Difference between revisions of "Getting Started in EVE Online"

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Other corporations that are a good starting point are:
 
Other corporations that are a good starting point are:
  
[[Red vs. Blue]] - Two corporation that are locked into an eternal war. They provide free ships and constant thrill.
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[https://forums.eveonline.com/default.aspx?g=posts&m=24444 Red vs. Blue] - Two corporation that are locked into an eternal war. They provide free ships and constant thrill.
  
[[Brave Newbies Inc]] - A newbie organisation that mainly focuses on PvP in low and nullsec.
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[https://bravenewbies.net/wp/ Brave Newbies Inc] - A newbie organisation that mainly focuses on PvP in low and nullsec.
  
 
=Advancing your Career=
 
=Advancing your Career=

Revision as of 16:04, 27 October 2013

This article should be cleaned up or improved. The reason is: unspecified

Welcome to EVE Online! You are now a citizen of New Eden. This guide will lead you step by step on your way of surviving and even prosper in this cold and harsh place. You can read it whole or just on-the-fly while you are making your first steps in EVE. You can also go to Youtube and watch the How to Survive EVE Online video series by Seamus Donohue.

Character Creation

The first decision you have to make is to choose a race for your character. There are 4 major factions in the game: Caldari, Gallente, Minmatar and Amarr. Each faction has three sub-races. But fear not, you cannot make any mistake in this step. In EVE Online every character can learn every skill. That means that even as Amarr you can fly Minmatar ships when you get the appropriate skills. Your choice of race therefore mainly determines the look of your character and your role-playing opportunities if you choose to do so. So pick whatever race you want. See the Character Creator guide on the UniWiki for details on creating a character and portrait.

Name and Portrait

Try to pick a decent name for yourself. Your name is part of your identity, and it will influence how your corpmates think of you. In EVE Online, most corporations make use of voice communication during fleet operations, and will make their voice server available for casual chatter also. You will sometimes need to identify yourself with your name while issuing orders or making reports on voice comms. Your name will be used by fleetmates to give you intel or orders. Having a name that is simple and easily pronounceable will make things easier for everyone. Pick your name carefully, especially your first name, as that will often be used as your callsign during fleet ops. You cannot change your name after character creation.

If you pick a stupid name for yourself, you should prepare for some people to not take you seriously.

Many races have portraits that are hideous and others are quite pleasing to the eye. Whether you go for a scary or an alluring portrait, do spend some time crafting it.

The Tips For Character Creation site may be of help for aesthetic portrait design.

Starting your Career

The Tutorial

As soon as you complete your character and are thrown into the Captains Quarters you are greeted by Aura. Aura acts as a short tutorial, explaining all the basic controls and the interface. Read everything she says and follow her instructions. You will be given several missions. The first one gets you into your very first space ship. Afterwards you will learn how to shoot at thing and how to use Stargates in order to travel the galaxy. Everything should be pretty self-explanatory. But if you ever become stuck, look at the chat window in the lower left corner of your screen. You will see the names of three channels: Local, Corp and Rookie Help. Below that are several symbols. Click on the speech bubble. You will see a couple of folders. Click on help and look for the channel named EVE University (E-Uni). Click join. You are now in the public E-Uni channel where every possible question you might have will be answered!

The Career Agents

After you completed the basic tutorial Aura will send you to the so called career agents. These are 5 agents that will introduce you to the archetypes of things you can do for a living. They will teach you everything you need to know to start your career in EVE. They will also provide a generous amount of ships, modules, skill books and ISK. In addition the last mission of every career agent is a story-line mission. That means you will get a lot of standing with the faction of that agent. It is therefore highly recommended to do all missions they offer. Completing at least one set of 5 career agents is compulsory if you want to join E-Uni. Since their rewards are better than what you will find on your typical Level 1 mission while taking less time, you should consider doing all 3 sets of career agents for your faction. This will give you a lot of standing and ISK right from the start.

The Sisters of EVE Epic Arc: Blood-Stained Stars

After you have completed Career missions, you will have an opportunity to continue your missioning career in a fun way. The so called Sisters of Eve Epic arc The Blood-Stained Stars awaits you. To start it you should go to the Arnon system and talk to Sister Alitura at the Sisters of EVE Bureau. You will now be send on a chain of increasingly difficult missions. You will find out about rogue drones and the secret society of concsious thought. You will also be send around all over the galaxy and have a chance to learn about the culture of the different factions.

While doing the epic arc you should focus on training your combat skills. While the first missions are very easy, some missions like Burning down the hive and the two final bosses have a reputation of simply smashing new players. So go on and train the weapon and ship skills of your chosen faction. At the end of the epic arc you should be able to fly a cruiser. If you still need help, ask around in Local or in the E-Uni chat.

Further information and tips on how to run some of the missions can be found in our wiki: The Blood-Stained Stars, and also on EVE Survival: Blood-Stained Stars

Join a Corporation

Now is a good time to think about joining a corporation. Being a member of a well established corporation brings many benefits such as free ships and modules, missioning support, advice and of course fun fleet operations. As a newbie you should consider joining the EVE University. Besides the awesome wiki you are currently reading, we also provide ship replacement, subsidized implants, lessons and valuable hand on experience in our fleet operations and the low-, null- and wormhole campusses.

Other corporations that are a good starting point are:

Red vs. Blue - Two corporation that are locked into an eternal war. They provide free ships and constant thrill.

Brave Newbies Inc - A newbie organisation that mainly focuses on PvP in low and nullsec.

Advancing your Career

Now that you have completed the career agents and the SOE Epic Arc and joined a corporation you can decide what you want to do in EVE for the foreseeable future. Below are some suggestions for the most common ways of making ISK. They include a short introduction and links to further your knowledge.

Security Missions

Doing Security Missions is one of the two most common career choices next to Mining. In its essence you keep doing combat missions while increasing your combat skills and your standing. This then allows you to do more difficult missions with higher risk/reward. The upside of this career is, that every skill you learn for PvE is also useful for PvP. And in the end you can naturally progress to Incursions which are the best source of PvE ISK out there.

The UniWiki has a basic Missions article. The Evelopedia has a Missions Guide which can help you decide which corp and department you want to run missions for. Pilots who wish to mission close to the EVE University HQ in Aldrat often run missions for the Minmatar Mining Corporation in nearby systems. Other corps to mission for in nearby systems are listed in the Mission Guide to Aldrat.

We recommend declining kill missions against the four main empire factions (Amarr, Caldari, Gallente, and Minmatar) to avoid losing access to empire space. Having -5 or below standings with an empire faction can cause problems during war fleets, lowsec patrols, wormhole ops, and many other circumstances. This can also cause problems if you later join a corp that has their HQ in a faction's empire space that is denied to you, or if you join a nullsec alliance whose nearest empire space is denied to you. When you have -2 or below standing with a faction, only the Level 1 agents will be available to grind standings, which could be a lengthy process. You will know if a mission is a faction kill mission because it will have the faction's logo next to the objective.

You can check mission information before accepting or declining on EVE Survival. If you want to find agents close to a particular system, you can use the Agent Rangefinder web application. There is a database of agents available on the EVE Agents website. Some of the entries are outdated and you should always check in-game to confirm the existence and location of the agent. You can also use the map to see systems where you have agents available to you. Open the map (F10), go to the Star Map tab, go to the Stars sub-tab, go to the My Information section and select My Available Agents. Flattening the map can make it easier to navigate. Hovering your cursor over these star systems will list the available agents along with their respective corporation, level, quality, and division.

You should also listen to these classes

Career Choices

Although most players start making ISK in EVE by running missions, there are plenty of other ways to make a fortune. The Tutorial Agents give brief insight into some of the many careers in EVE. You are not restricted to the list below, but here are some popular choices:

  • Ratting - Killing NPC pirates ("rats") for bounty rewards and loot.
  • Exploration - The search for hidden combat, relic and data sites.
  • Mining - Farming asteroids or ice belts.
  • Science and Industry - Reasearching Blueprints and producing items out of them.
  • Trading and Hauling - Playing the market in different ways.
  • Piracy - Leeching on the effort of your fellow players by blowing them up.
  • PLEX - Buy a PLEX with real money and sell them on the market. Not a career, but definitely quick ISK

For further details on career choices (and PLEX), read our guide on earning ISK.

Skills and Learning

How to Learn

Apart from ISK, skills are the most important thing that new characters are short on. The skill and learning system is quite complex, and understanding it from the beginning will pay off very quickly. Take the time to understand how Skills and Learning works.

What to Learn

The Skills and Learning guide gives helpful suggestions. While you are considering your choice of career, you may wish to round out your skillbase by consulting the Basic Skills or Support Skills guides. You can use 3rd party software such as EveMon to plan your skill training.

Neural Remap

A brief word on neural remaps: New players have access to two neural remaps, and older players have one per year. Do not use a neural remap early in your career until you are certain what you want to train for the next 6 to 12 months. Then use EveMon to give you the optimal neural remap for that skill plan.

Fitting your Ship

For general principles for fitting ships, read our Fitting Guidelines. For a list of rigs and module types, with short descriptions, visit our Fitting Modules and Rigs Guide. You can plan your fittings with 3rd party software such as EFT, EveHQ, or Pyfa.

Ship Fitting Guides

These basic ship fitting articles also contain recommended skills for specific fittings.

Ship Fitting Guides -- Amarr | Caldari | Gallente | Minmatar | ORE

EVE University Forum

As a new player, don't be afraid to ask for fitting advice in the EVE University PvP and PvE ship setup forums. This should be the first place for new players to look for fits and ask for advice. These forums are restricted to EVE University members and alumni.

Other Web Sites

  • Failheap Challenge: This site has both PvP and PvE forums. Some threads are quite old and the discussions can be outdated in the earlier posts. Failheap is often a very good place for experienced pilots to find fittings, and many threads will also have tactic discussions on how to use them. Most of the fits are meant for older pilots with excellent fitting skills, and it can be harder to find fits that work for low skill points.

Next Steps

Buddy Invites

You can send friends a buddy invite which will give them an extended 21-day trial. If your buddy upgrades to a full account, you will receive 30 free days added to your account.

If you wish to start a second account, you can send yourself a buddy invite, and collect 30 free days on your first account when you upgrade the second account to a full membership.

The buddy invite page is available through the Account Management page in the eve-online.com site.

Related Links