Difference between revisions of "Tutorial - New Player Experience - until Aug 2018"
From EVE University Wiki
(Created page with "''Note: this is my draft copy of an overhauled page on Factional Warfare.'' = Factional Warfare = '''Factional Warfare''' (sometimes also called '''Faction Warfare''') ...") |
|||
Line 3: | Line 3: | ||
= Factional Warfare = | = Factional Warfare = | ||
− | '''Factional Warfare''' (sometimes also called '''Faction Warfare''') is a game mechanic whereby you can sign up to fight for one of the four empire factions (against its enemy faction) for control over certain areas of [[low-sec|low-sec space]]. It was first introduced in the [[ | + | '''Factional Warfare''' (sometimes also called '''Faction Warfare''') is a game mechanic whereby you can sign up to fight for one of the four empire factions (against its enemy faction) for control over certain areas of [[low-sec|low-sec space]]. It was first introduced in the [[Expansion#Empyrean Age|Empyrean Age expansion]] (2008) to offer players a stepping-stone into PvP (player-vs-player) gameplay. |
* Joining FW | * Joining FW | ||
Line 10: | Line 10: | ||
* finding plexes (overview & scanner) | * finding plexes (overview & scanner) | ||
* maps (ombeve, dotlan) | * maps (ombeve, dotlan) | ||
− | * tier and system levels | + | * mechanics of capturing systems, contested/vulnerable/stable states (and how to move between them) |
− | * LP store | + | * tier and system levels, what affects them |
+ | * FW corps (player corps, militias), ranks | ||
+ | * LP store, LP rewards | ||
* missions (probably link to a separate page) | * missions (probably link to a separate page) | ||
+ | * effect on aggression: who you can shoot without repercussions, WT in high-sec, | ||
+ | * faction navy (''not'' CONCORD) |
Revision as of 11:33, 6 May 2014
Note: this is my draft copy of an overhauled page on Factional Warfare.
Factional Warfare
Factional Warfare (sometimes also called Faction Warfare) is a game mechanic whereby you can sign up to fight for one of the four empire factions (against its enemy faction) for control over certain areas of low-sec space. It was first introduced in the Empyrean Age expansion (2008) to offer players a stepping-stone into PvP (player-vs-player) gameplay.
- Joining FW
- FW UI elements (FW window, system info)
- overview settings
- finding plexes (overview & scanner)
- maps (ombeve, dotlan)
- mechanics of capturing systems, contested/vulnerable/stable states (and how to move between them)
- tier and system levels, what affects them
- FW corps (player corps, militias), ranks
- LP store, LP rewards
- missions (probably link to a separate page)
- effect on aggression: who you can shoot without repercussions, WT in high-sec,
- faction navy (not CONCORD)