Search results

Jump to: navigation, search
  • {{hatnote|This page is about the ship group Haulers and not hauling ships in general. You can find an overview of hauling ships '''Haulers''' are T1 cargo ships which can be divided into three subgroups:
    5 KB (777 words) - 07:38, 28 April 2024
  • ...rcial traffic and trade-route management. Passenger liners are all booked, haulers have been pre-empted by the military or by wealthy clients... god, it's jus
    1 KB (214 words) - 17:18, 27 August 2022
  • | grouping=Haulers ...tually evolved into specialized versions, the Iteron Mk. V still does what haulers do best: Transporting enormous amounts of goods and commodities between the
    4 KB (510 words) - 17:49, 6 March 2024
  • ☐ Label the Squads, Mining 1, Mining 2 and Haulers Description: This is a shared can fleet proceeds will be distributed to all fleet members based on the length they participated in the operation.
    4 KB (578 words) - 22:11, 8 January 2020
  • | grouping=Haulers | info=Little is known about Jove vessels except for their technical superiority.
    3 KB (252 words) - 18:32, 4 April 2023
  • | grouping=Haulers ...with sealed, temperature-controlled vats, and is meant solely for ferrying all types of interstellar ore: ice, gasses and asteroids. The Miasmos was origi
    3 KB (355 words) - 18:27, 4 April 2023
  • | grouping=Haulers ...as such is meant to be dedicated solely to ferrying consumable charges of all kinds, including ammunition, missiles, capacitor charges, nanite paste and
    4 KB (512 words) - 18:25, 4 April 2023
  • | grouping=Haulers ...the other factions bulk transports, the Tayra has a strong tank (although all bulk transports are fragile) and a good base cargohold size. However, once
    3 KB (425 words) - 18:31, 4 April 2023
  • | grouping=Haulers ...imilar to its little brother the [[Wreathe]], the Mammoth is the fastest [[Haulers|T1 hauler]] in its class while only having 4k {{m3}} less potential cargo c
    4 KB (468 words) - 08:58, 25 January 2024
  • | grouping= Haulers ...gility, the '''Bestower''' has the largest maximum cargo capacity of all [[Haulers]] at 39,202 {{m3}}<ref>39,202 {{m3}} is reached by using {{Sk|Amarr Hauler|
    3 KB (420 words) - 08:54, 25 January 2024
  • ...willing to fly their ships directly into our freighters and other unarmed haulers. And yes, before you ask, we have been escorting these convoys with heavily ...se stations, the decision has been made to conduct a partial evacuation of all potential target stations.
    3 KB (469 words) - 17:17, 26 March 2024
  • | grouping=Haulers | bonuses= <b>Minmatar Haulers bonuses (per skill level):</b><br>
    5 KB (588 words) - 18:33, 4 April 2023
  • ...lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding •&nbsp;Immune to all Cargo Scanners<br>
    4 KB (416 words) - 18:29, 4 April 2023
  • ...is: 5MN for frigates and destroyers, 50MN for cruisers, battlecruisers and haulers, and 500MN for battleships The "fast" [[Haulers]] ({{sh|Sigil}}, {{sh|Badger}}, {{sh|Wreathe}}, and {{sh|Nereus}}) and the
    6 KB (936 words) - 10:39, 7 September 2022
  • ...lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding •&nbsp;Immune to all Cargo Scanners<br>
    3 KB (395 words) - 18:29, 4 April 2023
  • The '''Hauling Department''' aims to provide a space where new Haulers can learn efficient [[Hauling]] and to support [[EVE University]] and its m If you are interested in joining the Hauling Department, find all relevant information in this [https://forum.eveuniversity.org/viewtopic.php
    3 KB (373 words) - 05:15, 4 March 2024
  • ...lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding •&nbsp;Immune to all Cargo Scanners<br>
    3 KB (399 words) - 18:32, 4 April 2023
  • ...lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding •&nbsp;Immune to all Cargo Scanners<br>
    4 KB (412 words) - 18:23, 4 April 2023
  • |Objective= Destroy all Rogue Drones ...ng division working in one of the asteroid fields in <System>, about their haulers being attacked on sight by roaming rogue drones in the area. At first it st
    2 KB (242 words) - 15:38, 27 August 2022
  • | grouping=Haulers When all the low slots are used for expanded cargoholds, the Badger will have over 7
    4 KB (457 words) - 18:21, 4 April 2023
  • ...public Fleet Officer', and it is quite a large loss (over 0.25). Otherwise all enemies can be killed without standings impact.
