Difference between revisions of "Angel Hideout"
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− | == | + | {{CMBSite|Angel Hideout}} |
− | + | The Angel Hideout is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. | |
+ | |||
+ | {{Expected NPC|TotalExpEnemiesSectionText = With the initial group and xx triggered spawns, a total of 13- 14 ships. | ||
+ | | TotalExpFrigates =18-25 | ||
+ | | TotalExpDestroyers = 3-6 | ||
+ | | TotalExpCruisers =4-7 | ||
+ | | TotalExpBattlecruisers = | ||
+ | | TotalExpBattleships = | ||
+ | | TotalExpCapitals = | ||
+ | | TotalExpSentries = | ||
+ | }} | ||
+ | == Walk Through == | ||
+ | ===First Pocket=== | ||
+ | {{NPCTableHead| }} | ||
+ | {{NPCTableSeparator|Initial Defenders}} | ||
+ | {{NPCTableRow|Frigate|4|(Gistii Outlaw/Thug)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 45-55 km.}} | ||
+ | {{NPCTableSeparator|Wave 2}} | ||
+ | {{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 3|note=Range: 55-65 km.}} | ||
+ | {{NPCTableRow|Destroyer|2|(Gistior Defiler/Haunter)|point=no|ewar=|cargo=|drop=|trigger=|note=Range: 45-55 km.}} | ||
+ | {{NPCTableSeparator|Wave 3}} | ||
+ | {{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=}} | ||
+ | {{NPCTableRow|Cruiser|2|(Gistum Breaker/Defender)|point=Yes|ewar=Web|cargo=|drop=|trigger=Acceleration Gate to Second Pocket|note=}} | ||
+ | {{NPCTableSeparator|Upon Approach to Acceleration Gate}} | ||
+ | {{NPCTableRow|Frigate|3|(Gistii Nomad/Ruffian)}} | ||
+ | {{NPCTableSeparator|POCKET STRUCTURES}} | ||
+ | {{NPCTableRow|Acceleration Gate|1|Acceleration Gate|trigger = Destruction of Final Wave}} | ||
+ | {{NPCTableRow|Structure|1|Abandoned Shipyard}} | ||
+ | {{NPCTableRow|Structure|2|Angel Bunker}} | ||
+ | {{NPCTableRow|Structure|2|Angel Lookout}} | ||
+ | {{NPCTableRow|Asteroid|50|Veldspar Asteroid}} | ||
+ | |} | ||
+ | ===Second Pocket=== | ||
+ | {{NPCTableHead| }} | ||
+ | {{NPCTableSeparator|Initial Defenders}} | ||
+ | {{NPCTableRow|Frigate|3|(Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 10 km.}} | ||
+ | {{NPCTableRow|Cruiser|2|(Gistum Breaker/Defeater)|point=no|ewar=Web|cargo=|drop=|trigger=Wave 2|note=Range: 10 km.}} | ||
+ | {{NPCTableSeparator|Initial Defenders Reinforcements}} | ||
+ | {{NPCTableRow|Frigate|3|(Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 55 km.}} | ||
+ | {{NPCTableSeparator|Wave 2}} | ||
+ | {{NPCTableRow|Frigate|2|(Gistii Ambusher/Raider)|point=no|ewar=TP|cargo=|drop=|trigger=Wave 3|note=Range: 55-65 km.}} | ||
+ | {{NPCTableSeparator|Wave 3}} | ||
+ | {{NPCTableRow|Frigate|3|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=|note=}} | ||
+ | {{NPCTableRow|Cruiser|2|(Gistium Liquidator/Impaler/Marauder)|point=no|ewar=|cargo=|drop=|trigger=|note=}} | ||
+ | {{NPCTableSeparator|Pocket Structures}} | ||
+ | {{NPCTableRow|Structure|1|Angel Drug Lab (SEE WARNING)|trigger=Destruction spawns Drug Lab Defense spawn and chance for escalation}} | ||
+ | {{NPCTableRow|Structure|1|Abandoned Shipyard}} | ||
+ | {{NPCTableRow|Asteroid|1|Scordite}} | ||
+ | {{NPCTableRow|Asteroid|15|Veldspar}} | ||
+ | |} | ||
+ | |||
<br> | <br> | ||
− | + | {{note box | NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.<br> | italics=no}} | |
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<br> | <br> | ||
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<br> | <br> | ||
− | + | {{ important note box | **WARNING**<br> | |
+ | PROCEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill|BLUE PILL]]<br> | ||
+ | You will know if this has occurred if you receive a message that states:<br> | ||
+ | {{Color box|color=black| border= | text= | width=25 | | ||
+ | While fighting the last defenders of this hideout, you <br> | ||
+ | noticed three of their ships warp out and disappear from<br> | ||
+ | radar. Your navigational computer has had a few minutes <br> | ||
+ | now to mull over the data they left and has come up with<br> | ||
+ | a probable destination in case you want to chase them.| italics=no}}}}<br> | ||
+ | ===Angel Drug Lab=== | ||
+ | {{NPCTableHead| }} | ||
+ | {{NPCTableSeparator|Lab Defense Spawn Wave:}} | ||
+ | {{NPCTableRow|Frigate|3|(Gistii Nomad/Ruffian)|point=no|ewar=TP|cargo=|drop=|trigger=Commander Spawn|note=}} | ||
+ | {{NPCTableRow|Commander Frigate|1|(Domination Hijacker)|point=no|ewar=|cargo=|drop=|trigger=|note=}} | ||
+ | |} | ||
+ | ==Escalation== | ||
+ | This site can escalate to [[Blue Pill]] | ||
+ | ==Rewards== | ||
+ | Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK | ||
<br> | <br> | ||
− | + | [[Category:Combat Anomalies]] | |
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<br> | <br> | ||
− | + | <small>Information included in this wiki was taken from actual Eve University player experience and extensive web research.</small> <br> | |
− | + | <small>(Wiki updated 10 May 2018)</small> | |
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Revision as of 12:53, 11 May 2018
Angel Hideout | |
Type | Unrated Complex |
Rating | Unrated |
Found in | High |
Max ship size | T3 Destroyer |
Pirate faction | Angel |
Damage to deal | Ex Kin |
Damage to Resist |
62% Ex 22% Kin |
Sig. Strength | 20% in High Sec |
The Angel Hideout is a combat anomaly found in Angel infested regions.
Enemy Type | Count |
---|---|
Frigates | 18-25 |
Destroyers | 3-6 |
Cruiser | 4-7 |
Walk Through
First Pocket
Second Pocket
Angel Drug Lab
WD | EWAR | L | ||
---|---|---|---|---|
Lab Defense Spawn Wave: | ||||
3 x Frigate (Gistii Nomad/Ruffian) | ||||
1 x Commander Frigate (Domination Hijacker) |
Escalation
This site can escalate to Blue Pill
Rewards
Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK
Information included in this wiki was taken from actual Eve University player experience and extensive web research.
(Wiki updated 10 May 2018)