Difference between revisions of "The Score (Angel Cartel) (Level 3)"

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(Created page with "name=The Score, Level 3 (Angel Cartel) __NOTOC__{{survival copy}} Faction: Angel Cartel<br> Mission type: Encounter<br> Space type: Deadspace<br> Damage dealt: Exp, Kin (Some...")
 
m (Hirmuolio pine moved page The Score (Arch Angels) (level 3) to The Score (Angel Cartel) (level 3): Faction name)
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Revision as of 18:17, 20 January 2018

name=The Score, Level 3 (Angel Cartel) Template:Survival copy

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin (Some thermal missiles)
Recommended damage dealing: Exp, Kin
Recommended ships: Retribution, Drake, Hurricane
Video guide: http://youtu.be/vigv6oDUwqE

The exact names of ships may be different, but there should be the same number of frigates / destroyers / cruisers / battlecruisers etc. per spawn.

No hostiles at the initial gate.

Pocket 1

Ships spawn in small groups a few seconds apart, no initial aggro They all aggro when you shoot at any one. Acceleration gate at 40km.

Template:Image url="http://i.imgur.com/kpmnf2q.jpg" title="The Score, pocket 1" alt="The Score, pocket 1"

Single Group (40-70km):
7x Frigates (Gistii Ambusher/Nomad/Raider/Ruffian)**Target Paint**
2x Destoyers (Gistior Defacer/Haunter)
8x Cruisers (Gistum Crusher/Defeater/Depredator/Predator/Smasher)**Target Paint**

Asteroids:
Mining causes a few frigs to spawn during the process, 3 may be the most at one time.

Veldspar - 8 Asteroids - 199,996 units - 19,999.6 m3 Plagioclase - 6 asteroids - 173,925 units - m3 Pyroxeres - 6 asteroids - 191,877 units - 57563.1 m3

Structures:
No loot

Angel Bronze Tag from one of the wrecks

Pocket 2

Groups appear a few seconds apart, no initial aggro.

Template:Image url="http://i.imgur.com/ge82ogh.jpg" title="The Score, pocket 2" alt="The Score, pocket 2"

Group 1 (60-70km) (left):
6x Frigates (Gistii Ambusher/Raider/Thug)
4x Cruisers (Gistum Centurion/Depredator/Liquidator/Phalanx/Predator)
1x Battlecruiser (Gistatis Primus/Tribuni)

Group 2 (60-65km) (right):
2x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)
2x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)

Tip:
Group 1 is the objective. Shooting at it causes full pocket aggro.

Bounty:
Total bounty 945,753

Video:
The video in the following link shows you where everyone will show up, and their range. This guide also only shows one of many ways to take out the bad guys. http://youtu.be/vigv6oDUwqE