    2 KB (263 words) - 10:11, 15 January 2024
  • | grouping= Haulers ...the mission. Hop in the Noctis, warp to the bookmark and salvage and loot all the wrecks.
    4 KB (538 words) - 18:28, 4 April 2023
  • ...of the ships, try the [[ship type quick reference]]. For a simple list of all the ships sorted by race and class, use the [[Template:ShipsMatrix|ships ma ...ers]] are frigate-killers, but tend to perform badly against larger ships. All of the gunship destroyers have eight high slots, making them very useful [s
    11 KB (1,398 words) - 12:07, 7 September 2022
  • The gate is locked. All enemies need to be destroyed. The [[Bestower]]s (Amarr [[Hauler]]s) in this room all drop Vitoc, a drug you can sell to [[Sisters of EVE]] at their stations. Th
    3 KB (351 words) - 15:16, 27 August 2022
  • ...heless, that's not the case, as [[New Eden]] is a very dangerous place and haulers are slow and fragile ships. ...an utter waste of time and can be extremely expensive. The reality is that haulers are paper thin and defenseless if you get [[Tackling Guide|tackled]] it’s
    13 KB (2,235 words) - 06:32, 6 July 2023
  • EVE University students can make a good income as haulers, even during wartime, by setting up a hauler alt character outside of the c ...g and selling prices, resulting in the opportunity for trade routes, where haulers can buy at a low price in one location and then fulfill demand at a higher
    10 KB (1,795 words) - 21:19, 2 February 2023
  • The response fleet will attack the ship that they deem hostile and all who help the attacker with remote assistance modules. {{ important note box | All NPC miner response fleets use warp scramblers or disruptors. This will stop
    8 KB (1,328 words) - 13:22, 7 October 2023
  • ...ng division working in one of the asteroid fields in <System>, about their haulers being attacked on sight by roaming rogue drones in the area. At first it st '''Blitz:''' Kill all drones in pocket 1. Group 1 in pocket 2 (sometimes Group 2 has to be killed
    2 KB (307 words) - 16:02, 3 April 2023
  • ...d like to put you to a small test first... to see if you're really sincere about helping us out. There's the minor task that needs to be done, which involve ...p the shipment and bring it to me. I'll see to it that it's distributed to all the affected settlements in Nakugard.
    2 KB (332 words) - 12:06, 26 August 2023
  • Passive Nullification was removed in May 2021 from all ships, and added to [[shuttles]]. * Tech I [[Haulers]], [[Blockade Runners]], [[Deep Space Transports]] - Able to fit interdicti
    3 KB (402 words) - 20:58, 26 July 2023
  • 4% bonus to all armor resistances<br> ...valed armour tank to be fitted, alongside the standard Cloak and MWD. With all your low slots taken up by tank however, speed and agility are relatively p
    5 KB (597 words) - 09:15, 25 January 2024
  • ...mining division working in one of the asteroid fields in Lour, about their haulers being attacked on sight by roaming rogue drones in the area. At first it st ...Drones. Acceleration gate to the next pocket is at 7km and is locked until all ships are destroyed.
    4 KB (561 words) - 18:01, 11 September 2023
  • ...ng division working in one of the asteroid fields in <System>, about their haulers being attacked on sight by roaming rogue drones in the area. At first it st ...calls for some serious drone busting, <Name>. These drones are a menace to all of us, and such a threat must be neutralized. Head out to the location wher
    3 KB (466 words) - 15:38, 27 August 2022
  • ...&t=121063 EVE University Sponsored Shipping Service], available for nearly all communities. Since the haulers are volunteering their time for little to no reward, most of the campus ser
    14 KB (2,515 words) - 18:47, 28 January 2024
  • |Supply depot for combat vessels and pirate cargo haulers alike. The Pith Guristas in these depots are very aggressive.<br> {{NPCTableRow|Acceleration Gate|1|Ancient Acceleration Gate|note=Locked until all ships are destroyed. Requires Sade's Pass}}
    4 KB (574 words) - 13:51, 4 July 2020
  • ...such as cargohold optimization. At the same time, a fleet hangar can carry all sorts of cargo including assembled ships and you can also open it up to fle ...well-prepared [[gatecamp]], and using a deep space transport indicates to all and sundry that you have cargo you want to protect, so you should think car
    6 KB (1,024 words) - 18:53, 9 July 2023
  • 4% bonus to all shield resistances<br> As with all DSTs, the Fleet Hangar can hold any item (not only ships) and is therefore
    4 KB (560 words) - 08:51, 25 January 2024
  • ...st transports]] ([[Sigil]], [[Badger]], [[Nereus]], [[Wreathe]]) which are all able to reach the required cargo capacity with sufficient expanded cargohol === All levels ===
    7 KB (1,193 words) - 11:16, 19 February 2024
  • #Check the box next to all the items you want moved (you can also use 'Select All' at the bottom) ...ils. It is very important to ensure that the collateral covers the cost of all your items. See the section on [[Moving_your_items#Calculating_collateral|C
    8 KB (1,368 words) - 14:50, 22 July 2023
  • ...llateral should always be set a bit {{Color|Red|higher}} than the value of all items in the contract. * My Corporation - Makes it available to all corp mates.
