Difference between revisions of "Sansha Watch"

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(Fixed a typo. Also, an Overseer does not always spawn - A Centum Loyal Hellhound may spawn in its place (This has happened the last 3 times I have ran this site))
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This site's acceleration gate allows only Battlecruiser class ships or lower and their Tech 2 equivalents to enter the site. Flying too close (4 km) to the second gate will trigger a large spawn. Shoot the Sansha Mind Control Tower to get the Centum Militant Supervisor to spawn. He's got the good stuff.
 
This site's acceleration gate allows only Battlecruiser class ships or lower and their Tech 2 equivalents to enter the site. Flying too close (4 km) to the second gate will trigger a large spawn. Shoot the Sansha Mind Control Tower to get the Centum Militant Supervisor to spawn. He's got the good stuff.
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The first pocket can be skipped if you have a Sansha Silver Tag in your cargo hold. This will be consumed when the acceleration gate is activated.
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== Walkthrough ==
 
== Walkthrough ==
 
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Revision as of 08:50, 25 April 2020

Site Details
Sansha Watch
Type Unrated Complex
Rating Unrated
Found in High
Max ship size T2 Battlecruiser
Pirate faction Sansha
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
53% Electromagnetic damage EM
47% Thermal damage Th
Sig. Strength 5% in High Sec

An Unrated Complex that can be scanned down with scanner probes. It is commonly found in highsec systems occupied by the Sansha's Nation pirate faction.

The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Cruiser class or smaller. There are two variations of the site.

This site's acceleration gate allows only Battlecruiser class ships or lower and their Tech 2 equivalents to enter the site. Flying too close (4 km) to the second gate will trigger a large spawn. Shoot the Sansha Mind Control Tower to get the Centum Militant Supervisor to spawn. He's got the good stuff.

The first pocket can be skipped if you have a Sansha Silver Tag in your cargo hold. This will be consumed when the acceleration gate is activated.

Walkthrough

Warpin message:
Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the Mind Control Tower vigorously.

First Room

WD EWAR L


Frigate 2-4 x Frigate Centii Facility Patroller Renamed Centii Plague
Sentry 8-10 x Sentry Centus Point Defence Battery
Cruiser 3-4 x Cruiser Centum Beast/Juggernaut
Reinforcement message:
The Patroller calls on reinforcements from a nearby pocket as he is attacked!
Reinforcement message:
Someone has entered the vicinity of the acceleration gate, and has awakened the Slave Commander!

Prepare for a fight, unless you have the means to bypass the gate's security system.

Reinforcement message:
Fool, you've overstepped your welcome here. Minions, defend your master!


Gate Proximity Wave (All Facility Patroller Destroyed Wave, triggered by approaching the gate)
WD EWAR L


Frigate 4-5 x Frigate Centii Plague/Enslaver
Cruiser 4 x Cruiser Centum Beast Tracking Disruptor
Battlecruiser 1 x Battlecruiser Centus Slave Commander unlocks gate Tracking Disruptor


Structures
WD EWAR L

Structures on site

Acceleration Gate 1 x Acceleration Gate Unlocks after Slave commander is dead Approach to trigger proximity wave
Structure 19 x Wall
Structure 12 x Storage Facility
Structure 12 x Landing Pad
Structure 5 x Junction
Structure 5 x Stationary Mammoth
Structure 4 x Frozen Corpse
Structure 2 x Ruins
Structure 2 x Ship Maintanance Facility
Structure 1 x Habitation Module
Asteroid 68 x Veldspar
Asteroid 15 x Scordite

Second Room


Ship will drop out of warp right next to a large group of pirate ships and Missile Towers. Aggression happens very quickly making it difficult to accurately log. Note that the True Sansha frigate commander may not always be present. The second wave might be triggered by killing the last ship.

Message in Local channel:
Signals coming from the Mind Control Tower resemble those used by Sansha commanders when they control their troops. The signals are emitting at a furious pace, indicating the residents of the Tower are becoming increasingly desperate.


Initial defenders(auto-aggro)
WD EWAR L


Frigate 3-4 x Frigate Centii Butcher/...
Commander Frigate 0-1 x Commander Frigate True Sansha Plague escalation trigger, triggers wave 2 faction modules
Destroyer 10 x Destroyer Centior Devourer/...
Cruiser 13-17 x Cruiser Centum Beast/... Tracking Disruptor
Sentry 4 x Sentry Centus Light Missile Battery


Wave #2
WD EWAR L


Destroyer 1 x Destroyer Centior Horror
Cruiser 9 x Cruiser Centum Beast/... Tracking Disruptor
Overseer triggered:
Someone has attacked the Mind Control Tower. The Overseer along with his cohorts have undocked to defend it!


Wave #3 (triggered by attacking the Mind Control Tower)
WD EWAR L


Cruiser 2 x Cruiser Supervisor Minion
Overseer Cruiser 0-1 x Overseer Cruiser Supervisor Militant escalation trigger
Cruiser 0-1 x Cruiser Centum Loyal Hellhound


Structures
WD EWAR L

Structures on site

Structure 10 x Centus Bunker may contain loot
Structure 6 x Shield Generator
Structure 6 x Auxiliary Power Array
Structure 5 x Reactor Array
Structure 3 x Storage Facility
Structure 1 x Sansha Minion Quarters
Structure 1 x Sansha Mind Control Tower triggers overseer wave
Asteroid 80 x Veldspar

Escalations

Destroying the True Sansha's faction spawn or the Centum Militant Overseer may trigger an expedition Nation on the Rise, with this message:

Nation on the Rise
A couple of the ships you destroyed bear different marks than the rest and after closer inspection you find that their navigation logs point to a place nearby as their home base.