Difference between revisions of "Interdiction Nullifier"

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Changed in 2021, Interdiction Nullification is now an extra module that allows a ship to bypass [[Tackling#Warp_disruption_fields|Interdiction bubbles]], which can be put up by [[Interdictors]], [[Heavy Interdictors]], and [[Mobile Warp Disruptors]].
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{{Cleanup|Page does not fit in with the other Wiki Pages and does not follow the Manual of Style|date= 2023-03-07}}
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Interdiction Nullification is a module that allows a ship to bypass [[Tackling#Warp_disruption_fields|Warp Disruption Fields]].
  
== Passive Nullification and usage==
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== Passive Nullification and Usage==
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Passive Nullification was removed in May 2021 from all ships, and added to [[shuttles]].
  
Shuttles were given the ability to bypass bubbles, and Passive Nullification was removed in May 2019 from all other ships.   No other ship has passive nullification other than these ships.
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The usage of these modules is similar to warp core stabilizers - you can activate them while cloaked. The nullifier lasts as long as the Activation Time/Duration, and during that time, they can enter [[Warp|warp]] while in [[Tackling#Warp_disruption_fields|Interdiction Bubble]]. Interdiction Nullifier negates both warp disruption fields ship is in and ship could get into after warping(i.e. it negates effect of drag/catch bubbles). If you fail to warp out of the bubble before your nullifier ends, your ship fails to warp.
  
The usage of these modules are unique in that you can activate them while cloaked. The nullifier lasts as long as the Activation Time/Duration, and during that time, they can enter [[Warp|warp]]. They then do the math associated with landing where they intend instead of staying/landing in the bubble. If you fail to warp out of the bubbles before your nullifier ends, your ship fails to warp.
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== Ships ==
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* [[Interceptors]] - Replaced the passive version. The fleet version get an 80% reduction in reactivation delay and penalties and doubled duration.
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* Tech I [[Haulers]], [[Blockade Runners]], [[Deep Space Transports]] - Able to fit interdiction nullifier.
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* [[Covert Ops]] Frigates (except [[Stealth Bombers]]) - Able to fit interdiction nullifier.
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* [[Strategic Cruisers]] - Replaced the passive version.
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* [[Victorieux Luxury Yacht]] - Replaced the passive version.
  
== Ships ==
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== Fitting ==
* [[Interceptors]] (The scout version get a cooldown bonus)
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Interdiction Nullifier is high slot module. It passively reduces ship's drone bandwidth, targeting range, and scan resolution by 50%.
* [[Blockade Runners]]
 
* [[Deep Space Transports]]
 
* Tech I [[Haulers]]
 
* [[Covert Ops]] Frigates (But not [[Stealth Bombers]])
 
* [[Victorieux Luxury Yacht]]
 
* [[Strategic Cruisers]]
 
  
== Fitting and use ==
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Fitting the following modules to your ship will prevent the Interdiction Nullifier from nullifying disruption field effect:
Interdiction Nullifiers are high slot modules. They reduce your drone bandwith, targeting range, and scan resolution by 50%.  They are all 5 m^3 in size.  They vary in a small amount of ways.
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* [[Electronic_Countermeasures#ECM_equipment_and_ships|Burst Jammers]]
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* [[Rigs#Astronautic|Higgs Anchor]]
  
 
== Types ==
 
== Types ==
{| class=wikitable style="font-size:90%;"
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{| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;"
|- style="background-color:#222222;"
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! style="background-color:#333333;text-align:left;" | Module
! Name
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! style="background-color:#333333;" | [[File:icon_cpu.png|26px|link=|CPU required (TF)]]
! Activation Cost
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! style="background-color:#333333;" | Activation Cost
! Activation Delay
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! style="background-color:#333333;" | Activation Delay
! Activation Time/Duration
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! style="background-color:#333333;" | Activation Time/Duration
! CPU Usage
 
 
|-
 
|-
| Interdiction Nullifier I
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| style="text-align:left;"| Interdiction Nullifier I
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| 38
 