    6 KB (1,030 words) - 10:39, 19 July 2023
  • ...Transport]] and [[Blockade Runner]]. This is sufficient for most personal haulers, but if needed you can train an alt into a [[Freighter]], [[Bowhead]], and == Why no T1 haulers? ==
    26 KB (3,974 words) - 11:17, 12 May 2024
  • ...emselves. These hitpoints are used for [[tanking]] incoming damage. Nearly all ships have module slots, allowing them to fit modules such as (but not limi All ships have [[capacitor]] banks, similar to a gigantic battery. The engines
    19 KB (2,985 words) - 12:37, 7 September 2022
  • ...or the human traffickers in this corner of New Eden. You can't tell anyone about this place, though: A rat is only good if nobody knows she exists, if you c ...see what you can find there. Attack it if you must. This pains me to think about it, but it's our only choice.
    5 KB (772 words) - 21:43, 28 December 2023
  • 4% bonus to all shield resistances<br> As with all DSTs, the Fleet Hangar can hold any item (not only ships) and is therefore
    5 KB (643 words) - 08:52, 25 January 2024
  • 5% bonus to fleet hangar capacity<br>4% bonus to all armor resistances<br> ''Further information about additional or recommended skills to pilot Occator for a specific or its com
    4 KB (473 words) - 08:58, 25 January 2024
  • ...teroid from ORE. However, Yani refused to give the location and thus moved all of ORE operations in Federation space to the Outer Ring region. The wealth ...y from the empires that required their resources. They were more concerned about the problems closer to home than in [[Empire Space]].
    4 KB (666 words) - 20:34, 3 December 2023
  • ...yed ORE fleets in pirate-occupied areas, its previous incarnation was made all but obsolete by the arrival of capsuleers on the interstellar scene. Realiz ''Further information about additional or recommended skills to pilot Primae for a specific or its comm
    4 KB (485 words) - 18:29, 4 April 2023
  • The following traits are shared by most or all Amarr ships: ...ansha's Nation factions, Amarrian ships are probably the most effective of all (as is typical with the other empires). However, lasers only do thermal and
    20 KB (3,309 words) - 16:47, 13 March 2024
  • ...sions is the type of pirates you face in each site. The base mechanics are all the same. ...mps || style="background-color: #222222" | || Abyssal Artifact Recovery || All types || Warp Bubble - Neuts/Trackin & guid disrupt/Webs/Paints/Damps
    9 KB (1,328 words) - 13:47, 27 March 2024
  • ...as to activate its Industrial Core first. An active compressor will affect all fleet members within range: 44 km for a medium compressor, 83 km for a larg ...ores and select "compress", and then they will be compressed and fit most haulers. Structures are not able to compress Gas or Moon Ore.
    6 KB (859 words) - 02:25, 18 February 2024
  • ....png|24px|link=]] It will show the content of '''cargo holds''' as well as all '''special bays''', '''holds''' and '''hangars'''.<br> * Scanning down [[Hauling|haulers]] to see if they are worth ganking.
    5 KB (885 words) - 10:02, 14 April 2024
  • ; Hauler Ganking : The ganking of [[Haulers]], [[Blockade Runners]], or [[Deep Space Transports]] as they travel from l * {{sh|Vexor}}, {{sh|Caracal}}, or {{sh|Maller}} to suicide gank Haulers, as ships with some tank are required to tank the Sentry Guns that are pres
    15 KB (2,493 words) - 11:28, 6 June 2023
  • The following characteristics are generally shared across most or all Minmatar ships: ...e enemy but can't be damaged, and being able to disengage easily. Minmatar haulers can travel slightly faster because they spend slightly less time aligning.
