Difference between revisions of "Relay events"

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=== Set-up ===
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{{EVEUniEvent
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| name = Relay Events
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| description =
 
* Assembled players are divided into two teams.
 
* Assembled players are divided into two teams.
* Each team is provided with an assortment of modules and T1 industrial hulls, and has fifteen minutes to collectively build a hauler of their choice.
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* Each team is provided with an assortment of modules and T1 [[hauler]] hulls, and has fifteen minutes to collectively build a hauler of their choice.
* After the fifteen minutes have passed, the host gives each team a bundle of bookmarks. The bookmarks need to be transferred to the industrial's cargohold for now.
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* After the fifteen minutes have passed, the host gives each team a bundle of bookmarks. The bookmarks need to be transferred to the hauler's cargohold for now.
 
* After each team has decided on an order for the relay, the first pilots board their respective hauler fits and everybody undocks. Everybody who isn't flying a hauler needs to be in their pod.
 
* After each team has decided on an order for the relay, the first pilots board their respective hauler fits and everybody undocks. Everybody who isn't flying a hauler needs to be in their pod.
* The first hauler pilot drags the bookmark labelled '1' into their private folder and warps to the coordinates.
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* The first hauler pilot drags the bookmark labeled '1' into their private folder and warps to the coordinates.
* When they reach their destination, they tell the second hauler where to find them and waits for them to arrive on-grid.
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* When they reach their destination, they tell the second hauler where to find them and wait for them to arrive on-grid.
 
* The first hauler then ejects themselves from their ship, and the second hauler boards it.
 
* The first hauler then ejects themselves from their ship, and the second hauler boards it.
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* The second hauler warps to the bookmark labeled '2' after they've dragged it into their private folder.
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* This continues with the third, then the fourth hauler (or however many depending on team numbers).
 
* Whichever team completes its relay and reaches the final bookmark first wins.
 
* Whichever team completes its relay and reaches the final bookmark first wins.
  
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| scheduling =
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*(Day, Date, Month)
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*(Time, Plus Event Duration Estimate)
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*(Form up Location)
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| requirements =
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*[[Mumble]]
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*Be in (Form Up Location) at the start of the operation.
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| recommendations =
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| fitting =
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| warnings =
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| additional information =
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}}
 
[[Category:Events]]
 
[[Category:Events]]

Latest revision as of 20:00, 7 November 2022

Relay Events

  • Assembled players are divided into two teams.
  • Each team is provided with an assortment of modules and T1 hauler hulls, and has fifteen minutes to collectively build a hauler of their choice.
  • After the fifteen minutes have passed, the host gives each team a bundle of bookmarks. The bookmarks need to be transferred to the hauler's cargohold for now.
  • After each team has decided on an order for the relay, the first pilots board their respective hauler fits and everybody undocks. Everybody who isn't flying a hauler needs to be in their pod.
  • The first hauler pilot drags the bookmark labeled '1' into their private folder and warps to the coordinates.
  • When they reach their destination, they tell the second hauler where to find them and wait for them to arrive on-grid.
  • The first hauler then ejects themselves from their ship, and the second hauler boards it.
  • The second hauler warps to the bookmark labeled '2' after they've dragged it into their private folder.
  • This continues with the third, then the fourth hauler (or however many depending on team numbers).
  • Whichever team completes its relay and reaches the final bookmark first wins.

Scheduling

  • (Day, Date, Month)
  • (Time, Plus Event Duration Estimate)
  • (Form up Location)

Requirements

  • Mumble
  • Be in (Form Up Location) at the start of the operation.