| 50 GJ
 
| 50 GJ
 
| 100 seconds
 
| 100 seconds
 
| 10 seconds
 
| 10 seconds
| 38 tf
 
 
|-
 
|-
| Compact Interdiction Nullifier
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| style="text-align:left;"| Compact Interdiction Nullifier
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| 32
 
| 50 GJ
 
| 50 GJ
 
| 130 seconds
 
| 130 seconds
 
| 12 seconds
 
| 12 seconds
| 32 tf
 
 
|-
 
|-
| Enduring Interdiction Nullifier
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| style="text-align:left;"| Enduring Interdiction Nullifier
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| 38
 
| 35 GJ
 
| 35 GJ
 
| 130 seconds
 
| 130 seconds
 
| 12 seconds
 
| 12 seconds
| 38 tf
 
 
|-
 
|-
| Interdiction Nullifier II
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| style="text-align:left;"| [[File:Icon tech2.png|16px]] Interdiction Nullifier II
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| 46
 
| 50 GJ
 
| 50 GJ
 
| 150 seconds
 
| 150 seconds
 
| 15 seconds
 
| 15 seconds
| 46 tf
 
 
|}
 
|}
  
 
== History ==
 
== History ==
Interdiction nullifiers were introduced on 2021-05-18.<ref>[https://www.eveonline.com/news/view/patch-notes-version-19-04#2021-05-18.1 Patch notes] and [https://www.eveonline.com/news/view/nullification-and-warp-module-update-live-now news post] for the changes to [[Interdiction Nullifier|nullification]] and [[warp core stabilizer|warp core stabilizers]].
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Interceptors lost their innate interdiction nullification when the interdiction nullifier modules were introduced on 2021-05-18.<ref>[https://www.eveonline.com/news/view/patch-notes-version-19-04#2021-05-18.1 Patch notes] and [https://www.eveonline.com/news/view/nullification-and-warp-module-update-live-now news post] for the changes to nullification.</ref>
  
[https://support.eveonline.com/hc/en-us/articles/4500991290908-Interdiction-Nullifiers] is the support page on this.
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== References ==
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<references />
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[https://support.eveonline.com/hc/en-us/articles/4500991290908-Interdiction-Nullifiers| Interdiction Nullifiers Support page on Eveonline.com]

Latest revision as of 20:58, 26 July 2023

This article should be cleaned up or improved, as of 2023-03-07.
The reason is: Page does not fit in with the other Wiki Pages and does not follow the Manual of Style

Interdiction Nullification is a module that allows a ship to bypass Warp Disruption Fields.

Passive Nullification and Usage

Passive Nullification was removed in May 2021 from all ships, and added to shuttles.

The usage of these modules is similar to warp core stabilizers - you can activate them while cloaked. The nullifier lasts as long as the Activation Time/Duration, and during that time, they can enter warp while in Interdiction Bubble. Interdiction Nullifier negates both warp disruption fields ship is in and ship could get into after warping(i.e. it negates effect of drag/catch bubbles). If you fail to warp out of the bubble before your nullifier ends, your ship fails to warp.

Ships

Fitting

Interdiction Nullifier is high slot module. It passively reduces ship's drone bandwidth, targeting range, and scan resolution by 50%.

Fitting the following modules to your ship will prevent the Interdiction Nullifier from nullifying disruption field effect:

Types

Module CPU required (TF) Activation Cost Activation Delay Activation Time/Duration
Interdiction Nullifier I 38 50 GJ 100 seconds 10 seconds
Compact Interdiction Nullifier 32 50 GJ 130 seconds 12 seconds
Enduring Interdiction Nullifier 38 35 GJ 130 seconds 12 seconds
Icon tech2.png Interdiction Nullifier II 46 50 GJ 150 seconds 15 seconds

History

Interceptors lost their innate interdiction nullification when the interdiction nullifier modules were introduced on 2021-05-18.[1]

References

  1. ^ Patch notes and news post for the changes to nullification.

Interdiction Nullifiers Support page on Eveonline.com