    27 KB (4,481 words) - 16:45, 13 March 2024
  • === Haulers === {{main|Haulers}}
    36 KB (5,829 words) - 02:14, 31 January 2024
  • ...sure of how long it takes your ship [[Warp mechanics#What you need to know about entering warp|enter warp]] from a dead stop. It takes a minimum of 2 second ...nless referred to as ''"inertia modifier"'' then it's positive), which for all intents and purposes in EVE are the same.
    10 KB (1,562 words) - 23:41, 27 February 2023
  • ...aid for with time cards, monthly payments, [[PLEX]]...), your account (and all the characters on that account) receive "Omega" status until your subscript ...er is automatically upgraded back to an Omega clone and can once again use all the skills they have previously trained.
    22 KB (2,724 words) - 10:13, 6 June 2023
  • This expedition is in nullsec, with all four parts in Sansha infested nullsec. A high DPS ship is recommended to ta ...the wreck for further info, examine the location and listen for a while on all channels ... but nothing. It seems you have lost the trail of this raiding
    9 KB (1,324 words) - 14:44, 2 June 2021
  • The following characteristics are shared across most or all Gallente ships: ...tion types offer trade-offs between range, damage, and capacitor load, but all hybrid turret ammunition deals a mixture of kinetic and thermal damage.
    27 KB (4,433 words) - 16:46, 13 March 2024
  • ...nd around [https://evemaps.dotlan.net/map/Syndicate/PC9-AY PC9-AY] and not about ratting in general. Plenty of what is written here differs in other parts o ...onsidered the same; see [[Syndicate Mission Running]] for more information about running missions at the NSC.
    25 KB (4,325 words) - 14:16, 13 March 2024
  • ...Combat Risk, that is pirates / players / Trigs potentially disrupting your haulers flight path. Increased risk is increased profits, and there is a reward wo ...cellent BPO price estimator. They should overestimates taxes, and assumes all materials are bought and sold at Jita. EVE-Cost - Manufacturing Calculat
    8 KB (1,412 words) - 11:11, 13 April 2024
  • ...reby standard containers are generally not used to sort or separate cargo. All the standard containers have a gain of 20% space. ...y as its volume for all sizes, making them purely organizational tools for haulers.
    12 KB (1,668 words) - 11:49, 24 December 2023
  • ...nts, but instead require ''calibration'', a rig-specific fitting resource. All ships that can fit rigs have 400 calibration points, except for [[Pirate Fa * Medium, for [[cruisers]], [[battlecruisers]], [[haulers]], and [[mining Barge]]s
    13 KB (1,663 words) - 09:19, 29 February 2024
  • ...ibration each). For most mining operations, Orca pilots will want to bring all three Mining Foreman Command Burst charges, though some Orca pilots will fo ...is roughly equivalent to a pre-Ascension Orca's total ore capacity across all holds.
    14 KB (2,398 words) - 15:52, 31 January 2024
  • * Industrial ships (eg all T1 and T2 Haulers) ...ply, Strat FCs are entrusted with calling for what is required and as such all ships whose hull types have values against their Strategic SRP fields can b
    12 KB (1,633 words) - 19:02, 11 March 2024
  • The following characteristics are generally shared across most or all Caldari ships: ...tion types offer trade-offs between range, damage, and capacitor load, but all hybrid turret ammunition deals a mixture of kinetic and thermal damage.
    21 KB (3,511 words) - 16:46, 13 March 2024
  • ...the acceleration gates that were supposed to carry the massive industrial haulers got infected with a mysterious virus. The gates' power coils were severely This pocket contains 1 Omber (about 18k units) and 11 Veldspar asteroids.
    7 KB (1,016 words) - 15:23, 24 February 2024
  • The Electronic Systems group contains all skills related to offensive Electronic Warfare. Some of the skills here are ...t combat pilots can probably get away with only training to level I, while haulers should train to level III, and stealth specialists (who want to fly covert
    10 KB (1,507 words) - 10:46, 29 November 2023
  • ...cessing]], [[manufacturing]], and [[hauling]]. In total these missions pay about 1.5M ISK in rewards. * You may get a warning about "insufficient cargo space" if you're flying a Venture - you can safely igno
    13 KB (1,925 words) - 02:06, 31 January 2024
  • Before you can even start thinking about moving into a W-space system you need to pick the right one for your needs There are about 2500 Systems in W-space, each different and unique. Choosing the one you wi
    13 KB (2,291 words) - 11:56, 29 November 2023
  • Rats in asteroid belts respawn after about 20 minutes, so you also want a system with enough belts. Clearing is just what it sounds like: kill (or ''clear'') all rats in a belt, and move on. Clearing is best if you can only play for a sh
    11 KB (1,784 words) - 13:17, 9 April 2024
  • ...ns over the whole of high sec, you can stay in one location where you know all the agents and are familiar with the local tradehubs. * If you plan to make money from loyalty points (and you should), think about the items offered in the LP store of the agent's corp.
