Difference between revisions of "Planetary Interaction"

From EVE University Wiki
Jump to: navigation, search
(Initial draft copied from Dys Novus' outline)
 
(Redirected to Planetary Industry)
Tag: New redirect
 
(333 intermediate revisions by 91 users not shown)
Line 1: Line 1:
== Overview ==
+
#REDIRECT [[Planetary Industry]]
 
 
* What can you do with PI
 
* What Can't you do with PI
 
* What do you get out of investing time in PI
 
 
 
 
 
== Skills ==
 
 
 
* Skills here
 
 
 
 
 
== Industry ==
 
 
 
 
 
* What aspects of the economy are effected by PI
 
** NPC Seeded Goods/Production materials
 
** POS fuel, ect
 
 
 
* What ways are there to make money?
 
** Strip mining/Extractors only
 
** Low Level Production
 
** High Level Production/Running multiple colonies that feed eachother/Buying goods off the market to feed production
 
 
 
 
 
== Planets ==
 
 
 
''For more details, see [[Planets]]''
 
 
 
Planets come in all sorts of shapes and sizes, and accordingly provides differing materials
 
 
 
 
 
== Resources ==
 
 
 
* Raw Materials/uses
 
** T1 Goods/uses
 
** T2 Goods/uses
 
** T3 Goods/uses
 
 
 
Needs tables and correlation to the [[Planets]] info
 
 
 
 
 
== Colonies ==
 
 
 
* General concept
 
** Setting up Command Centers, building off them
 
 
 
* Colony setups
 
** Efficiently placing your building to maximize CPU/powergrid use and profit
 
** Ratios of Extractors/Production Buildings/Links/Storage that a Command Center can handle at any one time
 
 
 
*Tips
 
**Struggles they may come up against, ect.
 
 
 
 
 
== Profit! ==
 
 
 
* Cultivating your colony
 
** Keeping tabs on Extractors and relocating them or surveying for new resources when your current vein is depleted
 
** Launching your goods for sale on the market
 
** Restructuring a colony to meet current needs
 
** Not forgetting it's there
 
 
 
* General guide to goods prices (post launch)
 

Latest revision as of 13:21, 20 June 2021

Redirect to: