Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Site Details
Colony Under Fire
Type Expedition
Rating Unrated
Found in Null
Max ship size Unknown
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Sig. strength N/A

Colony Under Fire is an expedition found by completing the Serpentis Military Complex signatures. It contains four parts, each of which will be 4-8 jumps from the previous system, in null sec space.

Walkthrough

The first 3 parts of this escalation are quite easy, but the 4th part can be somewhat challenging.

Part 1

Access: Gateless, Open Access

In the first room you find a warp gate. Killing the NPCs allow usage of that gate to the second room. You might have a Shadow Serpentis spawn in the first room. Killing this triggers an escalation. If it is not there, going to the second room and killing the scout can trigger the escalation.


Initial defenders
WD EWAR L


  2-3 x Frigate Coreli Guardian Safeguard
  2 x Cruiser Corelum Chief Infantry / Captain
  3-4 x Battlecruiser Corelatis Captain / High Captain / Squad Leader
  3-4 x Battleship Core Lord Admiral
  0-1 x Battleship Shadow Serpentis Admiral      


Structures
WD EWAR L

Notable structures

  1 x Acceleration Gate  

Room 2

Message in local:
Serpentis Altac Scout: Send me the secret password NOW. I'm warning you ...


Second room
WD EWAR L


  1 x Cruiser Serpentis Altac Scout  

If the second part of the escalation triggers, you get this message.

Expeditions
Clues within the wreckage of the ship hint at where it's from: another Serpentis station. More an outpost than a station perhaps, but it is a pure military outfit, not a regular colony.

Part 2

Access: Gateless, Open Access

This part is pretty straight forward. Clear the site of NPCs, aggress the station, kill the Shadow Serpentis and get out.


Initial defenders
WD EWAR L


  12 x Battlecruiser Corelatis Captain/Captain Sentry
  13 x Battleship Core Lord Admiral/Grand Admiral


Structures
WD EWAR L

Notable structures

  1 x Serpentis Stronghold    


Structure wave
WD EWAR L


  3 x Cruiser Corelum Guardian Chief/Chief Patroller  
  3 x Battleship Core Lord Admiral/Grand Admiral
  1 x Battleship Shadow Serpentis Grand Admiral    
  8 x Sentry Stronghold Cruise Missile Battery
Escalation message
Again you let your scanner comb the remains of the station and the ships, looking for clues on this alleged raid, and before long you are holding a log listing the second rally spot and as far as you can see, the raiding parties have already departed form here and two other stations and are supposed to convene within the hour. If one of the raiding parties was supposed to come from the Serpentis station you destroyed originally, you have already managed to diminish their forces somewhat.

Part 3

Access: Gateless, Open Access

Kill the Shadow Serpentis spawn in the first room to triggers the next part of the escalation. If it is not there, going to the second room and an approach the beacon for the escalation.


Initial defenders
WD EWAR L


  2 x Frigate Coreli Guardian Safeguard  
  3 x Cruiser Corelum Chief Infantry / Captain
  3 x Battlecruiser Corelatis Captain / High Captain / Squad Leader
  4 x Battleship Core Lord Admiral / Grand Admiral
  0-1 x Battleship Shadow Serpentis Grand Admiral    


Structures
WD EWAR L

Notable structures

  1 x Newly Constructed Acceleration Gate  

Room 2

Structures
WD EWAR L

Beacon

  1 x Guidance Beacon  

If the second part of the escalation triggers, you get this message.

Escalation message
A fixed guidance beacon sitting here all alone.. you examine the thing and discover its guidance system points to a place not too far away. Perhaps that is the space trucker station? In any case, that is the only clue you have to follow, if the pirates have ever been here, they have gone already.

Part 4

Access: Gateless, Open Access

This can be quite hard. The first 3 waves spawn on a 4 minutes timer. The third wave have a Relay Commander, killing this spawn the Relay Wave. Killing the second Relay Commander spawns Black Ceasar and his followers.

You want to clear each wave before spawning the next wave.


Initial defenders
WD EWAR L
First wave
  4 x Destroyer Corelior Sentinel
  4 x Cruiser Corelum Guardian Chief / Chief Patroller  
  7 x Battleship Core Grand Admiral / Lord Admiral
Second wave
  3 x Frigate Coreli Guardian Scout / Agent    
  4 x Battlecruiser Corelior High Captain / Squad Leader
  5 x Battleship Core Grand Admiral
Third wave
  3 x Frigate Coreli Guardian Patroller / Watchman  
  3 x Cruiser Corelum Guardian Chief / Chief Patroller  
  8 x Battleship Core Grand Admiral / Lord Admiral
  1 x Elite Battleship Serpentis Relay Commander  


Relay Wave
WD EWAR L


  4 x Frigate Coreli Scout / Agent    
  4 x Cruiser Corelum Guardian Chief  
  7 x Battleship Core Lord Admiral / Grand Admiral
  1 x Elite Battleship Serpentis Relay Commander  


Commander Wave
WD EWAR L


  6 x Elite Frigate Ceaser's Webber    
  5 x Elite Cruiser Ceaser's Subordinate  
  5 x Elite Battleship Ceaser's Comrade
  1 x Commander Battleship Black Ceasar    
Expedition complete
Black Ceasar has been torn to pieces, and the Serpentis have scattered back to the darkness from whence they came.

Attacking the Trucker Gate spawns a defensive wave. This offers nothing except the bounties - so there is no reason to attack the gate. They also hit A LOT harder than any other wave.


Structures
WD EWAR L

Structure

  1 x Trucker Gate  


Mercenary Wave (Triggered by attacking the Trucker Gate)
WD EWAR L


  10 x Frigate Space Trucker Outpost Guard
  10 x Battleship Space Trucker Outpost Overlord

Rewards

The first part:

  • Can drop shadow serpentis modules, ammunition and tags.
  • Gives around 28.000.000 ISK in bounties.

The second part:

  • Can drop shadow serpentis modules, ammunition and tags.
  • Gives around 36.000.000 ISK in bounties.

The third part:

  • Can drop shadow serpentis modules, ammunition and tags.
  • Gives around 15.000.000 ISK in bounties.

The fourth part:

  • Can drop Core A-Type Modules, shadow serpentis modules, ammunition and tags.
  • Gives around 50.000.000 ISK in bounties.