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The reason is: Verify info on last location. Confirm that variations of site still exist.
Site Details
Toxic Waste Scandal!
Type Expedition
Rating Unrated
Found in Null
Max ship size Unverified
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Sig. strength Escalates from Angel Base

Toxic Waste Scandal is a rare Expedition that can escalate from Angel Base.

It consists of 2 parts.

Walkthrough

Escalation start
As your instruments power down from combat mode, you notice a scanner report on one of your panels indicating a strange reading few systems away. Comparing the location with external logs you learn that this is the site of an old mining outpost that was abandoned a few years back.

First Location

You land at an unlocked acceleration gate. Take it if there is no commander or if destroying it does not trigger escalation.

WD EWAR L


  3-4 x Elite Cruiser Arch Gistum Centurion/Liquidator/Marauder/Phalanx
  3-4 x Battleship Gist War General/Warlord
  0-1 x Commander Battleship Domination War General/Warlord    

First Pocket

No enemies are present except for several storage silos. One of them deals about 1000-2000 damage to all ships in proximity. The damage scales rapidly if the silos are approached.

In local:
One of the storage silos is leaking dangerous materials which damage all ships in the vicinity!
WD EWAR L


  6 x Storage Silo      
Upon approaching the silos
The leakage from the storage silo is reaching a critical point and massive explosions are imminent!

The escalation fails silently if no escalation is triggered from the storage silos. Your ship starts taking damage upon entry. Warp off and return and the leakage should be gone. If safe upon return, destroy silos until one is marked and yields a new location for escalation

Escalation trigger
A few of the containers you see are marked "E.Somo Astrosurveying Labs" there is also a list of contents and coordinates to a location nearby.

Second Location

The site may have 3 variations (not confirmed).

Variation 1 (Industrial Compound)

WD EWAR L


  1 x Gigantic Angel Industrial Compound    
In local:
A horde of Cartel ships quickly undock as their station is attacked.
Reinforcements (Industrial Compound attacked)
WD EWAR L


  3-4 x Elite Frigate Arch Gistii Ambusher/Raider/Impaler
  3 x Battlecruiser Gistatis Legatus/Tribunus
  7-8 x Battleship Gist Nephilim/Saint  
In local:
More Cartel ships have undocked.

Total of 3-4 battleships in armor reinforcements.

Reinforcements (Industrial Compound armor damage)
WD EWAR L


  4 x Elite Frigate Arch Gistii Hunter/Impaler
  3-4 x Elite Cruiser Arch Gistum Centurion/Liquidator/Marauder/Phalanx
   ? x Battleship Gist Malakim/Throne
   ? x Battleship Gist Nephilim/Saint  
Reinforcements (Industrial Compound 50% Armor)
WD EWAR L


  4 x Elite Frigate Arch Gistii Hunter/Impaler
  3-4 x Battlecruiser Gistatis Praefectus/Tribuni
   ? x Battleship Gist Throne
   ? x Battleship Gist Nephilim/Saint