Difference between revisions of "Shadow Serpentis Fleet Staging Point 2 and part 3"
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== Escalation: Shadow Serpentis Fleet Staging Point, Part 2 == | == Escalation: Shadow Serpentis Fleet Staging Point, Part 2 == | ||
+ | [https://youtu.be/_b5_TOIJKWg Video] | ||
=== First Pocket === | === First Pocket === | ||
Access: Gateless, Open Access <br> | Access: Gateless, Open Access <br> | ||
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− | {{NPCTableHead|Wave 2 ( | + | {{NPCTableHead|Wave 2 (4-5 min - or not)}} |
{{NPCTableRow|Sentry|3|Serpentis Cruise Missile Battery}} | {{NPCTableRow|Sentry|3|Serpentis Cruise Missile Battery}} | ||
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar=Neut}} | {{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar=Neut}} | ||
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Note: February 9th, 2020 - Sentry wave does in fact spawn, about 4-5 minutes after warp-in. They neutralize 61 GJ per cycle each. | Note: February 9th, 2020 - Sentry wave does in fact spawn, about 4-5 minutes after warp-in. They neutralize 61 GJ per cycle each. | ||
+ | |||
+ | Note: May 2020/2022 - The sentries never spawned. | ||
+ | |||
+ | Note: May 5th, 2023 - Sentry wave did spawn, Neutralizing 75 GJ per cycle each. | ||
=== Second Pocket === | === Second Pocket === | ||
− | This | + | This pocket offers no loot nor gives the escalation, only additional bounties and wrecks for salvage. |
{{NPCTableHead|Initial Defenders}} | {{NPCTableHead|Initial Defenders}} | ||
Line 87: | Line 92: | ||
This site can be hard or easy, depending on how you approach it. It is very easy to accidentally trigger all 3 reinforcement waves. They are triggered at 70% station shield, at 30% shield and at 50% armor. <br> | This site can be hard or easy, depending on how you approach it. It is very easy to accidentally trigger all 3 reinforcement waves. They are triggered at 70% station shield, at 30% shield and at 50% armor. <br> | ||
You should first clear out any NPCs. Then do minimal damage to get the stations shield to 70%, clear out that wave and repeat for the next wave and the last wave. Consider de-grouping launchers or/and only using some of the drones. If you do it in groups, coordinate with the others. Station tanks ~1,000 dps. Avoid using Sentry drones as they may auto aggress the structure <br> | You should first clear out any NPCs. Then do minimal damage to get the stations shield to 70%, clear out that wave and repeat for the next wave and the last wave. Consider de-grouping launchers or/and only using some of the drones. If you do it in groups, coordinate with the others. Station tanks ~1,000 dps. Avoid using Sentry drones as they may auto aggress the structure <br> | ||
+ | |||
+ | {{MessageBox|Trigger testimonial: | ||
+ | |My experience was quite different. During the initial wave, my drones accidentally shot the control tower. This immediately spawned waves 1 and 2, first volley spawned wave 1 and second volley spawned wave 2 before I recalled. For reference this was in a 0.3 system. Not certain of web max range, but it could not reach 75km. The neut towers, however, did reach that far.|collapsed=yes}} | ||
{{NPCTableHead|Station}} | {{NPCTableHead|Station}} |
Latest revision as of 20:41, 7 May 2023
Shadow Serpentis Fleet Staging Point 2 | |
---|---|
Type | Expedition |
Rating | Unrated |
Found in | Null |
Max ship size | Ungated |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Sig. strength | Expedition |
The Shadow Serpentis Fleet Staging Point is a expedition and the second and third part of Shadow Serpentis Fleet Staging Point.
Contents
Escalation: Shadow Serpentis Fleet Staging Point, Part 2
First Pocket
Access: Gateless, Open Access
This site is rather easy. Mind the wave trigger and destroy the Energy Neutralizers fast and you should have no problems. There are no warp disrupters on any of the NPCs, so you can come and leave as you see fit. Remember that since the site is gateless, you can make bookmarks you can warp to.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Destroyer Corelior Cannoneer/Sentinel | ||||
3 x Battlecruiser Corelum Captain/Captain Sentry | ||||
4 x Battleship Core Grand Admiral/Lord Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Sentry Serpentis Cruise Missile Battery | ||||
2 x Sentry Serpentis Energy Neutralizer Sentry II |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Elite Frigate Coreli Guardian Protector | ||||
3 x Destroyer Corelior Cannoneer/Sentinel | ||||
4 x Battleship Core Grand Admiral/Lord Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Corelior Cannoneer/Sentinel | ||||
2 x Cruiser Corelatis Captain/Captain Sentry | ||||
1 x Overseer Cruiser Serpentis Refinery Headmaster | ||||
2 x Battleship Core High Admiral |
Escalation message: |
---|
The last Serpentis Battleship sends out a distress signal before it goes down. Luckily your com systems have managed to decrypt the message and follow it to it's final destination. |
Note: December 29th 2018 - Sentry wave never spawned
Note: February 9th, 2020 - Sentry wave does in fact spawn, about 4-5 minutes after warp-in. They neutralize 61 GJ per cycle each.
Note: May 2020/2022 - The sentries never spawned.
Note: May 5th, 2023 - Sentry wave did spawn, Neutralizing 75 GJ per cycle each.
Second Pocket
This pocket offers no loot nor gives the escalation, only additional bounties and wrecks for salvage.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Coreli Guardian Protector | ||||
9 x Elite Cruiser Corelum Guardian Chief Guard/... | ||||
5 x Battleship Core Grand Admiral/Lord Admiral |
Escalation: Shadow Serpentis Fleet Staging Point, Part 3
Shadow Serpentis Fleet Staging Point 3 | |
---|---|
Type | Expedition |
Rating | Unrated |
Found in | Null |
Max ship size | Ungated |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Sig. strength | Expedition |
Access: Gateless, Open Access
This site can be hard or easy, depending on how you approach it. It is very easy to accidentally trigger all 3 reinforcement waves. They are triggered at 70% station shield, at 30% shield and at 50% armor.
You should first clear out any NPCs. Then do minimal damage to get the stations shield to 70%, clear out that wave and repeat for the next wave and the last wave. Consider de-grouping launchers or/and only using some of the drones. If you do it in groups, coordinate with the others. Station tanks ~1,000 dps. Avoid using Sentry drones as they may auto aggress the structure
Trigger testimonial: |
---|
My experience was quite different. During the initial wave, my drones accidentally shot the control tower. This immediately spawned waves 1 and 2, first volley spawned wave 1 and second volley spawned wave 2 before I recalled. For reference this was in a 0.3 system. Not certain of web max range, but it could not reach 75km. The neut towers, however, did reach that far. |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Serpentis Fleet Outpost |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Coreli Guardian Protector | ||||
2 x Elite Cruiser Corelum Guardian Chief Guard/... | ||||
5 x Battleship Core Grand Admiral/Lord Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Sentry Serpentis Cruise Missile Batteries |
Rewards
Est. value | |
---|---|
Part 1 | 8th Tier OPE, chance for faction cruiser module |
Par 2 | 22nd Tier OPE, chance for Vindicator BPC, Core A-type Deadspace module |