Difference between revisions of "User:Cassiel Seraphim/Sandbox5"

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== Strategic Cruiser subsystems table ==
 
==== [[File:Icon_core_subsystem.png|32px|link=]] Core subsystems ====
 
{| class="wikitable sortable" style="text-align:center;"
 
|-
 
! style="background-color:#222222;" | Subsystem
 
! style="background-color:#222222;" | Low
 
! style="background-color:#222222;" | Mid
 
! style="background-color:#222222;" | Cap
 
! style="background-color:#222222;" | Locks
 
! style="background-color:#222222;" | Bonuses (based on level of {{sk|Minmatar Core Systems|icon=yes}})
 
|-
 
| style="text-align:left;" | '''{{co|wheat|Augmented Nuclear Reactor}}'''
 
| +3 || +1 || || +50 GJ || || style="text-align:left;" | 5 - 25% bonus to capacitor recharge time<br>3 - 15% bonus to energy warfare resistance
 
|-
 
| style="text-align:left;" |  '''{{co|wheat|Dissolution Sequencer}}'''
 
| +2 || +2 || || || +1 || style="text-align:left;" | 15 - 45% bonus to ship sensor strength<br>5 - 25% bonus to max targeting range<br>15 - 45% bonus to scan resolution
 
|-
 
| style="text-align:left;" | '''{{co|wheat|Immobility Drivers}}'''
 
| +1 || +3 || || || || style="text-align:left;" | 25 - 75% bonus to Stasis Webifier optimal range<br>10 - 50% bonus to the benefits of overheating Stasis Webifier modules<br>5 - 25% reduction in module damage from overheating
 
|}
 
 
==== [[File:Icon_defensive_subsystem.png|32px|link=]] Defensive subsystems ====
 
{| class="wikitable sortable" style="text-align:center;"
 
|-
 
! style="background-color:#222222;" | Subsystem
 
! style="background-color:#222222;" | Low
 
! style="background-color:#222222;" | Mid
 
! style="background-color:#222222;" | High
 
! style="background-color:#222222;" | Hull
 
! style="background-color:#222222;" | Armour
 
! style="background-color:#222222;" | Shield
 
! style="background-color:#222222;" | Cap
 
! style="background-color:#222222;" | Sig
 
! style="background-color:#222222;" | Cargo
 
! style="background-color:#222222;" | Bonuses (based on level of {{sk|Minmatar Defensive Systems|icon=yes}})
 
|-
 
| style="text-align:left;" | '''{{co|wheat|Adaptive Defense Node}}'''
 
| +2 || +2 || || +100 hp || +300 hp || +300 hp || +300 GJ || || || style="text-align:left;" | 10 - 50% bonus to Armor Repairer and Shield Booster effectiveness<br>10 - 50% bonus to the benefits of overheating Armor Repairers and Shield Boosters
 
|-
 
| style="text-align:left;" | '''{{co|wheat|Augmented Durability}}'''
 
| +2 || +2 || || || +600 hp || +600 hp || || +10 m || || style="text-align:left;" | 5 - 25% bonus to all armor and shield hitpoints<br>5 - 25% bonus to the benefits of overheating armor and shield hardeners
 
|-
 
| style="text-align:left;" | '''{{co|wheat|Covert Reconfiguration}}'''
 
| +1 || +2 || +1 || +1000 hp || || || +200 GJ || +5 m || +30 m3 || style="text-align:left;" | 10 - 50% bonus to Core and Combat Scanner Probe strength<br>7.5 - 37,5% bonus to Armor Repairer and Shield Booster effectiveness<br>7.5 - 37,5% bonus to the benefits of overheating Armor Repairers and Shield Boosters
 
 
|}
 
|}

Latest revision as of 12:12, 26 December 2019

Pirate faction table

Pirate faction Amarr Caldari Gallente Minmatar
Isis angel.png Angel Cartel Isis gallente.png Isis minmatar.png
Isis blood raiders.png Blood Raiders Isis amarr.png Isis minmatar.png
Isis guristas.png Guristas Isis caldari.png Isis gallente.png
Isis mordus.png Mordu's Legion Isis caldari.png Isis gallente.png
Isis sansha.png Sansha's Nation Isis amarr.png Isis caldari.png
Isis serpentis.png Serpentis Isis gallente.png Isis minmatar.png
Isis soe.png Sisters of EVE Isis amarr.png Isis gallente.png