Difference between revisions of "Planetary Interaction"

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#REDIRECT [[Planetary Industry]]
[[Category:Industry]]
 
[[Category:Planetary Interaction]]
 
== Overview ==
 
 
 
* What can you do with PI
 
* What Can't you do with PI
 
** You cannot see or attack another player's on-planet assets. They are instanced, so potentially every player in the EVE universe could inhabit the same planet(s).
 
* What do you get out of investing time in PI
 
 
 
== Skills ==
 
 
 
* Planetology - int/mem 3x -  The understanding of planet evolution and the fundamentals of resource extraction.
 
* Advanced Planetology - int/mem 5x - Advanced understanding of planet evolution and the fundamentals of resource extraction.
 
* Interplanetary Consolidation - cha/int 4x - For each rank in this skill, you may install a command center on one additional planet, to a maximum of 6 planets. You can have only one command center per planet. Cannot be trained on Trial Accounts.
 
*Command Center Upgrades - cha/int 4x - Each rank in this skill improves the quality of command facility available to you, in turn allowing for a greater number of connected facilities on that planet. Cannot be trained on Trial Accounts.
 
* Remote Sensing - int/mem 1x -The ability to gather and analyze remote sensing data from satellites in orbit around a planet and to produce proper calibrated surveys.
 
**Level 1: allows scans within 1 ly
 
**Level 2: allows scans within 3 ly
 
**Level 3: allows scans within 5 ly
 
**Level 4: allows scans within 7 ly
 
**Level 5: allows scans within 9 ly
 
 
 
 
 
== Planets ==
 
 
 
''For more details, see [[Planets]]''
 
 
 
Planets come in all sorts of shapes and sizes, and accordingly provides differing materials
 
 
 
>> Suggestion: Table with resources on the X-axies, planet types on the Y axis and highlight the squares to show which planets contain which resources.
 
 
 
 
 
== Resources ==
 
 
 
* Raw Materials/uses
 
** T1 Goods/uses
 
** T2 Goods/uses
 
** T3 Goods/uses
 
 
 
Needs tables and correlation to the [[Planets]] info.
 
 
 
 
 
== Industry ==
 
''For more details, see [[Planetary Industry]]''
 
 
 
* What aspects of the economy are effected by PI
 
** NPC Seeded Goods/Production materials
 
** POS fuel, ect
 
 
 
* What ways are there to make money?
 
** Strip mining/Extractors only
 
** Low Level Production
 
** High Level Production/Running multiple colonies that feed eachother/Buying goods off the market to feed production
 
 
 
 
 
== Colonies ==
 
 
 
* General concept
 
** Setting up Command Centers, building off them
 
 
 
* Colony setups
 
** Efficiently placing your building to maximize CPU/powergrid use and profit
 
** Ratios of Extractors/Production Buildings/Links/Storage that a Command Center can handle at any one time
 
**Storage (Surface, orbital cargo links, classic station hangars, ect)
 
 
 
*Managing multiple colonies
 
**Up to 6 colonies
 
**Resource gathering colonies/production colonies
 
**Hauling between colonies
 
 
 
 
 
*Tips
 
**Struggles they may come up against, ect.
 
 
 
 
 
== Profit! ==
 
 
 
* Cultivating your colony
 
** Keeping tabs on Extractors and relocating them or surveying for new resources when your current vein is depleted
 
** Launching your goods for sale on the market
 
** Restructuring a colony to meet current needs
 
** Not forgetting it's there
 
 
 
* General guide to goods prices (post launch)
 
 
 
 
 
==FAQ==
 
 
 
*Q: Can I colonize planets in wormholes?
 
**A: Yes you can.
 
 
 
*Q: Can I attack another player's planet?
 
**A: No you cannot. You can neither see nor attack another player's structures.
 
 
 
*Q:
 
**A:
 
 
 
*Q:
 
**A:
 
 
 
== Related Links ==
 
 
 
* [[Planetary Interaction Taskforce]] - Central team organizing page
 
* [[Planets]] - Details on planets
 
* [[Planetary Industry]] - Details on PI production
 
* [[Colony]] - Details on colonies
 

Latest revision as of 13:21, 20 June 2021

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