Difference between revisions of "Angel Hideout"

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{{Work in progress}}
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{{CMBSiteInfo
{{CMBSite|Angel Hideout}}
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|name= Angel Hideout
= Angel Hideout Walk Through =
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|type= unrated
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|rating=
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|location= High
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|ship limit= Destroyer
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|faction= Angel
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|signature strength= 20% in High
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}}
  
{{NPCTableHead|FIRST POCKET}}
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The Angel Hideout is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
{{NPCTableSeparator|Initial Defenders}}
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{{NPCTableRow|Frigate|4|(Gistii Outlaw or Gistii Thug)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 45-55 km.}}
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{{Expected NPC|TotalExpEnemiesSectionText = With the initial group and xx triggered spawns, a total of 13- 14 ships.
{{NPCTableSeparator|Wave 2}}
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| TotalExpFrigates      = 18-25
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=Range: 55-65 km.}}
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| TotalExpDestroyers    = 3-6
{{NPCTableRow|Destroyer|2|(Gistior Defiler/Haunter)|point=no|ewar=|cargo=|drop=|trigger=|note=Range: 45-55 km.}}
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| TotalExpCruisers      = 4-7
{{NPCTableSeparator|Final Wave}}  
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| TotalExpBattlecruisers =  
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=}}
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| TotalExpBattleships    =  
{{NPCTableRow|Cruiser|2|(Gistium Breaker/Defender)|point=no|ewar=TP|cargo=|drop=|trigger=Acceleration Gate to Second Pocket|note=}}
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| TotalExpCapitals      =  
{{NPCTableSeparator|POCKET STRUCTURES}}
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| TotalExpSentries      =  
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|trigger = Destruction of Final Wave}}
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}}
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== Walk through ==  
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===First pocket===
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{{NPCTableHead|Stuctures and Asteroids}}
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{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Locked}}
 
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
 
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
 
{{NPCTableRow|Structure|2|Angel Bunker}}
 
{{NPCTableRow|Structure|2|Angel Bunker}}
 
{{NPCTableRow|Structure|2|Angel Lookout}}
 
{{NPCTableRow|Structure|2|Angel Lookout}}
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{{NPCTableRow|Asteroid|50|Veldspar}}
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|}
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{{NPCTableHead|Initial Defenders}}
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{{NPCTableRow|Frigate|4|Gistii Outlaw/Thug|trigger= Wave 2|note= Range: 45-55 km.}}
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|}
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{{NPCTableHead|Wave 2}}
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{{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Wave 3|note= Range: 55-65 km.}}
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{{NPCTableRow|Destroyer|2|Gistior Defiler/Haunter|note=Range: 45-55 km.}}
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|}
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{{NPCTableHead|Wave 3}}
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{{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Final Wave}}
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{{NPCTableRow|Cruiser|2|Gistum Breaker/Defender|point= Yes|ewar= Web|trigger= Unlocks acceleration gate to second pocket}}
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|}
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{{NPCTableHead|Upon Approach to Acceleration Gate}}
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{{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian}}
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|}
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=== Second pocket ===
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{{NPCTableHead|Structures and Asteroids}}
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{{NPCTableRow|Structure|1|Angel Drug Lab (SEE WARNING)|trigger=Armor damage spawns Drug Lab Defense spawn; destruction has a chance for escalation}}
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{{NPCTableRow|Structure|1|Abandoned Shipyard}}
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{{NPCTableRow|Asteroid|1|Scordite}}
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{{NPCTableRow|Asteroid|15|Veldspar}}
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|}
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{{NPCTableHead|Initial Defenders}}
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{{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 10 km.}}
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{{NPCTableRow|Cruiser|2|Gistum Breaker/Defeater|ewar= Web|trigger= Wave 2|note= Range: 10 km.}}
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{{NPCTableSeparator|Initial Defenders Reinforcements}}
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{{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 55 km.}}
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|}
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{{NPCTableHead|Wave 2}}
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{{NPCTableRow|Frigate|2|Gistii Ambusher/Raider|ewar= TP|trigger= Wave 3|note= Range: 55-65 km.}}
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|}
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{{NPCTableHead|Wave 3}}
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{{NPCTableRow|Frigate|3|Gistii Ambusher/Hunter/Impaler/Raider}}
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{{NPCTableRow|Cruiser|2|Gistium Liquidator/Impaler/Marauder)}}
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|}
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{{Note box |NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.
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|italics= no}}
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{{Important note box |**WARNING**
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 +
PROCEEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill]]
  
SECOND POCKET
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You will know if this has occurred if you receive a message that states:
Initial Defenders:<br>
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{{Color box|color= black| border= white
-- Group 1: 2 to 3 Frigates (Gistii Ambusher, Gistii Hunter, Gilii Impaler, or Gilii Raider) and 2 Cruisers (Gistum Breaker or Gistum Defeater)<br>
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|While fighting the last defenders of this hideout, you <br>
-- Group 2: 2 to 3 Frigates (Gistii Ambusher/Raider)<br>
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noticed three of their ships warp out and disappear from<br>
-- Range: Group 1 - 10 km., Group 2: 55km
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radar. Your navigational computer has had a few minutes <br>
-- Triggers: Begins approximate 1 to 2 min countdown to Wave 2.<br>
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now to mull over the data they left and has come up with<br>
Wave 2:<br>
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a probable destination in case you want to chase them.| italics= no}}
-- 2 to 3 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
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}}
-- Range: Varies
 
-- Triggers: Arrival of Wave 2 starts approximately 2 min countdown to Wave 3.<br>
 
Wave 3:<br>
 
-- 1 or 2 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
 
-- 1 or 2 Cruisers (Gistum Liquidator and/or Gistum Marauder<br>
 
<br>
 
{{note box | NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.<br> | italics=no}}
 
<br>
 
<br>
 
{{ important note box | **WARNING**<br>
 
PROCEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill|BLUE PILL]]<br>
 
You will know if this has occurred if you receive a message that states:'''
 
      "While fighting the last defenders of this hideout, you  
 
      noticed three of their ships warp out and disappear
 
      from radar. Your navigational computer has had a  
 
      few minutes now to mull over the data they left and  
 
      has come up with a probable destination in case you  
 
      want to chase them."<br> | italics=no}}
 
<br>
 
  
ANGEL DRUG LAB
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==== Angel Drug Lab ====
Lab Defense Spawn Wave:<br>
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{{NPCTableHead|Lab Defense Spawn}}
-- 3 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
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{{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian|ewar= TP|trigger= Commander spawn}}
-- Triggers: '''MAY''' casuse arrival of Commander Spawn.<br>
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|}
Commander Spawn:<br>
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{{NPCTableHead|Commander spawn (Optional)}}
-- 1 Commander Frigate (Domination Hijacker)
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{{NPCTableRow|Commander Frigate|1|Domination Hijacker}}
-- Range: Varies
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|}
-- Triggers: End of Site or Site Escalation
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<br>
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== Escalation ==
<br>
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This site can escalate to [[Blue Pill]]
<small>Information included in this wiki was taken from actual Eve University player experience and extensive web research.
 
(Wiki updated 10 May 2018)
 
</small><br>
 
<br>
 
<br>
 
  
 
== Rewards ==
 
== Rewards ==
This site may escalate to [[Blue Pill]].
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Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK
Commander may drop Faction Ammo, Criminal Tags, Modules, and/or Tech 2 Salvage.
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 +
<small>Information included in this wiki was taken from actual EVE University player experience and extensive web research.</small>
 +
 
 +
<small>(Wiki updated 10 May 2018)</small>
 +
 
 +
[[Category:Combat Anomalies]]

Latest revision as of 12:58, 5 February 2024

Site Details
Angel Hideout
Type Unrated Complex
Found in High
Max ship size Destroyer
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Sig. strength 20% in High

The Angel Hideout is a combat anomaly found in Angel infested regions.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 18-25
Icon red destroyer.png Destroyers 3-6
Icon red cruiser.png Cruiser 4-7

Walk through

First pocket

Stuctures and Asteroids
WD EWAR L


Acceleration Gate 1 x Acceleration Gate Locked
Structure 1 x Abandoned Shipyard
Structure 2 x Angel Bunker
Structure 2 x Angel Lookout
Asteroid 50 x Veldspar
Initial Defenders
WD EWAR L


Frigate 4 x Frigate Gistii Outlaw/Thug Range: 45-55 km. Wave 2
Wave 2
WD EWAR L


Frigate 2 x Frigate Gistii Ambusher/Hunter/Impaler/Raider Range: 55-65 km. Wave 3
Destroyer 2 x Destroyer Gistior Defiler/Haunter Range: 45-55 km.
Wave 3
WD EWAR L


Frigate 2 x Frigate Gistii Ambusher/Hunter/Impaler/Raider Final Wave
Cruiser 2 x Cruiser Gistum Breaker/Defender Unlocks acceleration gate to second pocket Stasis Webifier
Upon Approach to Acceleration Gate
WD EWAR L


Frigate 3 x Frigate Gistii Nomad/Ruffian

Second pocket

Structures and Asteroids
WD EWAR L


Structure 1 x Angel Drug Lab (SEE WARNING) Armor damage spawns Drug Lab Defense spawn; destruction has a chance for escalation
Structure 1 x Abandoned Shipyard
Asteroid 1 x Scordite
Asteroid 15 x Veldspar


Initial Defenders
WD EWAR L


Frigate 3 x Frigate Ambusher/Hunter/Impaler/Raider Range: 10 km. Wave 2
Cruiser 2 x Cruiser Gistum Breaker/Defeater Range: 10 km. Wave 2 Stasis Webifier
Initial Defenders Reinforcements
Frigate 3 x Frigate Ambusher/Hunter/Impaler/Raider Range: 55 km. Wave 2
Wave 2
WD EWAR L


Frigate 2 x Frigate Gistii Ambusher/Raider Range: 55-65 km. Wave 3 Target Painter
Wave 3
WD EWAR L


Frigate 3 x Frigate Gistii Ambusher/Hunter/Impaler/Raider
Cruiser 2 x Cruiser Gistium Liquidator/Impaler/Marauder)


NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.


**WARNING**

PROCEEDING FURTHER MAY RESULT IN SITE ESCALATION TO Blue Pill

You will know if this has occurred if you receive a message that states:

While fighting the last defenders of this hideout, you

noticed three of their ships warp out and disappear from
radar. Your navigational computer has had a few minutes
now to mull over the data they left and has come up with

a probable destination in case you want to chase them.

Angel Drug Lab

Lab Defense Spawn
WD EWAR L


Frigate 3 x Frigate Gistii Nomad/Ruffian Commander spawn Target Painter
Commander spawn (Optional)
WD EWAR L


Commander Frigate 1 x Commander Frigate Domination Hijacker

Escalation

This site can escalate to Blue Pill

Rewards

Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK

Information included in this wiki was taken from actual EVE University player experience and extensive web research.

(Wiki updated 10 May 2018)