    11 KB (1,885 words) - 13:09, 15 September 2022
  • ...w.eveonline.com/article/eve-industry-all-you-want-to-know ''EVE Industry - All you want to know''] (Crius Expansion). By CCP Greyscale - EVE dev-blogs 201 * Basic Science and Engineering skills - Almost all of the invention processes require the following skills:
    16 KB (2,566 words) - 20:41, 2 May 2024
  • ...} of cargo (depending on fit), which is slightly less than the fast Tech 1 haulers. Additionally, every blockade runner can be [[#Fitting|fit]] for maximum ca ...the upside, their [[signature radius]] is around 110 m, half of the Tech 1 haulers', which makes them harder to lock on to or hit with weapons. Nonetheless, b
    25 KB (4,128 words) - 19:14, 9 July 2023
  • All [[capital ships]], [[Jump Freighters]], and [[Black Ops Battleship]]s have Jump drives are not modules. They are built into the hull of the ship. All ships that contain a jump drive require the {{Sk|Jump Drive Operation}} ski
    22 KB (3,603 words) - 20:35, 30 August 2023
  • ...nd do not have docking rights, the common POS (planet 7 moon 2) is open to all university members. ...e same manner. Rule number one of ship sharing is that you replace any and all losses within a reasonable period. The WHC also has common assets. Any ship
    22 KB (3,862 words) - 09:11, 25 January 2024
  • ...er 2021, Version 19.11 major changes to mining mechanics.<br>Need ore info about the border/A0 ores [[#Cosmic Anomalies]].}} ...beginner guide, see [[Mining Primer for Complete Beginners]]. For details about harvesting ice or gas, see [[Ice harvesting]] or [[Gas cloud harvesting]],
    46 KB (7,538 words) - 09:39, 6 May 2024
  • Under current [[EVE_University_Rules|EVE-University rules]] all 0.0 space is free to PvP and PvE for Uni members, with the exception that U ...rs]], [[Deep Space Transports]], [[Strategic Cruisers]], [[Covert Ops]], [[Haulers]], and the [[Victorieux Luxury Yacht]]. Gate camps and station camps usuall
    16 KB (2,814 words) - 13:06, 14 March 2024
  • ...[mining]], [[hacking]], and [[manufacturing]]. In total these missions pay about 1.1M ISK in rewards. ...rrets#Projectile turrets|Projectile Turret]]) (granted upon acceptance); [[Haulers#Fast transports|Fast Hauler]] ship ({{Sh|Sigil}} /{{Sh|Badger}} /{{Sh|Nereu
    13 KB (1,937 words) - 14:05, 26 March 2024
  • Capsuleers must log in for 13 out of the 19 days to collect all rewards. A total of 85k [[Skill Points]] are available to {{clonestate|alph <!-- Copied information from 2021. Commented out all unconfirmed. -->
    20 KB (2,841 words) - 16:03, 31 January 2024
  • ...o anchor in any high security systems. In addition, Crius opened up almost all 0.8 to 1.0 systems with the exception of a few restricted systems. You do, ...anchoring a tower in another alliance's system will send a notification to all members of that group with appropriate roles. Don't expect it to survive lo
    18 KB (2,943 words) - 14:11, 25 February 2024
  • ...However, note that this is specific to our community, and not a role that all incursion communities use.}} ...by gates and guarded by dangerous enemies. If players successfully defeat all the enemies and escape within 20 minutes, they can bring back valuable loot
    33 KB (5,120 words) - 17:10, 13 March 2024
  • ...s. The big reward is on day 23, so even if you do not manage to log in for all 30 days, as long as you manage those 23 days you will only miss out on some <!-- Copied information from 2022. Commented out all unconfirmed. -->
    24 KB (3,401 words) - 16:03, 31 January 2024
  • ...available that enable a capsuleer to fly all frigates and destroyers from all four Empires, while its supporting skills make it especially useful when pi ...em makes skills available that enable a capsuleer to fly all frigates from all four Empires, while its supporting skills make it particularly useful when
    40 KB (5,486 words) - 06:13, 6 April 2024
  • ...basic ores profitably with relative safety. Then it will be time to think about mining for ice, gas, and high value ores in more dangerous places, such as ...go through for picking a ship is extensive, and you will need to read more about it as you improve your mining skills, for now there is really only one ship
    27 KB (4,664 words) - 15:41, 8 April 2024
  • Generally these targets fall into several different categories which all need to be considered differently. ...ts that provide intel on what is coming through the gates and who also fly haulers to retrieve the cargo of the ship they have killed. Learning who these alts
    34 KB (5,836 words) - 06:41, 28 November 2023
  • ...he more advanced ORE ships' skill requirements depend on the type of ship. All T1 Mining Barges require the {{sk|Mining Barge}} skill, which notably requi ...barges, and all three are direct upgrades from their Tech I counterparts. All of them require the {{sk|Exhumers}} skill to operate.
