Electronic System ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: Electronics V
  Notes:



  Caldari Engineering Systems

Skill in the operation of Caldari Engineering Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: Caldari Engineering Systems
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Caldari Engineering Systems ISK">Caldari Engineering Systems ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: Engineering V
  Notes:



  Caldari Offensive Systems

Skill in the operation of Caldari Offensive Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Missile Launcher Operation V, Gunnery III
  Notes:



  Caldari Propulsion Systems

Skill in the operation of Caldari Propulsion Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Navigation V
  Notes:



  Gallente Defensive Systems

Skill in the operation of Gallente Defensive Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Mechanic V, Shield Operation III, Engineering I
  Notes:



  Gallente Electronic System

Skill in the operation of Gallente Electronic Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: Gallente Electronic System
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Gallente Electronic System ISK">Gallente Electronic System ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: Electronics V
  Notes:



  Gallente Engineering Systems

Skill in the operation of Gallente Engineering Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: Gallente Engineering Systems
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Gallente Engineering Systems ISK">Gallente Engineering Systems ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: Engineering V
  Notes:



  Gallente Offensive Systems

Skill in the operation of Gallente Offensive Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Gunnery V, Drones III
  Notes:



  Gallente Propulsion Systems

Skill in the operation of Gallente Propulsion Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Navigation V
  Notes:



  Minmatar Defensive Systems

Skill in the operation of Minmatar Defensive Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Mechanic V, Shield Operation III, Engineering I
  Notes:



  Minmatar Electronic System

Skill in the operation of Minmatar Electronic Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: Minmatar Electronic System
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Minmatar Electronic System ISK">Minmatar Electronic System ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: Electronics V
  Notes:



  Minmatar Engineering Systems

Skill in the operation of Minmatar Engineering Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: Minmatar Engineering Systems
  Price: <span style="cursor: help;" title="The skillbook for this skill costs Minmatar Engineering Systems ISK">Minmatar Engineering Systems ISK
  Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
  Prerequisites: Engineering V
  Notes:



  Minmatar Offensive Systems

Skill in the operation of Minmatar Offensive Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Gunnery V, Drones III
  Notes:



  Minmatar Propulsion Systems

Skill in the operation of Minmatar Propulsion Subsystems used on Tech III ships.
  Attributes:   
  Multiplier: 1x
  Price: 5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Navigation V
  Notes: