User:Lelira cirim/Ship Hunt

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Basic concept of the "Ship Hunt" (Sara Seraph)

1) The start time is set.

1.1) The contestants are given a simple basic clue to start

1.2) Go to a constant stellar location in "such and such" system.

1.3) The contestant would need to solve the first clue, inorder to locate the target system.


2.0) The first "password protected" container is at these constant stellar locations.

2.1) Inside the container is a clue to the second system. This can be a bookmark, worthless or valuable.

2.2) These containers would have BM clues for the prize containers.

2.2.1) Something simple... "Go to the system... ALD_ _ T". This example is way too simple, but that is the concept


3.0) These are the containers with the prizes.

3.1) The contestant would need to use probes to locate these containers. They are GSC's password protected, using simple passwords... Problem New players without the skills, would be unable to win.

3.2) Inside these containers would be lumps of coal, rigs, modules, and of course the ships. The player who "hacks" open, will gets the prize. If they can transport the prize.

3.3) Those having the prize ship, would need to get a hauler to move the prize. Problem: "Getting shot up with a prize ship in an industrial.


4.0) One container would be the grand prize. It would be a note to see the contest officials. 4.1) We could have a note that says see Azmodeus Valar, and have Azmo present the prize.