    37 KB (5,612 words) - 15:26, 8 April 2024
  • ...is good to train the ship command skill to IV for any ship you are serious about flying. Flying a T2 ship will require the ship command skill for its base T |Required for ship piloting skills. Bonus to all ships' agility.
    41 KB (5,290 words) - 15:00, 14 May 2024
  • ...rives ("MWD") are the most common propulsion modules, and appear in almost all ship fittings. These are active modules, which when activated consume capac | Cruisers, Battlecruisers, and Haulers
    21 KB (3,154 words) - 16:51, 27 May 2023
  • ...le as possible inside the mission area if you want to mine the mission ore all week. ...four clumps, with two of the "clumps" having only a single asteroid each. All rats in this mission are basic rookie-ship rats, and do very little damage.
    32 KB (4,689 words) - 09:27, 7 July 2023
  • The three types of gas are all found in cosmic signatures which need to be [[Probe scanning|probe scanned] ...ebulae with Mykoserocin can be found in high, low and null security space. All of them reside in non-deadspace areas and are not guarded by NPCs.
    30 KB (4,225 words) - 20:00, 28 April 2024
  • ...skill's benefit (level IV) in 20% of the time (that it would take to train all the way to level V). Most skill levels only involve a few percentage points ...skills which maximize their effectiveness, and for advanced ships training all of these skills even to level IV can be a significant time commitment.
    37 KB (6,435 words) - 17:59, 3 December 2022
  • ...e of [[Industry]] that allows pilots to create industrial colonies on just about any planet in the EVE universe. The aim of this is producing goods from raw ...estment of both skills and ISK. There are a number of different ways to go about PI but in short, it is the process of setting up a combination of extractor
    33 KB (5,126 words) - 13:57, 8 April 2024
  • If all the above lends to the idea that this world is a fun place to visit, it's t ** Larger ships may drift all the way into the center of the bubble
    29 KB (4,918 words) - 23:01, 23 June 2023
  • ...well. The skills and technique you learn then transfers to your next ship. All ships (other than [[corvettes]]) have a role to play, so you'll be back in ...very high value items, out of the Jita 4-4 station without getting bumped all over the place (or scanned).
    37 KB (6,637 words) - 11:20, 16 March 2024
  • ..., which work differently than any other ammunition type. You can read more about it [[Turrets#Laser_Crystals|here]]. ...e turrets. They have the highest volley damage but the poorest tracking of all long-range weapon systems. They have the second-highest fitting requirement
    45 KB (6,915 words) - 17:52, 6 December 2022
  • | time = Playing since 2007, all together active for about 7 years | biography = I try to have a go at about anything. I've done and continue to do most of industry stuff, trading and
    54 KB (7,937 words) - 05:42, 30 March 2024
  • ...ations, cargo space permitting, it may be beneficial to carry fittings for all three and swap depending on what you expect to find along your route of tra ...nation as fast as possible, not having any war targets or pirates to worry about nor carrying too many expensive modules, you can focus exclusively on movin
    43 KB (6,468 words) - 12:38, 4 April 2024
  • ...r with the terminology. Most of the terms listed here are universal across all of EVE players, but some may be relatively specialized to EVE University an {{lex|Alpha Strike|The amount of damage dealt in a single volley from firing all weapons simultaneously. Sometimes sufficient to destroy a target before it
    46 KB (6,953 words) - 11:22, 11 May 2024